extension_helper.h

来自「mesa-6.5-minigui源码」· C头文件 代码 · 共 2,531 行 · 第 1/5 页

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    "\0" /* Parameter signature */    "glFlushRasterSGIX\0"    "";#endif#if defined(need_GL_SUN_vertex)static const char ReplacementCodeuiTexCoord2fVertex3fSUN_names[] =     "ifffff\0" /* Parameter signature */    "glReplacementCodeuiTexCoord2fVertex3fSUN\0"    "";#endif#if defined(need_GL_ARB_draw_buffers) || defined(need_GL_ATI_draw_buffers)static const char DrawBuffersARB_names[] =     "ip\0" /* Parameter signature */    "glDrawBuffersARB\0"    "glDrawBuffersATI\0"    "";#endif#if defined(need_GL_EXT_framebuffer_object)static const char IsRenderbufferEXT_names[] =     "i\0" /* Parameter signature */    "glIsRenderbufferEXT\0"    "";#endif#if defined(need_GL_VERSION_2_0)static const char StencilOpSeparate_names[] =     "iiii\0" /* Parameter signature */    "glStencilOpSeparate\0"    "";#endif#if defined(need_GL_SGI_color_table)static const char ColorTableParameteriv_names[] =     "iip\0" /* Parameter signature */    "glColorTableParameteriv\0"    "glColorTableParameterivSGI\0"    "";#endif#if defined(need_GL_IBM_vertex_array_lists)static const char FogCoordPointerListIBM_names[] =     "iipi\0" /* Parameter signature */    "glFogCoordPointerListIBM\0"    "";#endif#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)static const char WindowPos3dMESA_names[] =     "ddd\0" /* Parameter signature */    "glWindowPos3d\0"    "glWindowPos3dARB\0"    "glWindowPos3dMESA\0"    "";#endif#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters)static const char PointParameterfvEXT_names[] =     "ip\0" /* Parameter signature */    "glPointParameterfv\0"    "glPointParameterfvARB\0"    "glPointParameterfvEXT\0"    "glPointParameterfvSGIS\0"    "";#endif#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)static const char WindowPos2fvMESA_names[] =     "p\0" /* Parameter signature */    "glWindowPos2fv\0"    "glWindowPos2fvARB\0"    "glWindowPos2fvMESA\0"    "";#endif#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)static const char SecondaryColor3bvEXT_names[] =     "p\0" /* Parameter signature */    "glSecondaryColor3bv\0"    "glSecondaryColor3bvEXT\0"    "";#endif#if defined(need_GL_EXT_histogram)static const char GetHistogramEXT_names[] =     "iiiip\0" /* Parameter signature */    "glGetHistogramEXT\0"    "";#endif#if defined(need_GL_IBM_vertex_array_lists)static const char VertexPointerListIBM_names[] =     "iiipi\0" /* Parameter signature */    "glVertexPointerListIBM\0"    "";#endif#if defined(need_GL_ARB_vertex_program)static const char GetProgramLocalParameterfvARB_names[] =     "iip\0" /* Parameter signature */    "glGetProgramLocalParameterfvARB\0"    "";#endif#if defined(need_GL_SGIX_fragment_lighting)static const char FragmentMaterialfSGIX_names[] =     "iif\0" /* Parameter signature */    "glFragmentMaterialfSGIX\0"    "";#endif#if defined(need_GL_EXT_paletted_texture)static const char GetColorTableEXT_names[] =     "iiip\0" /* Parameter signature */    "glGetColorTableEXT\0"    "";#endif#if defined(need_GL_EXT_framebuffer_object)static const char RenderbufferStorageEXT_names[] =     "iiii\0" /* Parameter signature */    "glRenderbufferStorageEXT\0"    "";#endif#if defined(need_GL_NV_fence)static const char IsFenceNV_names[] =     "i\0" /* Parameter signature */    "glIsFenceNV\0"    "";#endif#if defined(need_GL_ARB_shader_objects)static const char AttachObjectARB_names[] =     "ii\0" /* Parameter signature */    "glAttachObjectARB\0"    "";#endif#if defined(need_GL_SGIX_fragment_lighting)static const char GetFragmentLightivSGIX_names[] =     "iip\0" /* Parameter signature */    "glGetFragmentLightivSGIX\0"    "";#endif#if defined(need_GL_ARB_shader_objects)static const char UniformMatrix2fvARB_names[] =     "iiip\0" /* Parameter signature */    "glUniformMatrix2fvARB\0"    "";#endif#if defined(need_GL_VERSION_1_3)static const char MultiTexCoord2fARB_names[] =     "iff\0" /* Parameter signature */    "glMultiTexCoord2f\0"    "glMultiTexCoord2fARB\0"    "";#endif#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture)static const char ColorTable_names[] =     "iiiiip\0" /* Parameter signature */    "glColorTable\0"    "glColorTableSGI\0"    "glColorTableEXT\0"    "";#endif#if defined(need_GL_NV_evaluators)static const char MapControlPointsNV_names[] =     "iiiiiiiip\0" /* Parameter signature */    "glMapControlPointsNV\0"    "";#endif#if defined(need_GL_EXT_convolution)static const char ConvolutionFilter2D_names[] =     "iiiiiip\0" /* Parameter signature */    "glConvolutionFilter2D\0"    "glConvolutionFilter2DEXT\0"    "";#endif#if defined(need_GL_NV_evaluators)static const char MapParameterfvNV_names[] =     "iip\0" /* Parameter signature */    "glMapParameterfvNV\0"    "";#endif#if defined(need_GL_ARB_vertex_program)static const char VertexAttrib3dvARB_names[] =     "ip\0" /* Parameter signature */    "glVertexAttrib3dvARB\0"    "";#endif#if defined(need_GL_PGI_misc_hints)static const char HintPGI_names[] =     "ii\0" /* Parameter signature */    "glHintPGI\0"    "";#endif#if defined(need_GL_EXT_convolution)static const char ConvolutionParameteriv_names[] =     "iip\0" /* Parameter signature */    "glConvolutionParameteriv\0"    "glConvolutionParameterivEXT\0"    "";#endif#if defined(need_GL_EXT_cull_vertex)static const char CullParameterdvEXT_names[] =     "ip\0" /* Parameter signature */    "glCullParameterdvEXT\0"    "";#endif#if defined(need_GL_NV_fragment_program)static const char ProgramNamedParameter4fNV_names[] =     "iipffff\0" /* Parameter signature */    "glProgramNamedParameter4fNV\0"    "";#endif#if defined(need_GL_SUN_vertex)static const char Color3fVertex3fSUN_names[] =     "ffffff\0" /* Parameter signature */    "glColor3fVertex3fSUN\0"    "";#endif#if defined(need_GL_ARB_vertex_program)static const char ProgramEnvParameter4fvARB_names[] =     "iip\0" /* Parameter signature */    "glProgramEnvParameter4fvARB\0"    "";#endif#if defined(need_GL_SGIX_fragment_lighting)static const char FragmentLightModeliSGIX_names[] =     "ii\0" /* Parameter signature */    "glFragmentLightModeliSGIX\0"    "";#endif#if defined(need_GL_EXT_convolution)static const char ConvolutionParameterfv_names[] =     "iip\0" /* Parameter signature */    "glConvolutionParameterfv\0"    "glConvolutionParameterfvEXT\0"    "";#endif#if defined(need_GL_3DFX_tbuffer)static const char TbufferMask3DFX_names[] =     "i\0" /* Parameter signature */    "glTbufferMask3DFX\0"    "";#endif#if defined(need_GL_NV_vertex_program)static const char LoadProgramNV_names[] =     "iiip\0" /* Parameter signature */    "glLoadProgramNV\0"    "";#endif#if defined(need_GL_NV_vertex_program)static const char VertexAttrib4fvNV_names[] =     "ip\0" /* Parameter signature */    "glVertexAttrib4fvNV\0"    "";#endif#if defined(need_GL_ARB_shader_objects)static const char GetAttachedObjectsARB_names[] =     "iipp\0" /* Parameter signature */    "glGetAttachedObjectsARB\0"    "";#endif#if defined(need_GL_ARB_shader_objects)static const char Uniform3fvARB_names[] =     "iip\0" /* Parameter signature */    "glUniform3fvARB\0"    "";#endif#if defined(need_GL_EXT_draw_range_elements)static const char DrawRangeElements_names[] =     "iiiiip\0" /* Parameter signature */    "glDrawRangeElements\0"    "glDrawRangeElementsEXT\0"    "";#endif#if defined(need_GL_SGIX_sprite)static const char SpriteParameterfvSGIX_names[] =     "ip\0" /* Parameter signature */    "glSpriteParameterfvSGIX\0"    "";#endif#if defined(need_GL_EXT_framebuffer_object)static const char CheckFramebufferStatusEXT_names[] =     "i\0" /* Parameter signature */    "glCheckFramebufferStatusEXT\0"    "";#endif#if defined(need_GL_SUN_global_alpha)static const char GlobalAlphaFactoruiSUN_names[] =     "i\0" /* Parameter signature */    "glGlobalAlphaFactoruiSUN\0"    "";#endif#if defined(need_GL_ARB_shader_objects)static const char GetHandleARB_names[] =     "i\0" /* Parameter signature */    "glGetHandleARB\0"    "";#endif#if defined(need_GL_ARB_vertex_program)static const char GetVertexAttribivARB_names[] =     "iip\0" /* Parameter signature */    "glGetVertexAttribivARB\0"    "";#endif#if defined(need_GL_NV_register_combiners)static const char GetCombinerInputParameterfvNV_names[] =     "iiiip\0" /* Parameter signature */    "glGetCombinerInputParameterfvNV\0"    "";#endif#if defined(need_GL_SUN_vertex)static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] =     "ppp\0" /* Parameter signature */    "glReplacementCodeuiNormal3fVertex3fvSUN\0"    "";#endif#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix)static const char LoadTransposeMatrixdARB_names[] =     "p\0" /* Parameter signature */    "glLoadTransposeMatrixd\0"    "glLoadTransposeMatrixdARB\0"    "";#endif#if defined(need_GL_VERSION_2_0)static const char StencilFuncSeparate_names[] =     "iiii\0" /* Parameter signature */    "glStencilFuncSeparate\0"    "";#endif#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)static const char SecondaryColor3sEXT_names[] =     "iii\0" /* Parameter signature */    "glSecondaryColor3s\0"    "glSecondaryColor3sEXT\0"    "";#endif#if defined(need_GL_SUN_vertex)static const char Color3fVertex3fvSUN_names[] =     "pp\0" /* Parameter signature */    "glColor3fVertex3fvSUN\0"    "";#endif#if defined(need_GL_SUN_global_alpha)static const char GlobalAlphaFactorbSUN_names[] =     "i\0" /* Parameter signature */    "glGlobalAlphaFactorbSUN\0"    "";#endif#if defined(need_GL_HP_image_transform)static const char ImageTransformParameterfvHP_names[] =     "iip\0" /* Parameter signature */    "glImageTransformParameterfvHP\0"    "";#endif#if defined(need_GL_ARB_vertex_program)static const char VertexAttrib4ivARB_names[] =     "ip\0" /* Parameter signature */    "glVertexAttrib4ivARB\0"    "";#endif#if defined(need_GL_NV_vertex_program)static const char VertexAttrib3fNV_names[] =     "ifff\0" /* Parameter signature */    "glVertexAttrib3fNV\0"    "";#endif#if defined(need_GL_NV_vertex_program)static const char VertexAttribs2dvNV_names[] =     "iip\0" /* Parameter signature */    "glVertexAttribs2dvNV\0"    "";#endif#if defined(need_GL_EXT_timer_query)static const char GetQueryObjectui64vEXT_names[] =     "iip\0" /* Parameter signature */    "glGetQueryObjectui64vEXT\0"    "";#endif#if defined(need_GL_VERSION_1_3)static const char MultiTexCoord3fvARB_names[] =     "ip\0" /* Parameter signature */    "glMultiTexCoord3fv\0"    "glMultiTexCoord3fvARB\0"    "";#endif#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)static const char SecondaryColor3dEXT_names[] =     "ddd\0" /* Parameter signature */    "glSecondaryColor3d\0"    "glSecondaryColor3dEXT\0"    "";#endif#if defined(need_GL_NV_vertex_program)static const char GetProgramParameterfvNV_names[] =     "iiip\0" /* Parameter signature */    "glGetProgramParameterfvNV\0"    "";#endif#if defined(need_GL_EXT_coordinate_frame)static const char TangentPointerEXT_names[] =     "iip\0" /* Parameter signature */    "glTangentPointerEXT\0"    "";#endif#if defined(need_GL_SUN_vertex)static const char Color4fNormal3fVertex3fvSUN_names[] =     "ppp\0" /* Parameter signature */    "glColor4fNormal3fVertex3fvSUN\0"    "";#endif#if defined(need_GL_SGIX_instruments)static const char GetInstrumentsSGIX_names[] =     "\0" /* Parameter signature */    "glGetInstrumentsSGIX\0"    "";#endif#if defined(need_GL_NV_evaluators)static const char EvalMapsNV_names[] =     "ii\0" /* Parameter signature */    "glEvalMapsNV\0"    "";#endif#if defined(need_GL_EXT_subtexture)static const char TexSubImage2D_names[] =     "iiiiiiiip\0" /* Parameter signature */    "glTexSubImage2D\0"    "glTexSubImage2DEXT\0"    "";#endif#if defined(need_GL_SGIX_fragment_lighting)static const char FragmentLightivSGIX_names[] =     "iip\0" /* Parameter signature */    "glFragmentLightivSGIX\0"    "";#endif#if defined(need_GL_EXT_framebuffer_object)static const char DeleteRenderbuffersEXT_names[] =     "ip\0" /* Parameter signature */    "glDeleteRenderbuffersEXT\0"    "";#endif#if defined(need_GL_EXT_pixel_transform)static const char PixelTransformParameterfvEXT_names[] =     "iip\0" /* Parameter signature */    "glPixelTransformParameterfvEXT\0"    "";#endif#if defined(need_GL_ARB_vertex_program)static const char VertexAttrib4bvARB_names[] =     "ip\0" /* Parameter signature */    "glVertexAttrib4bvARB\0"

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