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📄 mach64_screen.c

📁 mesa-6.5-minigui源码
💻 C
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/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- *//* * Copyright 2000 Gareth Hughes * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * GARETH HUGHES BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *//* * Authors: *	Gareth Hughes <gareth@valinux.com> *	Leif Delgass <ldelgass@retinalburn.net> *	Jos�Fonseca <j_r_fonseca@yahoo.co.uk> */#include "mach64_context.h"#include "mach64_ioctl.h"#include "mach64_tris.h"#include "mach64_vb.h"#include "mach64_span.h"#include "context.h"#include "imports.h"#include "framebuffer.h"#include "renderbuffer.h"#include "utils.h"#include "vblank.h"#include "GL/internal/dri_interface.h"/* Mach64 configuration */#include "xmlpool.h"PUBLIC const char __driConfigOptions[] =DRI_CONF_BEGIN    DRI_CONF_SECTION_PERFORMANCE        DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)    DRI_CONF_SECTION_END    DRI_CONF_SECTION_DEBUG        DRI_CONF_NO_RAST(false)#if ENABLE_PERF_BOXES        DRI_CONF_PERFORMANCE_BOXES(false)#endif    DRI_CONF_SECTION_ENDDRI_CONF_END;#if ENABLE_PERF_BOXESstatic const GLuint __driNConfigOptions = 3;#elsestatic const GLuint __driNConfigOptions = 2;#endifextern const struct dri_extension card_extensions[];static __GLcontextModes * fill_in_modes( __GLcontextModes * modes,					 unsigned pixel_bits, 					 unsigned depth_bits,					 unsigned stencil_bits,					 const GLenum * db_modes,					 unsigned num_db_modes,					 int visType ){       static const u_int8_t bits[2][4] = {	{          5,          6,          5,          0 },	{          8,          8,          8,          0 }    };    static const u_int32_t masks[2][4] = {	{ 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },	{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }    };    unsigned   i;    unsigned   j;    const unsigned index = ((pixel_bits + 15) / 16) - 1;    for ( i = 0 ; i < num_db_modes ; i++ ) {	for ( j = 0 ; j < 2 ; j++ ) {	    modes->redBits   = bits[index][0];	    modes->greenBits = bits[index][1];	    modes->blueBits  = bits[index][2];	    modes->alphaBits = bits[index][3];	    modes->redMask   = masks[index][0];	    modes->greenMask = masks[index][1];	    modes->blueMask  = masks[index][2];	    modes->alphaMask = masks[index][3];	    modes->rgbBits   = modes->redBits + modes->greenBits		+ modes->blueBits + modes->alphaBits;	    modes->accumRedBits   = 16 * j;	    modes->accumGreenBits = 16 * j;	    modes->accumBlueBits  = 16 * j;	    modes->accumAlphaBits = 0;	    modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;	    modes->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT;	    modes->stencilBits = stencil_bits;	    modes->depthBits = depth_bits;	    modes->visualType = visType;	    modes->renderType = GLX_RGBA_BIT;	    modes->rgbMode = GL_TRUE;	    if ( db_modes[i] == GLX_NONE ) {		modes->doubleBufferMode = GL_FALSE;	    }	    else {		modes->doubleBufferMode = GL_TRUE;		modes->swapMethod = db_modes[i];	    }	    modes = modes->next;	}    }        return modes;}static __GLcontextModes *mach64FillInModes( unsigned pixel_bits, unsigned depth_bits,		 unsigned stencil_bits, GLboolean have_back_buffer ){   __GLcontextModes * modes;    __GLcontextModes * m;    unsigned num_modes;    unsigned depth_buffer_factor;    unsigned back_buffer_factor;    unsigned i;    /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy     * enough to add support.  Basically, if a context is created with an     * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping     * will never be used.     */    static const GLenum back_buffer_modes[] = {	GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */    };    int depth_buffer_modes[2][2];    depth_buffer_modes[0][0] = depth_bits;    depth_buffer_modes[1][0] = depth_bits;        /* Just like with the accumulation buffer, always provide some modes     * with a stencil buffer.  It will be a sw fallback, but some apps won't     * care about that.     */    depth_buffer_modes[0][1] = 0;    depth_buffer_modes[1][1] = (stencil_bits == 0) ? 8 : stencil_bits;    depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;    back_buffer_factor  = (have_back_buffer) ? 2 : 1;    num_modes = depth_buffer_factor * back_buffer_factor * 4;    modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) );    m = modes;    for ( i = 0 ; i < depth_buffer_factor ; i++ ) {	m = fill_in_modes( m, pixel_bits, 			   depth_buffer_modes[i][0], depth_buffer_modes[i][1],			   back_buffer_modes, back_buffer_factor,			   GLX_TRUE_COLOR );    }    for ( i = 0 ; i < depth_buffer_factor ; i++ ) {	m = fill_in_modes( m, pixel_bits, 			   depth_buffer_modes[i][0], depth_buffer_modes[i][1],			   back_buffer_modes, back_buffer_factor,			   GLX_DIRECT_COLOR );    }    /* Mark the visual as slow if there are "fake" stencil bits.     */    for ( m = modes ; m != NULL ; m = m->next ) {       if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ){	    m->visualRating = GLX_SLOW_CONFIG;	}    }    return modes;}/* Create the device specific screen private data struct. */static mach64ScreenRec *mach64CreateScreen( __DRIscreenPrivate *sPriv ){   mach64ScreenPtr mach64Screen;   ATIDRIPtr serverInfo = (ATIDRIPtr)sPriv->pDevPriv;   PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =     (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface->getProcAddress("glxEnableExtension"));   void * const psc = sPriv->psc->screenConfigs;   if (sPriv->devPrivSize != sizeof(ATIDRIRec)) {      fprintf(stderr,"\nERROR!  sizeof(ATIDRIRec) does not match passed size from device driver\n");      return GL_FALSE;   }   if ( MACH64_DEBUG & DEBUG_VERBOSE_DRI )       fprintf( stderr, "%s\n", __FUNCTION__ );   /* Allocate the private area */   mach64Screen = (mach64ScreenPtr) CALLOC( sizeof(*mach64Screen) );   if ( !mach64Screen ) return NULL;   /* parse information in __driConfigOptions */   driParseOptionInfo (&mach64Screen->optionCache,		       __driConfigOptions, __driNConfigOptions);   mach64Screen->IsPCI = serverInfo->IsPCI;   {      drm_mach64_getparam_t gp;      int ret;      gp.param = MACH64_PARAM_IRQ_NR;      gp.value = (void *) &mach64Screen->irq;      ret = drmCommandWriteRead( sPriv->fd, DRM_MACH64_GETPARAM,				    &gp, sizeof(gp));      if (ret) {         fprintf(stderr, "DRM_MACH64_GETPARAM (MACH64_PARAM_IRQ_NR): %d\n", ret);         FREE( mach64Screen );         return NULL;      }   }   mach64Screen->mmio.handle = serverInfo->regs;   mach64Screen->mmio.size   = serverInfo->regsSize;   if ( drmMap( sPriv->fd,		mach64Screen->mmio.handle,		mach64Screen->mmio.size,		(drmAddressPtr)&mach64Screen->mmio.map ) != 0 ) {      FREE( mach64Screen );      return NULL;   }   mach64Screen->buffers = drmMapBufs( sPriv->fd );   if ( !mach64Screen->buffers ) {      drmUnmap( (drmAddress)mach64Screen->mmio.map,		mach64Screen->mmio.size );      FREE( mach64Screen );      return NULL;   }   if ( !mach64Screen->IsPCI ) {      mach64Screen->agpTextures.handle = serverInfo->agp;      mach64Screen->agpTextures.size   = serverInfo->agpSize;      if ( drmMap( sPriv->fd,		   mach64Screen->agpTextures.handle,		   mach64Screen->agpTextures.size,		   (drmAddressPtr)&mach64Screen->agpTextures.map ) ) {	 drmUnmapBufs( mach64Screen->buffers );	 drmUnmap( (drmAddress)mach64Screen->mmio.map, mach64Screen->mmio.size );	 FREE( mach64Screen );	 return NULL;      }   }

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