📄 mach64_screen.c
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/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- *//* * Copyright 2000 Gareth Hughes * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * GARETH HUGHES BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *//* * Authors: * Gareth Hughes <gareth@valinux.com> * Leif Delgass <ldelgass@retinalburn.net> * Jos�Fonseca <j_r_fonseca@yahoo.co.uk> */#include "mach64_context.h"#include "mach64_ioctl.h"#include "mach64_tris.h"#include "mach64_vb.h"#include "mach64_span.h"#include "context.h"#include "imports.h"#include "framebuffer.h"#include "renderbuffer.h"#include "utils.h"#include "vblank.h"#include "GL/internal/dri_interface.h"/* Mach64 configuration */#include "xmlpool.h"PUBLIC const char __driConfigOptions[] =DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) DRI_CONF_SECTION_END DRI_CONF_SECTION_DEBUG DRI_CONF_NO_RAST(false)#if ENABLE_PERF_BOXES DRI_CONF_PERFORMANCE_BOXES(false)#endif DRI_CONF_SECTION_ENDDRI_CONF_END;#if ENABLE_PERF_BOXESstatic const GLuint __driNConfigOptions = 3;#elsestatic const GLuint __driNConfigOptions = 2;#endifextern const struct dri_extension card_extensions[];static __GLcontextModes * fill_in_modes( __GLcontextModes * modes, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, const GLenum * db_modes, unsigned num_db_modes, int visType ){ static const u_int8_t bits[2][4] = { { 5, 6, 5, 0 }, { 8, 8, 8, 0 } }; static const u_int32_t masks[2][4] = { { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 } }; unsigned i; unsigned j; const unsigned index = ((pixel_bits + 15) / 16) - 1; for ( i = 0 ; i < num_db_modes ; i++ ) { for ( j = 0 ; j < 2 ; j++ ) { modes->redBits = bits[index][0]; modes->greenBits = bits[index][1]; modes->blueBits = bits[index][2]; modes->alphaBits = bits[index][3]; modes->redMask = masks[index][0]; modes->greenMask = masks[index][1]; modes->blueMask = masks[index][2]; modes->alphaMask = masks[index][3]; modes->rgbBits = modes->redBits + modes->greenBits + modes->blueBits + modes->alphaBits; modes->accumRedBits = 16 * j; modes->accumGreenBits = 16 * j; modes->accumBlueBits = 16 * j; modes->accumAlphaBits = 0; modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG; modes->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT; modes->stencilBits = stencil_bits; modes->depthBits = depth_bits; modes->visualType = visType; modes->renderType = GLX_RGBA_BIT; modes->rgbMode = GL_TRUE; if ( db_modes[i] == GLX_NONE ) { modes->doubleBufferMode = GL_FALSE; } else { modes->doubleBufferMode = GL_TRUE; modes->swapMethod = db_modes[i]; } modes = modes->next; } } return modes;}static __GLcontextModes *mach64FillInModes( unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ){ __GLcontextModes * modes; __GLcontextModes * m; unsigned num_modes; unsigned depth_buffer_factor; unsigned back_buffer_factor; unsigned i; /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy * enough to add support. Basically, if a context is created with an * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping * will never be used. */ static const GLenum back_buffer_modes[] = { GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; int depth_buffer_modes[2][2]; depth_buffer_modes[0][0] = depth_bits; depth_buffer_modes[1][0] = depth_bits; /* Just like with the accumulation buffer, always provide some modes * with a stencil buffer. It will be a sw fallback, but some apps won't * care about that. */ depth_buffer_modes[0][1] = 0; depth_buffer_modes[1][1] = (stencil_bits == 0) ? 8 : stencil_bits; depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; back_buffer_factor = (have_back_buffer) ? 2 : 1; num_modes = depth_buffer_factor * back_buffer_factor * 4; modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) ); m = modes; for ( i = 0 ; i < depth_buffer_factor ; i++ ) { m = fill_in_modes( m, pixel_bits, depth_buffer_modes[i][0], depth_buffer_modes[i][1], back_buffer_modes, back_buffer_factor, GLX_TRUE_COLOR ); } for ( i = 0 ; i < depth_buffer_factor ; i++ ) { m = fill_in_modes( m, pixel_bits, depth_buffer_modes[i][0], depth_buffer_modes[i][1], back_buffer_modes, back_buffer_factor, GLX_DIRECT_COLOR ); } /* Mark the visual as slow if there are "fake" stencil bits. */ for ( m = modes ; m != NULL ; m = m->next ) { if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ){ m->visualRating = GLX_SLOW_CONFIG; } } return modes;}/* Create the device specific screen private data struct. */static mach64ScreenRec *mach64CreateScreen( __DRIscreenPrivate *sPriv ){ mach64ScreenPtr mach64Screen; ATIDRIPtr serverInfo = (ATIDRIPtr)sPriv->pDevPriv; PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension = (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface->getProcAddress("glxEnableExtension")); void * const psc = sPriv->psc->screenConfigs; if (sPriv->devPrivSize != sizeof(ATIDRIRec)) { fprintf(stderr,"\nERROR! sizeof(ATIDRIRec) does not match passed size from device driver\n"); return GL_FALSE; } if ( MACH64_DEBUG & DEBUG_VERBOSE_DRI ) fprintf( stderr, "%s\n", __FUNCTION__ ); /* Allocate the private area */ mach64Screen = (mach64ScreenPtr) CALLOC( sizeof(*mach64Screen) ); if ( !mach64Screen ) return NULL; /* parse information in __driConfigOptions */ driParseOptionInfo (&mach64Screen->optionCache, __driConfigOptions, __driNConfigOptions); mach64Screen->IsPCI = serverInfo->IsPCI; { drm_mach64_getparam_t gp; int ret; gp.param = MACH64_PARAM_IRQ_NR; gp.value = (void *) &mach64Screen->irq; ret = drmCommandWriteRead( sPriv->fd, DRM_MACH64_GETPARAM, &gp, sizeof(gp)); if (ret) { fprintf(stderr, "DRM_MACH64_GETPARAM (MACH64_PARAM_IRQ_NR): %d\n", ret); FREE( mach64Screen ); return NULL; } } mach64Screen->mmio.handle = serverInfo->regs; mach64Screen->mmio.size = serverInfo->regsSize; if ( drmMap( sPriv->fd, mach64Screen->mmio.handle, mach64Screen->mmio.size, (drmAddressPtr)&mach64Screen->mmio.map ) != 0 ) { FREE( mach64Screen ); return NULL; } mach64Screen->buffers = drmMapBufs( sPriv->fd ); if ( !mach64Screen->buffers ) { drmUnmap( (drmAddress)mach64Screen->mmio.map, mach64Screen->mmio.size ); FREE( mach64Screen ); return NULL; } if ( !mach64Screen->IsPCI ) { mach64Screen->agpTextures.handle = serverInfo->agp; mach64Screen->agpTextures.size = serverInfo->agpSize; if ( drmMap( sPriv->fd, mach64Screen->agpTextures.handle, mach64Screen->agpTextures.size, (drmAddressPtr)&mach64Screen->agpTextures.map ) ) { drmUnmapBufs( mach64Screen->buffers ); drmUnmap( (drmAddress)mach64Screen->mmio.map, mach64Screen->mmio.size ); FREE( mach64Screen ); return NULL; } }
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