📄 r300_ioctl.c
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/*Copyright (C) The Weather Channel, Inc. 2002.Copyright (C) 2004 Nicolai Haehnle.All Rights Reserved.The Weather Channel (TM) funded Tungsten Graphics to develop theinitial release of the Radeon 8500 driver under the XFree86 license.This notice must be preserved.Permission is hereby granted, free of charge, to any person obtaininga copy of this software and associated documentation files (the"Software"), to deal in the Software without restriction, includingwithout limitation the rights to use, copy, modify, merge, publish,distribute, sublicense, and/or sell copies of the Software, and topermit persons to whom the Software is furnished to do so, subject tothe following conditions:The above copyright notice and this permission notice (including thenext paragraph) shall be included in all copies or substantialportions of the Software.THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OFMERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BELIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTIONOF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTIONWITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.**************************************************************************//* * Authors: * Keith Whitwell <keith@tungstengraphics.com> * Nicolai Haehnle <prefect_@gmx.net> */#include <sched.h>#include <errno.h>#include "glheader.h"#include "imports.h"#include "macros.h"#include "context.h"#include "swrast/swrast.h"#include "r300_context.h"#include "radeon_ioctl.h"#include "r300_ioctl.h"#include "r300_cmdbuf.h"#include "r300_state.h"#include "r300_program.h"#include "radeon_reg.h"#include "r300_emit.h"#include "vblank.h"#define CLEARBUFFER_COLOR 0x1#define CLEARBUFFER_DEPTH 0x2#define CLEARBUFFER_STENCIL 0x4static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer){ GLcontext* ctx = r300->radeon.glCtx; __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable; GLuint cboffset, cbpitch; drm_r300_cmd_header_t* cmd2;#ifdef CB_DPATH r300ContextPtr rmesa=r300; LOCAL_VARS;#else r300ContextPtr rmesa=r300; LOCAL_VARS; int i;#endif if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s: %s buffer (%i,%i %ix%i)\n", __FUNCTION__, buffer ? "back" : "front", dPriv->x, dPriv->y, dPriv->w, dPriv->h); if (buffer) { cboffset = r300->radeon.radeonScreen->backOffset; cbpitch = r300->radeon.radeonScreen->backPitch; } else { cboffset = r300->radeon.radeonScreen->frontOffset; cbpitch = r300->radeon.radeonScreen->frontPitch; } cboffset += r300->radeon.radeonScreen->fbLocation;#ifndef CB_DPATH R300_STATECHANGE(r300, vir[0]); ((drm_r300_cmd_header_t*)r300->hw.vir[0].cmd)->packet0.count = 1; r300->hw.vir[0].cmd[1] = 0x21030003; R300_STATECHANGE(r300, vir[1]); ((drm_r300_cmd_header_t*)r300->hw.vir[1].cmd)->packet0.count = 1; r300->hw.vir[1].cmd[1] = 0xF688F688; R300_STATECHANGE(r300, vic); r300->hw.vic.cmd[R300_VIC_CNTL_0] = 0x00000001; r300->hw.vic.cmd[R300_VIC_CNTL_1] = 0x00000405; R300_STATECHANGE(r300, vof); r300->hw.vof.cmd[R300_VOF_CNTL_0] = R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT; r300->hw.vof.cmd[R300_VOF_CNTL_1] = 0; /* no textures */ R300_STATECHANGE(r300, txe); r300->hw.txe.cmd[R300_TXE_ENABLE] = 0; R300_STATECHANGE(r300, vpt); r300->hw.vpt.cmd[R300_VPT_XSCALE] = r300PackFloat32(1.0); r300->hw.vpt.cmd[R300_VPT_XOFFSET] = r300PackFloat32(dPriv->x); r300->hw.vpt.cmd[R300_VPT_YSCALE] = r300PackFloat32(1.0); r300->hw.vpt.cmd[R300_VPT_YOFFSET] = r300PackFloat32(dPriv->y); r300->hw.vpt.cmd[R300_VPT_ZSCALE] = r300PackFloat32(1.0); r300->hw.vpt.cmd[R300_VPT_ZOFFSET] = r300PackFloat32(0.0); R300_STATECHANGE(r300, at); r300->hw.at.cmd[R300_AT_ALPHA_TEST] = 0; R300_STATECHANGE(r300, bld); r300->hw.bld.cmd[R300_BLD_CBLEND] = 0; r300->hw.bld.cmd[R300_BLD_ABLEND] = 0; if (r300->radeon.radeonScreen->cpp == 4) cbpitch |= R300_COLOR_FORMAT_ARGB8888; else cbpitch |= R300_COLOR_FORMAT_RGB565; if (r300->radeon.sarea->tiling_enabled) cbpitch |= R300_COLOR_TILE_ENABLE; R300_STATECHANGE(r300, cb); r300->hw.cb.cmd[R300_CB_OFFSET] = cboffset; r300->hw.cb.cmd[R300_CB_PITCH] = cbpitch; R300_STATECHANGE(r300, unk221C); r300->hw.unk221C.cmd[1] = R300_221C_CLEAR; R300_STATECHANGE(r300, ps); r300->hw.ps.cmd[R300_PS_POINTSIZE] = ((dPriv->w * 6) << R300_POINTSIZE_X_SHIFT) | ((dPriv->h * 6) << R300_POINTSIZE_Y_SHIFT); R300_STATECHANGE(r300, ri); for(i = 1; i <= 8; ++i) r300->hw.ri.cmd[i] = R300_RS_INTERP_USED; R300_STATECHANGE(r300, rc); /* The second constant is needed to get glxgears display anything .. */ r300->hw.rc.cmd[1] = (1 << R300_RS_CNTL_CI_CNT_SHIFT) | R300_RS_CNTL_0_UNKNOWN_18; r300->hw.rc.cmd[2] = 0; R300_STATECHANGE(r300, rr); ((drm_r300_cmd_header_t*)r300->hw.rr.cmd)->packet0.count = 1; r300->hw.rr.cmd[1] = 0x00004000; R300_STATECHANGE(r300, cmk); if (flags & CLEARBUFFER_COLOR) { r300->hw.cmk.cmd[R300_CMK_COLORMASK] = (ctx->Color.ColorMask[BCOMP] ? R300_COLORMASK0_B : 0) | (ctx->Color.ColorMask[GCOMP] ? R300_COLORMASK0_G : 0) | (ctx->Color.ColorMask[RCOMP] ? R300_COLORMASK0_R : 0) | (ctx->Color.ColorMask[ACOMP] ? R300_COLORMASK0_A : 0); } else { r300->hw.cmk.cmd[R300_CMK_COLORMASK] = 0; } R300_STATECHANGE(r300, fp); r300->hw.fp.cmd[R300_FP_CNTL0] = 0; /* 1 pass, no textures */ r300->hw.fp.cmd[R300_FP_CNTL1] = 0; /* no temporaries */ r300->hw.fp.cmd[R300_FP_CNTL2] = 0; /* no offset, one ALU instr */ r300->hw.fp.cmd[R300_FP_NODE0] = 0; r300->hw.fp.cmd[R300_FP_NODE1] = 0; r300->hw.fp.cmd[R300_FP_NODE2] = 0; r300->hw.fp.cmd[R300_FP_NODE3] = R300_PFS_NODE_OUTPUT_COLOR; R300_STATECHANGE(r300, fpi[0]); R300_STATECHANGE(r300, fpi[1]); R300_STATECHANGE(r300, fpi[2]); R300_STATECHANGE(r300, fpi[3]); ((drm_r300_cmd_header_t*)r300->hw.fpi[0].cmd)->packet0.count = 1; ((drm_r300_cmd_header_t*)r300->hw.fpi[1].cmd)->packet0.count = 1; ((drm_r300_cmd_header_t*)r300->hw.fpi[2].cmd)->packet0.count = 1; ((drm_r300_cmd_header_t*)r300->hw.fpi[3].cmd)->packet0.count = 1; /* MOV o0, t0 */ r300->hw.fpi[0].cmd[1] = FP_INSTRC(MAD, FP_ARGC(SRC0C_XYZ), FP_ARGC(ONE), FP_ARGC(ZERO)); r300->hw.fpi[1].cmd[1] = FP_SELC(0,NO,XYZ,FP_TMP(0),0,0); r300->hw.fpi[2].cmd[1] = FP_INSTRA(MAD, FP_ARGA(SRC0A), FP_ARGA(ONE), FP_ARGA(ZERO)); r300->hw.fpi[3].cmd[1] = FP_SELA(0,NO,W,FP_TMP(0),0,0); R300_STATECHANGE(r300, pvs); r300->hw.pvs.cmd[R300_PVS_CNTL_1] = (0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) | (0 << R300_PVS_CNTL_1_POS_END_SHIFT) | (1 << R300_PVS_CNTL_1_PROGRAM_END_SHIFT); r300->hw.pvs.cmd[R300_PVS_CNTL_2] = 0; /* no parameters */ r300->hw.pvs.cmd[R300_PVS_CNTL_3] = (1 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT); R300_STATECHANGE(r300, vpi); ((drm_r300_cmd_header_t*)r300->hw.vpi.cmd)->packet0.count = 8; /* MOV o0, i0; */ r300->hw.vpi.cmd[1] = VP_OUT(ADD,OUT,0,XYZW); r300->hw.vpi.cmd[2] = VP_IN(IN,0); r300->hw.vpi.cmd[3] = VP_ZERO(); r300->hw.vpi.cmd[4] = 0; /* MOV o1, i1; */ r300->hw.vpi.cmd[5] = VP_OUT(ADD,OUT,1,XYZW); r300->hw.vpi.cmd[6] = VP_IN(IN,1); r300->hw.vpi.cmd[7] = VP_ZERO(); r300->hw.vpi.cmd[8] = 0; R300_STATECHANGE(r300, zs); if (flags & CLEARBUFFER_DEPTH) { r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_RB3D_STENCIL_ENABLE; r300->hw.zs.cmd[R300_ZS_CNTL_0] |= 0x6; // test and write r300->hw.zs.cmd[R300_ZS_CNTL_1] &= ~(R300_ZS_MASK << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT); r300->hw.zs.cmd[R300_ZS_CNTL_1] |= (R300_ZS_ALWAYS<<R300_RB3D_ZS1_DEPTH_FUNC_SHIFT);/* R300_STATECHANGE(r300, zb); r300->hw.zb.cmd[R300_ZB_OFFSET] = 1024*4*300 + r300->radeon.radeonScreen->frontOffset + r300->radeon.radeonScreen->fbLocation; r300->hw.zb.cmd[R300_ZB_PITCH] = r300->radeon.radeonScreen->depthPitch;*/ } else { r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_RB3D_STENCIL_ENABLE; r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_RB3D_Z_DISABLED_1; // disable r300->hw.zs.cmd[R300_ZS_CNTL_1] &= ~(R300_ZS_MASK << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT); } R300_STATECHANGE(r300, zs); if (flags & CLEARBUFFER_STENCIL) { r300->hw.zs.cmd[R300_ZS_CNTL_0] &= ~R300_RB3D_STENCIL_ENABLE; r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_RB3D_STENCIL_ENABLE; r300->hw.zs.cmd[R300_ZS_CNTL_1] &= ~((R300_ZS_MASK << R300_RB3D_ZS1_FRONT_FUNC_SHIFT) | (R300_ZS_MASK << R300_RB3D_ZS1_BACK_FUNC_SHIFT)); r300->hw.zs.cmd[R300_ZS_CNTL_1] |= (R300_ZS_ALWAYS<<R300_RB3D_ZS1_FRONT_FUNC_SHIFT) | (R300_ZS_REPLACE<<R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT) | (R300_ZS_REPLACE<<R300_RB3D_ZS1_FRONT_ZPASS_OP_SHIFT) | (R300_ZS_REPLACE<<R300_RB3D_ZS1_FRONT_ZFAIL_OP_SHIFT) | (R300_ZS_ALWAYS<<R300_RB3D_ZS1_BACK_FUNC_SHIFT) | (R300_ZS_REPLACE<<R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT) | (R300_ZS_REPLACE<<R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT) | (R300_ZS_REPLACE<<R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT) ; r300->hw.zs.cmd[R300_ZS_CNTL_2] = r300->state.stencil.clear; } /* Make sure we have enough space */ r300EnsureCmdBufSpace(r300, r300->hw.max_state_size + 9+8, __FUNCTION__); r300EmitState(r300);#else#if 1 cp_wait(r300, R300_WAIT_3D | R300_WAIT_3D_CLEAN); end_3d(PASS_PREFIX_VOID);#endif R300_STATECHANGE(r300, cb); reg_start(R300_RB3D_COLOROFFSET0, 0); e32(cboffset); if (r300->radeon.radeonScreen->cpp == 4) cbpitch |= R300_COLOR_FORMAT_ARGB8888; else cbpitch |= R300_COLOR_FORMAT_RGB565; if (r300->radeon.sarea->tiling_enabled) cbpitch |= R300_COLOR_TILE_ENABLE; reg_start(R300_RB3D_COLORPITCH0, 0); e32(cbpitch); R300_STATECHANGE(r300, cmk); reg_start(R300_RB3D_COLORMASK, 0); if (flags & CLEARBUFFER_COLOR) { e32((ctx->Color.ColorMask[BCOMP] ? R300_COLORMASK0_B : 0) | (ctx->Color.ColorMask[GCOMP] ? R300_COLORMASK0_G : 0) | (ctx->Color.ColorMask[RCOMP] ? R300_COLORMASK0_R : 0) | (ctx->Color.ColorMask[ACOMP] ? R300_COLORMASK0_A : 0)); } else { e32(0); } R300_STATECHANGE(r300, zs); reg_start(R300_RB3D_ZSTENCIL_CNTL_0, 2); { uint32_t t1, t2; t1 = r300->hw.zs.cmd[R300_ZS_CNTL_0]; t2 = r300->hw.zs.cmd[R300_ZS_CNTL_1]; if (flags & CLEARBUFFER_DEPTH) { t1 &= R300_RB3D_STENCIL_ENABLE; t1 |= 0x6; // test and write t2 &= ~(R300_ZS_MASK << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT); t2 |= (R300_ZS_ALWAYS<<R300_RB3D_ZS1_DEPTH_FUNC_SHIFT);/* R300_STATECHANGE(r300, zb); r300->hw.zb.cmd[R300_ZB_OFFSET] = 1024*4*300 + r300->radeon.radeonScreen->frontOffset + r300->radeon.radeonScreen->fbLocation; r300->hw.zb.cmd[R300_ZB_PITCH] = r300->radeon.radeonScreen->depthPitch;*/ } else { t1 &= R300_RB3D_STENCIL_ENABLE; t1 |= R300_RB3D_Z_DISABLED_1; // disable t2 &= ~(R300_ZS_MASK << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT); } if (flags & CLEARBUFFER_STENCIL) { t1 &= ~R300_RB3D_STENCIL_ENABLE; t1 |= R300_RB3D_STENCIL_ENABLE; t2 &= ~((R300_ZS_MASK << R300_RB3D_ZS1_FRONT_FUNC_SHIFT) | (R300_ZS_MASK << R300_RB3D_ZS1_BACK_FUNC_SHIFT)); t2 |= (R300_ZS_ALWAYS<<R300_RB3D_ZS1_FRONT_FUNC_SHIFT) | (R300_ZS_REPLACE<<R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT) | (R300_ZS_REPLACE<<R300_RB3D_ZS1_FRONT_ZPASS_OP_SHIFT) | (R300_ZS_REPLACE<<R300_RB3D_ZS1_FRONT_ZFAIL_OP_SHIFT) | (R300_ZS_ALWAYS<<R300_RB3D_ZS1_BACK_FUNC_SHIFT) | (R300_ZS_REPLACE<<R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT) | (R300_ZS_REPLACE<<R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT) | (R300_ZS_REPLACE<<R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT) ; } e32(t1); e32(t2); e32(r300->state.stencil.clear); } #endif cmd2 = (drm_r300_cmd_header_t*)r300AllocCmdBuf(r300, 9, __FUNCTION__); cmd2[0].packet3.cmd_type = R300_CMD_PACKET3; cmd2[0].packet3.packet = R300_CMD_PACKET3_CLEAR; cmd2[1].u = r300PackFloat32(dPriv->w / 2.0); cmd2[2].u = r300PackFloat32(dPriv->h / 2.0); cmd2[3].u = r300PackFloat32(ctx->Depth.Clear); cmd2[4].u = r300PackFloat32(1.0); cmd2[5].u = r300PackFloat32(ctx->Color.ClearColor[0]); cmd2[6].u = r300PackFloat32(ctx->Color.ClearColor[1]); cmd2[7].u = r300PackFloat32(ctx->Color.ClearColor[2]); cmd2[8].u = r300PackFloat32(ctx->Color.ClearColor[3]);#if 1 reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0); e32(0x0000000a); reg_start(0x4f18,0); e32(0x00000003); cp_wait(rmesa, R300_WAIT_3D | R300_WAIT_3D_CLEAN);#endif}#ifdef CB_DPATHstatic void r300EmitClearState(GLcontext * ctx){ r300ContextPtr r300 = R300_CONTEXT(ctx); r300ContextPtr rmesa=r300; __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable; int i; LOCAL_VARS; R300_STATECHANGE(r300, vir[0]); reg_start(R300_VAP_INPUT_ROUTE_0_0, 0); e32(0x21030003); R300_STATECHANGE(r300, vir[1]); reg_start(R300_VAP_INPUT_ROUTE_1_0, 0); e32(0xF688F688); R300_STATECHANGE(r300, vic); reg_start(R300_VAP_INPUT_CNTL_0, 1); e32(0x00000001); e32(0x00000405); R300_STATECHANGE(r300, vof); reg_start(R300_VAP_OUTPUT_VTX_FMT_0, 1); e32(R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT); e32(0); /* no textures */ R300_STATECHANGE(r300, txe); reg_start(R300_TX_ENABLE, 0); e32(0); R300_STATECHANGE(r300, vpt); reg_start(R300_SE_VPORT_XSCALE, 5); efloat(1.0); efloat(dPriv->x); efloat(1.0); efloat(dPriv->y); efloat(1.0); efloat(0.0); R300_STATECHANGE(r300, at); reg_start(R300_PP_ALPHA_TEST, 0); e32(0); R300_STATECHANGE(r300, bld); reg_start(R300_RB3D_CBLEND, 1); e32(0); e32(0); R300_STATECHANGE(r300, unk221C); reg_start(0x221C, 0); e32(R300_221C_CLEAR); R300_STATECHANGE(r300, ps); reg_start(R300_RE_POINTSIZE, 0); e32(((dPriv->w * 6) << R300_POINTSIZE_X_SHIFT) | ((dPriv->h * 6) << R300_POINTSIZE_Y_SHIFT)); R300_STATECHANGE(r300, ri); reg_start(R300_RS_INTERP_0, 8); for(i = 0; i < 8; ++i){ e32(R300_RS_INTERP_USED); } R300_STATECHANGE(r300, rc); /* The second constant is needed to get glxgears display anything .. */ reg_start(R300_RS_CNTL_0, 1); e32((1 << R300_RS_CNTL_CI_CNT_SHIFT) | R300_RS_CNTL_0_UNKNOWN_18); e32(0); R300_STATECHANGE(r300, rr); reg_start(R300_RS_ROUTE_0, 0); e32(0x00004000); R300_STATECHANGE(r300, fp); reg_start(R300_PFS_CNTL_0, 2); e32(0); e32(0); e32(0); reg_start(R300_PFS_NODE_0, 3); e32(0); e32(0); e32(0);
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