📄 intel_screen.h
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/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/#ifndef _INTEL_INIT_H_#define _INTEL_INIT_H_#include <sys/time.h>#include "xmlconfig.h"#include "dri_util.h"#include "intel_rotate.h"#include "i830_common.h"<<<<<<< intel_screen.h/* This roughly corresponds to a gl_renderbuffer (Mesa 6.4) */=======/* XXX: change name or eliminate to avoid conflict with "struct * intel_region"!!! */>>>>>>> 1.5.2.3typedef struct { drm_handle_t handle; drmSize size; /* region size in bytes */ char *map; /* memory map */ int offset; /* from start of video mem, in bytes */ int pitch; /* row stride, in bytes */} intelRegion;typedef struct { intelRegion front; intelRegion back; intelRegion rotated; intelRegion depth; intelRegion tex; int deviceID; int width; int height; int mem; /* unused */ int cpp; /* for front and back buffers */<<<<<<< intel_screen.h int fbFormat;======= int bitsPerPixel; /* unused */ int fbFormat; /* XXX FBO: this is obsolete - remove after i830 updates */>>>>>>> 1.5.2.3 int logTextureGranularity; __DRIscreenPrivate *driScrnPriv; unsigned int sarea_priv_offset; int drmMinor; int irq_active; int allow_batchbuffer; struct matrix23 rotMatrix; int current_rotation; /* 0, 90, 180 or 270 */ int rotatedWidth, rotatedHeight; /** * Configuration cache with default values for all contexts */ driOptionCache optionCache;} intelScreenPrivate;extern GLbooleanintelMapScreenRegions(__DRIscreenPrivate *sPriv);extern voidintelUnmapScreenRegions(intelScreenPrivate *intelScreen);extern voidintelUpdateScreenFromSAREA(intelScreenPrivate *intelScreen, drmI830Sarea *sarea);extern voidintelDestroyContext(__DRIcontextPrivate *driContextPriv);extern GLbooleanintelUnbindContext(__DRIcontextPrivate *driContextPriv);extern GLbooleanintelMakeCurrent(__DRIcontextPrivate *driContextPriv, __DRIdrawablePrivate *driDrawPriv, __DRIdrawablePrivate *driReadPriv);<<<<<<< intel_screen.hextern voidintelSwapBuffers(__DRIdrawablePrivate *dPriv);=======>>>>>>> 1.5.2.3#endif
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