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📄 intel_fbo.h

📁 mesa-6.5-minigui源码
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/************************************************************************** *  * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. *  * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: *  * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. *  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *  **************************************************************************/#ifndef INTEL_FBO_H#define INTEL_FBO_Hstruct intel_context;struct intel_region;/** * Intel renderbuffer, derived from gl_renderbuffer. * Note: The PairedDepth and PairedStencil fields use renderbuffer IDs, * not pointers because in some circumstances a deleted renderbuffer could * result in a dangling pointer here. */struct intel_renderbuffer {   struct gl_renderbuffer Base;   struct intel_region *region;   void *pfMap;    /* possibly paged flipped map pointer */   GLuint pfPitch; /* possibly paged flipped pitch */   GLboolean RenderToTexture; /* RTT? */   GLuint PairedDepth;   /**< only used if this is a depth renderbuffer */   GLuint PairedStencil; /**< only used if this is a stencil renderbuffer */};extern struct intel_renderbuffer *intel_create_renderbuffer(GLenum intFormat, GLsizei width, GLsizei height,                          int offset, int pitch, int cpp, void *map);extern voidintel_fbo_init( struct intel_context *intel );/* XXX make inline or macro */extern struct intel_renderbuffer *intel_get_renderbuffer(struct gl_framebuffer *fb, GLuint attIndex);/* XXX make inline or macro */extern struct intel_region *intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex);#endif /* INTEL_FBO_H */

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