📄 intel_ioctl.h
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/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/#ifndef INTEL_IOCTL_H#define INTEL_IOCTL_H#include "intel_context.h"void intelWaitIrq( struct intel_context *intel, int seq );int intelEmitIrqLocked( struct intel_context *intel );<<<<<<< intel_ioctl.hextern void intelClear(GLcontext *ctx, GLbitfield mask, GLboolean all, GLint cx, GLint cy, GLint cw, GLint ch);extern void intelPageFlip( const __DRIdrawablePrivate *dpriv );extern void intelRotateWindow(intelContextPtr intel, __DRIdrawablePrivate *dPriv, GLuint srcBuffer);extern void intelWaitForIdle( intelContextPtr intel );extern void intelFlushBatch( intelContextPtr intel, GLboolean refill );extern void intelFlushBatchLocked( intelContextPtr intel, GLboolean ignore_cliprects, GLboolean refill, GLboolean allow_unlock);extern void intelRefillBatchLocked( intelContextPtr intel, GLboolean allow_unlock );extern void intelFinish( GLcontext *ctx );extern void intelFlush( GLcontext *ctx );extern void intelglFlush( GLcontext *ctx );extern void *intelAllocateAGP( intelContextPtr intel, GLsizei size );extern void intelFreeAGP( intelContextPtr intel, void *pointer );extern void *intelAllocateMemoryMESA( __DRInativeDisplay *dpy, int scrn, GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority );extern void intelFreeMemoryMESA( __DRInativeDisplay *dpy, int scrn, GLvoid *pointer );extern GLuint intelGetMemoryOffsetMESA( __DRInativeDisplay *dpy, int scrn, const GLvoid *pointer );extern GLboolean intelIsAgpMemory( intelContextPtr intel, const GLvoid *pointer, GLint size );extern GLuint intelAgpOffsetFromVirtual( intelContextPtr intel, const GLvoid *p );=======void intel_batch_ioctl( struct intel_context *intel, GLuint start_offset, GLuint used, GLboolean ignore_cliprects, GLboolean allow_unlock);>>>>>>> 1.2.12.5extern void intelWaitIrq( intelContextPtr intel, int seq );extern u_int32_t intelGetLastFrame (intelContextPtr intel);extern int intelEmitIrqLocked( intelContextPtr intel );#endif
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