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📄 intel_blit.h

📁 mesa-6.5-minigui源码
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/************************************************************************** *  * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. *  * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: *  * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. *  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *  **************************************************************************/#ifndef INTEL_BLIT_H#define INTEL_BLIT_H#include "intel_context.h"#include "intel_ioctl.h"extern void intelCopyBuffer( const __DRIdrawablePrivate *dpriv );extern void intelClearWithBlit(GLcontext *ctx, GLbitfield mask, GLboolean all,			     GLint cx1, GLint cy1, GLint cw, GLint ch);extern void intelEmitCopyBlit( struct intel_context *intel,			       GLuint cpp,			       GLshort src_pitch,			       GLuint  src_buffer,			       GLuint  src_offset,			       GLshort dst_pitch,			       GLuint  dst_buffer,			       GLuint  dst_offset,			       GLshort srcx, GLshort srcy,			       GLshort dstx, GLshort dsty,			       GLshort w, GLshort h );extern void intelEmitFillBlit( struct intel_context *intel,			       GLuint cpp,			       GLshort dst_pitch,			       GLuint dst_buffer,			       GLuint dst_offset,			       GLshort x, GLshort y, 			       GLshort w, GLshort h,			       GLuint color );#endif

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