xm_line.c
来自「mesa-6.5-minigui源码」· C语言 代码 · 共 683 行 · 第 1/2 页
C
683 行
#include "swrast/s_linetemp.h"/* * Draw a flat-shaded, Z-less, PF_8A8R8G8B line into an XImage. */#define NAME flat_8A8R8G8B_z_line#define SETUP_CODE \ GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] );#define INTERP_Z 1#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE#define PIXEL_TYPE GLuint#define BYTES_PER_ROW (xrb->ximage->bytes_per_line)#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X,Y)#define CLIP_HACK 1#define PLOT(X,Y) \ if (Z < *zPtr) { \ *zPtr = Z; \ *pixelPtr = pixel; \ }#include "swrast/s_linetemp.h"/* * Draw a flat-shaded, Z-less, PF_8R8G8B line into an XImage. */#define NAME flat_8R8G8B_z_line#define SETUP_CODE \ GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] );#define INTERP_Z 1#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE#define PIXEL_TYPE GLuint#define BYTES_PER_ROW (xrb->ximage->bytes_per_line)#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X,Y)#define CLIP_HACK 1#define PLOT(X,Y) \ if (Z < *zPtr) { \ *zPtr = Z; \ *pixelPtr = pixel; \ }#include "swrast/s_linetemp.h"/* * Draw a flat-shaded, Z-less, PF_8R8G8B24 line into an XImage. */#define NAME flat_8R8G8B24_z_line#define SETUP_CODE \ GET_XRB(xrb); \ const GLubyte *color = vert1->color;#define INTERP_Z 1#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE#define PIXEL_TYPE bgr_t#define BYTES_PER_ROW (xrb->ximage->bytes_per_line)#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X,Y)#define CLIP_HACK 1#define PLOT(X,Y) \ if (Z < *zPtr) { \ *zPtr = Z; \ pixelPtr->r = color[RCOMP]; \ pixelPtr->g = color[GCOMP]; \ pixelPtr->b = color[BCOMP]; \ }#include "swrast/s_linetemp.h"/* * Draw a flat-shaded, Z-less, PF_5R6G5B line into an XImage. */#define NAME flat_5R6G5B_z_line#define SETUP_CODE \ GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] );#define INTERP_Z 1#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE#define PIXEL_TYPE GLushort#define BYTES_PER_ROW (xrb->ximage->bytes_per_line)#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X,Y)#define CLIP_HACK 1#define PLOT(X,Y) \ if (Z < *zPtr) { \ *zPtr = Z; \ *pixelPtr = pixel; \ }#include "swrast/s_linetemp.h"/* * Draw a flat-shaded, Z-less, PF_DITHER_5R6G5B line into an XImage. */#define NAME flat_DITHER_5R6G5B_z_line#define SETUP_CODE \ GET_XRB(xrb); \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ const GLubyte *color = vert1->color;#define INTERP_Z 1#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE#define PIXEL_TYPE GLushort#define BYTES_PER_ROW (xrb->ximage->bytes_per_line)#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X,Y)#define CLIP_HACK 1#define PLOT(X,Y) \ if (Z < *zPtr) { \ *zPtr = Z; \ PACK_TRUEDITHER(*pixelPtr, X, Y, color[0], color[1], color[2]); \ }#include "swrast/s_linetemp.h"/* * Draw a flat-shaded, Z-less, PF_DITHER 8-bit line into an XImage. */#define NAME flat_DITHER8_z_line#define SETUP_CODE \ GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLint r = color[0], g = color[1], b = color[2]; \ DITHER_SETUP;#define INTERP_Z 1#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE#define PIXEL_TYPE GLubyte#define BYTES_PER_ROW (xrb->ximage->bytes_per_line)#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y)#define CLIP_HACK 1#define PLOT(X,Y) \ if (Z < *zPtr) { \ *zPtr = Z; \ *pixelPtr = (GLubyte) DITHER( X, Y, r, g, b); \ }#include "swrast/s_linetemp.h"/* * Draw a flat-shaded, Z-less, PF_LOOKUP 8-bit line into an XImage. */#define NAME flat_LOOKUP8_z_line#define SETUP_CODE \ GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLubyte pixel; \ LOOKUP_SETUP; \ pixel = (GLubyte) LOOKUP( color[0], color[1], color[2] );#define INTERP_Z 1#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE#define PIXEL_TYPE GLubyte#define BYTES_PER_ROW (xrb->ximage->bytes_per_line)#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y)#define CLIP_HACK 1#define PLOT(X,Y) \ if (Z < *zPtr) { \ *zPtr = Z; \ *pixelPtr = pixel; \ }#include "swrast/s_linetemp.h"/* * Draw a flat-shaded, Z-less, PF_HPCR line into an XImage. */#define NAME flat_HPCR_z_line#define SETUP_CODE \ GET_XRB(xrb); \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ const GLubyte *color = vert1->color; \ GLint r = color[0], g = color[1], b = color[2];#define INTERP_Z 1#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE#define PIXEL_TYPE GLubyte#define BYTES_PER_ROW (xrb->ximage->bytes_per_line)#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y)#define CLIP_HACK 1#define PLOT(X,Y) \ if (Z < *zPtr) { \ *zPtr = Z; \ *pixelPtr = (GLubyte) DITHER_HPCR( X, Y, r, g, b); \ }#include "swrast/s_linetemp.h"#ifndef XFree86Server/** * Draw fast, XOR line with XDrawLine in front color buffer. * WARNING: this isn't fully OpenGL conformant because different pixels * will be hit versus using the other line functions. * Don't use the code in X server GLcore module since we need a wrapper * for the XSetLineAttributes() function call. */static voidxor_line(GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1){ XMesaContext xmesa = XMESA_CONTEXT(ctx); XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaGC gc = xmesa->xm_buffer->gc; struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0]; unsigned long pixel = xmesa_color_to_pixel(ctx, vert1->color[0], vert1->color[1], vert1->color[2], vert1->color[3], xmesa->pixelformat); int x0 = (int) vert0->win[0]; int y0 = YFLIP(xrb, (GLint) vert0->win[1]); int x1 = (int) vert1->win[0]; int y1 = YFLIP(xrb, (GLint) vert1->win[1]); XMesaSetForeground(dpy, gc, pixel); XMesaSetFunction(dpy, gc, GXxor); XSetLineAttributes(dpy, gc, (int) ctx->Line.Width, LineSolid, CapButt, JoinMiter); XDrawLine(dpy, xrb->pixmap, gc, x0, y0, x1, y1); XMesaSetFunction(dpy, gc, GXcopy); /* this gc is used elsewhere */}#endif /* XFree86Server *//** * Return pointer to line drawing function, or NULL if we should use a * swrast fallback. */static swrast_line_funcget_line_func(GLcontext *ctx){ XMesaContext xmesa = XMESA_CONTEXT(ctx); SWcontext *swrast = SWRAST_CONTEXT(ctx); int depth = GET_VISUAL_DEPTH(xmesa->xm_visual); struct xmesa_renderbuffer *xrb; if ((ctx->DrawBuffer->_ColorDrawBufferMask[0] & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) == 0) return (swrast_line_func) NULL; if (ctx->RenderMode != GL_RENDER) return (swrast_line_func) NULL; if (ctx->Line.SmoothFlag) return (swrast_line_func) NULL; if (ctx->Texture._EnabledUnits) return (swrast_line_func) NULL; if (ctx->Light.ShadeModel != GL_FLAT) return (swrast_line_func) NULL; if (ctx->Line.StippleFlag) return (swrast_line_func) NULL; if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_line_func) NULL; xrb = (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped; if (xrb->ximage && swrast->_RasterMask==DEPTH_BIT && ctx->Depth.Func==GL_LESS && ctx->Depth.Mask==GL_TRUE && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS && ctx->Line.Width==1.0F) { switch (xmesa->pixelformat) { case PF_Truecolor: return flat_TRUECOLOR_z_line; case PF_8A8B8G8R: return flat_8A8B8G8R_z_line; case PF_8A8R8G8B: return flat_8A8R8G8B_z_line; case PF_8R8G8B: return flat_8R8G8B_z_line; case PF_8R8G8B24: return flat_8R8G8B24_z_line; case PF_5R6G5B: return flat_5R6G5B_z_line; case PF_Dither_5R6G5B: return flat_DITHER_5R6G5B_z_line; case PF_Dither: return (depth==8) ? flat_DITHER8_z_line : (swrast_line_func) NULL; case PF_Lookup: return (depth==8) ? flat_LOOKUP8_z_line : (swrast_line_func) NULL; case PF_HPCR: return flat_HPCR_z_line; default: return (swrast_line_func)NULL; } } if (xrb->ximage && swrast->_RasterMask==0 && ctx->Line.Width==1.0F) { switch (xmesa->pixelformat) { case PF_Truecolor: return flat_TRUECOLOR_line; case PF_8A8B8G8R: return flat_8A8B8G8R_line; case PF_8A8R8G8B: return flat_8A8R8G8B_line; case PF_8R8G8B: return flat_8R8G8B_line; case PF_8R8G8B24: return flat_8R8G8B24_line; case PF_5R6G5B: return flat_5R6G5B_line; case PF_Dither_5R6G5B: return flat_DITHER_5R6G5B_line; case PF_Dither: return (depth==8) ? flat_DITHER8_line : (swrast_line_func) NULL; case PF_Lookup: return (depth==8) ? flat_LOOKUP8_line : (swrast_line_func) NULL; case PF_HPCR: return flat_HPCR_line; default: return (swrast_line_func)NULL; } }#ifndef XFree86Server if (ctx->DrawBuffer->_NumColorDrawBuffers[0] == 1 && ctx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT && swrast->_RasterMask == LOGIC_OP_BIT && ctx->Color.LogicOp == GL_XOR && !ctx->Line.StippleFlag && !ctx->Line.SmoothFlag) { return xor_line; }#endif /* XFree86Server */ return (swrast_line_func) NULL;}/** * Override for the swrast line-selection function. Try to use one * of our internal line functions, otherwise fall back to the * standard swrast functions. */voidxmesa_choose_line(GLcontext *ctx){ SWcontext *swrast = SWRAST_CONTEXT(ctx); if (!(swrast->Line = get_line_func( ctx ))) _swrast_choose_line( ctx );}
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