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📄 xm_api.c

📁 mesa-6.5-minigui源码
💻 C
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/* * Mesa 3-D graphics library * Version:  6.5 * * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *//* * This file contains the implementations of all the XMesa* functions. * * * NOTES: * * The window coordinate system origin (0,0) is in the lower-left corner * of the window.  X11's window coordinate origin is in the upper-left * corner of the window.  Therefore, most drawing functions in this * file have to flip Y coordinates. * * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile * in support for the MIT Shared Memory extension.  If enabled, when you * use an Ximage for the back buffer in double buffered mode, the "swap" * operation will be faster.  You must also link with -lXext. * * Byte swapping:  If the Mesa host and the X display use a different * byte order then there's some trickiness to be aware of when using * XImages.  The byte ordering used for the XImage is that of the X * display, not the Mesa host. * The color-to-pixel encoding for True/DirectColor must be done * according to the display's visual red_mask, green_mask, and blue_mask. * If XPutPixel is used to put a pixel into an XImage then XPutPixel will * do byte swapping if needed.  If one wants to directly "poke" the pixel * into the XImage's buffer then the pixel must be byte swapped first.  In * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format * and use XPutPixel everywhere except in the implementation of * glClear(GL_COLOR_BUFFER_BIT).  We want this function to be fast so * instead of using XPutPixel we "poke" our values after byte-swapping * the clear pixel value if needed. * */#ifdef __CYGWIN__#undef WIN32#undef __WIN32__#endif#include "glxheader.h"#include "GL/xmesa.h"#include "xmesaP.h"#include "context.h"#include "extensions.h"#include "framebuffer.h"#include "glthread.h"#include "imports.h"#include "matrix.h"#include "mtypes.h"#include "macros.h"#include "renderbuffer.h"#include "texformat.h"#include "texobj.h"#include "texstore.h"#include "swrast/swrast.h"#include "swrast_setup/swrast_setup.h"#include "array_cache/acache.h"#include "tnl/tnl.h"#include "tnl/t_context.h"#include "tnl/t_pipeline.h"#include "drivers/common/driverfuncs.h"#ifdef XFree86Server#include <GL/glxtokens.h>#endif/* * Global X driver lock */_glthread_Mutex _xmesa_lock;/* * Lookup tables for HPCR pixel format: */static short hpcr_rgbTbl[3][256] = {{ 16,  16,  17,  17,  18,  18,  19,  19,  20,  20,  21,  21,  22,  22,  23,  23, 24,  24,  25,  25,  26,  26,  27,  27,  28,  28,  29,  29,  30,  30,  31,  31, 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39, 32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47, 48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63, 64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79, 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95, 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239},{ 16,  16,  17,  17,  18,  18,  19,  19,  20,  20,  21,  21,  22,  22,  23,  23, 24,  24,  25,  25,  26,  26,  27,  27,  28,  28,  29,  29,  30,  30,  31,  31, 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39, 32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47, 48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63, 64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79, 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95, 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239},{ 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39, 40,  40,  41,  41,  42,  42,  43,  43,  44,  44,  45,  45,  46,  46,  47,  47, 48,  48,  49,  49,  50,  50,  51,  51,  52,  52,  53,  53,  54,  54,  55,  55, 56,  56,  57,  57,  58,  58,  59,  59,  60,  60,  61,  61,  62,  62,  63,  63, 64,  64,  65,  65,  66,  66,  67,  67,  68,  68,  69,  69,  70,  70,  71,  71, 72,  72,  73,  73,  74,  74,  75,  75,  76,  76,  77,  77,  78,  78,  79,  79, 80,  80,  81,  81,  82,  82,  83,  83,  84,  84,  85,  85,  86,  86,  87,  87, 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95, 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223}};/**********************************************************************//*****                     X Utility Functions                    *****//**********************************************************************//* * Return the host's byte order as LSBFirst or MSBFirst ala X. */#ifndef XFree86Serverstatic int host_byte_order( void ){   int i = 1;   char *cptr = (char *) &i;   return (*cptr==1) ? LSBFirst : MSBFirst;}#endif/* * Error handling. */#ifndef XFree86Serverstatic volatile int mesaXErrorFlag = 0;static int mesaHandleXError( XMesaDisplay *dpy, XErrorEvent *event ){   (void) dpy;   (void) event;   mesaXErrorFlag = 1;   return 0;}#endif/* * Check if the X Shared Memory extension is available. * Return:  0 = not available *          1 = shared XImage support available *          2 = shared Pixmap support available also */static int check_for_xshm( XMesaDisplay *display ){#if defined(XFree86Server)   return 0;#elif defined(USE_XSHM)   int major, minor, ignore;   Bool pixmaps;   if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {      if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) {	 return (pixmaps==True) ? 2 : 1;      }      else {	 return 0;      }   }   else {      return 0;   }#else   /* No  XSHM support */   return 0;#endif}/* * Apply gamma correction to an intensity value in [0..max].  Return the * new intensity value. */static GLint gamma_adjust( GLfloat gamma, GLint value, GLint max ){   if (gamma == 1.0) {      return value;   }   else {      double x = (double) value / (double) max;      return IROUND_POS((GLfloat) max * _mesa_pow(x, 1.0F/gamma));   }}/* * Return the true number of bits per pixel for XImages. * For example, if we request a 24-bit deep visual we may actually need/get * 32bpp XImages.  This function returns the appropriate bpp. * Input:  dpy - the X display *         visinfo - desribes the visual to be used for XImages * Return:  true number of bits per pixel for XImages */#ifdef XFree86Serverstatic int bits_per_pixel( XMesaVisual xmv ){   const int depth = xmv->nplanes;   int i;   assert(depth > 0);   for (i = 0; i < screenInfo.numPixmapFormats; i++) {      if (screenInfo.formats[i].depth == depth)         return screenInfo.formats[i].bitsPerPixel;   }   return depth;  /* should never get here, but this should be safe */}#elsestatic int bits_per_pixel( XMesaVisual xmv ){   XMesaDisplay *dpy = xmv->display;   XMesaVisualInfo visinfo = xmv->visinfo;   XMesaImage *img;   int bitsPerPixel;   /* Create a temporary XImage */   img = XCreateImage( dpy, visinfo->visual, visinfo->depth,		       ZPixmap, 0,           /*format, offset*/		       (char*) MALLOC(8),    /*data*/		       1, 1,                 /*width, height*/		       32,                   /*bitmap_pad*/		       0                     /*bytes_per_line*/                     );   assert(img);   /* grab the bits/pixel value */   bitsPerPixel = img->bits_per_pixel;   /* free the XImage */   _mesa_free( img->data );   img->data = NULL;   XMesaDestroyImage( img );   return bitsPerPixel;}#endif/* * Determine if a given X window ID is valid (window exists). * Do this by calling XGetWindowAttributes() for the window and * checking if we catch an X error. * Input:  dpy - the display *         win - the window to check for existance * Return:  GL_TRUE - window exists *          GL_FALSE - window doesn't exist */#ifndef XFree86Serverstatic GLboolean WindowExistsFlag;static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr ){   (void) dpy;   if (xerr->error_code == BadWindow) {      WindowExistsFlag = GL_FALSE;   }   return 0;}static GLboolean window_exists( XMesaDisplay *dpy, Window win ){   XWindowAttributes wa;   int (*old_handler)( XMesaDisplay*, XErrorEvent* );   WindowExistsFlag = GL_TRUE;   old_handler = XSetErrorHandler(window_exists_err_handler);   XGetWindowAttributes( dpy, win, &wa ); /* dummy request */   XSetErrorHandler(old_handler);   return WindowExistsFlag;}#endif/**********************************************************************//*****                Linked list of XMesaBuffers                 *****//**********************************************************************/static XMesaBuffer XMesaBufferList = NULL;/** * Allocate a new XMesaBuffer, initialize basic fields and add to * the list of all buffers. */static XMesaBufferalloc_xmesa_buffer(XMesaVisual vis, BufferType type, XMesaColormap cmap){   XMesaBuffer b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);   if (b) {      GLboolean swAlpha;      b->display = vis->display;      b->xm_visual = vis;      b->type = type;      b->cmap = cmap;      _mesa_initialize_framebuffer(&b->mesa_buffer, &vis->mesa_visual);      /* Allocate the framebuffer's renderbuffers */      assert(!b->mesa_buffer.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);      assert(!b->mesa_buffer.Attachment[BUFFER_BACK_LEFT].Renderbuffer);      /* front renderbuffer */      b->frontxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual,                                           GL_FALSE);      _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_FRONT_LEFT,                             &b->frontxrb->Base);      /* back renderbuffer */      if (vis->mesa_visual.doubleBufferMode) {         b->backxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual,                                             GL_TRUE);         /* determine back buffer implementation */         b->db_mode = vis->ximage_flag ? BACK_XIMAGE : BACK_PIXMAP;         _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_BACK_LEFT,                                &b->backxrb->Base);      }      /* determine if we need software alpha planes */      if (vis->mesa_visual.alphaBits > 0          && vis->undithered_pf != PF_8A8B8G8R          && vis->undithered_pf != PF_8A8R8G8B) {         /* Visual has alpha, but pixel format doesn't support it.          * We'll use an alpha renderbuffer wrapper.          */         swAlpha = GL_TRUE;      }      else {         swAlpha = GL_FALSE;      }      _mesa_add_soft_renderbuffers(&b->mesa_buffer,                                   GL_FALSE,  /* color */                                   vis->mesa_visual.haveDepthBuffer,                                   vis->mesa_visual.haveStencilBuffer,                                   vis->mesa_visual.haveAccumBuffer,                                   swAlpha,                                   vis->mesa_visual.numAuxBuffers > 0 );      /* insert into linked list */      b->Next = XMesaBufferList;      XMesaBufferList = b;   }   return b;}

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