📄 slang_compile.h
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/* * Mesa 3-D graphics library * Version: 6.5 * * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */#if !defined SLANG_COMPILE_H#define SLANG_COMPILE_H
#include "slang_export.h"
#include "slang_execute.h"
#include "slang_compile_variable.h"
#include "slang_compile_struct.h"
#include "slang_compile_operation.h"
#include "slang_compile_function.h"#if defined __cplusplusextern "C" {#endiftypedef enum slang_unit_type_{ slang_unit_fragment_shader, slang_unit_vertex_shader, slang_unit_fragment_builtin, slang_unit_vertex_builtin} slang_unit_type;
typedef struct slang_var_pool_
{
GLuint next_addr;
} slang_var_pool;
typedef struct slang_translation_unit_{ slang_variable_scope globals; slang_function_scope functions; slang_struct_scope structs; slang_unit_type type;
slang_assembly_file *assembly;
int free_assembly;
slang_var_pool *global_pool;
int free_global_pool;
slang_machine *machine;
int free_machine;
slang_atom_pool *atom_pool;
int free_atom_pool;
slang_export_data_table exp_data;
slang_export_code_table exp_code;} slang_translation_unit;int slang_translation_unit_construct (slang_translation_unit *);
int slang_translation_unit_construct2 (slang_translation_unit *, slang_assembly_file *,
slang_var_pool *, slang_machine *, slang_atom_pool *);void slang_translation_unit_destruct (slang_translation_unit *);typedef struct slang_info_log_{ char *text; int dont_free_text;} slang_info_log;void slang_info_log_construct (slang_info_log *);void slang_info_log_destruct (slang_info_log *);int slang_info_log_error (slang_info_log *, const char *, ...);int slang_info_log_warning (slang_info_log *, const char *, ...);void slang_info_log_memory (slang_info_log *);int _slang_compile (const char *, slang_translation_unit *, slang_unit_type type, slang_info_log *);#ifdef __cplusplus}#endif#endif
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