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📄 common_x86_macros.h

📁 mesa-6.5-minigui源码
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/* $Id: common_x86_macros.h,v 1.3 2002/10/29 20:28:58 brianp Exp $ *//* * Mesa 3-D graphics library * Version:  3.5 * * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: *    Gareth Hughes */#ifndef __COMMON_X86_MACROS_H__#define __COMMON_X86_MACROS_H__/* ============================================================= * Transformation function declarations: */#define XFORM_ARGS	GLvector4f *to_vec,				\			const GLfloat m[16],				\			const GLvector4f *from_vec#define DECLARE_XFORM_GROUP( pfx, sz ) \extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_general( XFORM_ARGS );		\extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_identity( XFORM_ARGS );	\extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_no_rot( XFORM_ARGS );	\extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_perspective( XFORM_ARGS );	\extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d( XFORM_ARGS );		\extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_no_rot( XFORM_ARGS );	\extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d( XFORM_ARGS );#define ASSIGN_XFORM_GROUP( pfx, sz )					\   _mesa_transform_tab[sz][MATRIX_GENERAL] =				\      _mesa_##pfx##_transform_points##sz##_general;			\   _mesa_transform_tab[sz][MATRIX_IDENTITY] =				\      _mesa_##pfx##_transform_points##sz##_identity;			\   _mesa_transform_tab[sz][MATRIX_3D_NO_ROT] =				\      _mesa_##pfx##_transform_points##sz##_3d_no_rot;			\   _mesa_transform_tab[sz][MATRIX_PERSPECTIVE] =			\      _mesa_##pfx##_transform_points##sz##_perspective;			\   _mesa_transform_tab[sz][MATRIX_2D] =					\      _mesa_##pfx##_transform_points##sz##_2d;				\   _mesa_transform_tab[sz][MATRIX_2D_NO_ROT] =				\      _mesa_##pfx##_transform_points##sz##_2d_no_rot;			\   _mesa_transform_tab[sz][MATRIX_3D] =					\      _mesa_##pfx##_transform_points##sz##_3d;/* ============================================================= * Normal transformation function declarations: */#define NORM_ARGS	const GLmatrix *mat,				\			GLfloat scale,					\			const GLvector4f *in,				\			const GLfloat *lengths,				\			GLvector4f *dest#define DECLARE_NORM_GROUP( pfx ) \extern void _ASMAPI _mesa_##pfx##_rescale_normals( NORM_ARGS );				\extern void _ASMAPI _mesa_##pfx##_normalize_normals( NORM_ARGS );			\extern void _ASMAPI _mesa_##pfx##_transform_normals( NORM_ARGS );			\extern void _ASMAPI _mesa_##pfx##_transform_normals_no_rot( NORM_ARGS );		\extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals( NORM_ARGS );		\extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_no_rot( NORM_ARGS );	\extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals( NORM_ARGS );		\extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_no_rot( NORM_ARGS );#define ASSIGN_NORM_GROUP( pfx )					\   _mesa_normal_tab[NORM_RESCALE] =					\      _mesa_##pfx##_rescale_normals;					\   _mesa_normal_tab[NORM_NORMALIZE] =					\      _mesa_##pfx##_normalize_normals;					\   _mesa_normal_tab[NORM_TRANSFORM] =					\      _mesa_##pfx##_transform_normals;					\   _mesa_normal_tab[NORM_TRANSFORM_NO_ROT] =				\      _mesa_##pfx##_transform_normals_no_rot;				\   _mesa_normal_tab[NORM_TRANSFORM | NORM_RESCALE] =			\      _mesa_##pfx##_transform_rescale_normals;				\   _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE] =		\      _mesa_##pfx##_transform_rescale_normals_no_rot;			\   _mesa_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE] =			\      _mesa_##pfx##_transform_normalize_normals;			\   _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE] =		\      _mesa_##pfx##_transform_normalize_normals_no_rot;#endif

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