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📄 stroke.c

📁 mesa-6.5-minigui源码
💻 C
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/* * FxGLUT version 0.12 - GLUT for Voodoo 1 and 2 under Linux * Copyright (C) 1999 Christopher John Purnell *                    cjp@lost.org.uk * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */#include "internal.h"voidglutStrokeCharacter (void *font, int c){   const GLUTStrokeFont *sfp = _glut_font(font);   const GLUTStrokeChar *scp;   const GLUTStrokeStrip *ssp;   const GLUTStrokeVertex *svp;   unsigned i, j;   if (((unsigned)c) >= sfp->num || !(scp = sfp->table[c]))      return;   ssp = scp->strip;   for (i = 0; i < scp->num; i++, ssp++) {      svp = ssp->vertex;      glBegin(GL_LINE_STRIP);      for (j = 0; j < ssp->num; j++, svp++) {         glVertex2f(svp->x, svp->y);      }      glEnd();   }   glTranslatef(scp->right, 0.0, 0.0);}voidglutStrokeString (void *font, const unsigned char *string){   const GLUTStrokeFont *sfp = _glut_font(font);   const GLUTStrokeChar *scp;   const GLUTStrokeStrip *ssp;   const GLUTStrokeVertex *svp;   unsigned char c;   unsigned i, j;   while ((c = *(string++))) {      if (c < sfp->num && (scp = sfp->table[c])) {         ssp = scp->strip;         for (i = 0; i < scp->num; i++, ssp++) {            svp = ssp->vertex;            glBegin(GL_LINE_STRIP);            for (j = 0; j < ssp->num; j++, svp++) {               glVertex2f(svp->x, svp->y);            }            glEnd();         }         glTranslatef(scp->right, 0.0, 0.0);      }   }}intglutStrokeWidth (void *font, int c){   const GLUTStrokeFont *sfp = _glut_font(font);   const GLUTStrokeChar *scp;   if (((unsigned)c) >= sfp->num || !(scp = sfp->table[c]))      return 0;   return scp->right;}intglutStrokeLength (void *font, const unsigned char *string){   const GLUTStrokeFont *sfp = _glut_font(font);   const GLUTStrokeChar *scp;   unsigned char c;   int length = 0;   while ((c = *(string++))) {      if (c < sfp->num && (scp = sfp->table[c]))         length += scp->right;   }   return length;}GLfloatglutStrokeHeight (void *font){   const GLUTStrokeFont *sfp = _glut_font(font);   return sfp->height;}

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