📄 glut_event.c
字号:
__glutSetWindow(window); __glutModifierMask = event.xbutton.state; window->mouse(event.xbutton.button - 1, event.type == ButtonRelease ? GLUT_UP : GLUT_DOWN, event.xbutton.x, event.xbutton.y); __glutModifierMask = ~0; } else { /* Stray mouse events. Ignore. */ } } else { /* Window might have been destroyed and all the events for the window may not yet be received. */ } } break; case MotionNotify: if (!__glutMappedMenu) { window = __glutGetWindow(event.xmotion.window); if (window) { /* If motion function registered _and_ buttons held * down, call motion function... */ if (window->motion && event.xmotion.state & (Button1Mask | Button2Mask | Button3Mask)) { __glutSetWindow(window); window->motion(event.xmotion.x, event.xmotion.y); } /* If passive motion function registered _and_ buttons not held down, call passive motion function... */ else if (window->passive && ((event.xmotion.state & (Button1Mask | Button2Mask | Button3Mask)) == 0)) { __glutSetWindow(window); window->passive(event.xmotion.x, event.xmotion.y); } } } else { /* Motion events are thrown away when a pop up menu is active. */ } break; case KeyPress: case KeyRelease: window = __glutGetWindow(event.xkey.window); if (!window) { break; } if (event.type == KeyPress) { keyboard = window->keyboard; } else { /* If we are ignoring auto repeated keys for this window, check if the next event in the X event queue is a KeyPress for the exact same key (and at the exact same time) as the key being released. The X11 protocol will send auto repeated keys as such KeyRelease/KeyPress pairs. */ if (window->ignoreKeyRepeat) { if (XEventsQueued(__glutDisplay, QueuedAfterReading)) { XPeekEvent(__glutDisplay, &ahead); if (ahead.type == KeyPress && ahead.xkey.window == event.xkey.window && ahead.xkey.keycode == event.xkey.keycode && ahead.xkey.time == event.xkey.time) { /* Pop off the repeated KeyPress and ignore the auto repeated KeyRelease/KeyPress pair. */ XNextEvent(__glutDisplay, &event); break; } } } keyboard = window->keyboardUp; } if (keyboard) { char tmp[1]; int rc; rc = XLookupString(&event.xkey, tmp, sizeof(tmp), NULL, NULL); if (rc) { __glutSetWindow(window); __glutModifierMask = event.xkey.state; keyboard(tmp[0], event.xkey.x, event.xkey.y); __glutModifierMask = ~0; break; } } if (event.type == KeyPress) { special = window->special; } else { special = window->specialUp; } if (special) { KeySym ks; int key;/* Introduced in X11R6: (Partial list of) Keypad Functions. Define in place in case compiling against an older pre-X11R6 X11/keysymdef.h file. */#ifndef XK_KP_Home#define XK_KP_Home 0xFF95#endif#ifndef XK_KP_Left#define XK_KP_Left 0xFF96#endif#ifndef XK_KP_Up#define XK_KP_Up 0xFF97#endif#ifndef XK_KP_Right#define XK_KP_Right 0xFF98#endif#ifndef XK_KP_Down#define XK_KP_Down 0xFF99#endif#ifndef XK_KP_Prior#define XK_KP_Prior 0xFF9A#endif#ifndef XK_KP_Next#define XK_KP_Next 0xFF9B#endif#ifndef XK_KP_End#define XK_KP_End 0xFF9C#endif#ifndef XK_KP_Insert#define XK_KP_Insert 0xFF9E#endif#ifndef XK_KP_Delete#define XK_KP_Delete 0xFF9F#endif ks = XLookupKeysym((XKeyEvent *) & event, 0); /* XXX Verbose, but makes no assumptions about keysym layout. */ switch (ks) {/* *INDENT-OFF* */ /* function keys */ case XK_F1: key = GLUT_KEY_F1; break; case XK_F2: key = GLUT_KEY_F2; break; case XK_F3: key = GLUT_KEY_F3; break; case XK_F4: key = GLUT_KEY_F4; break; case XK_F5: key = GLUT_KEY_F5; break; case XK_F6: key = GLUT_KEY_F6; break; case XK_F7: key = GLUT_KEY_F7; break; case XK_F8: key = GLUT_KEY_F8; break; case XK_F9: key = GLUT_KEY_F9; break; case XK_F10: key = GLUT_KEY_F10; break; case XK_F11: key = GLUT_KEY_F11; break; case XK_F12: key = GLUT_KEY_F12; break; /* directional keys */ case XK_KP_Left: case XK_Left: key = GLUT_KEY_LEFT; break; case XK_KP_Up: /* Introduced in X11R6. */ case XK_Up: key = GLUT_KEY_UP; break; case XK_KP_Right: /* Introduced in X11R6. */ case XK_Right: key = GLUT_KEY_RIGHT; break; case XK_KP_Down: /* Introduced in X11R6. */ case XK_Down: key = GLUT_KEY_DOWN; break;/* *INDENT-ON* */ case XK_KP_Prior: /* Introduced in X11R6. */ case XK_Prior: /* XK_Prior same as X11R6's XK_Page_Up */ key = GLUT_KEY_PAGE_UP; break; case XK_KP_Next: /* Introduced in X11R6. */ case XK_Next: /* XK_Next same as X11R6's XK_Page_Down */ key = GLUT_KEY_PAGE_DOWN; break; case XK_KP_Home: /* Introduced in X11R6. */ case XK_Home: key = GLUT_KEY_HOME; break;#ifdef __hpux case XK_Select:#endif case XK_KP_End: /* Introduced in X11R6. */ case XK_End: key = GLUT_KEY_END; break;#ifdef __hpux case XK_InsertChar:#endif case XK_KP_Insert: /* Introduced in X11R6. */ case XK_Insert: key = GLUT_KEY_INSERT; break;#ifdef __hpux case XK_DeleteChar:#endif case XK_KP_Delete: /* Introduced in X11R6. */ /* The Delete character is really an ASCII key. */ __glutSetWindow(window); keyboard(127, /* ASCII Delete character. */ event.xkey.x, event.xkey.y); goto skip; default: goto skip; } __glutSetWindow(window); __glutModifierMask = event.xkey.state; special(key, event.xkey.x, event.xkey.y); __glutModifierMask = ~0; skip:; } break; case EnterNotify: case LeaveNotify: if (event.xcrossing.mode != NotifyNormal || event.xcrossing.detail == NotifyNonlinearVirtual || event.xcrossing.detail == NotifyVirtual) { /* Careful to ignore Enter/LeaveNotify events that come from the pop-up menu pointer grab and ungrab. Also, ignore "virtual" Enter/LeaveNotify events since they represent the pointer passing through the window hierarchy without actually entering or leaving the actual real estate of a window. */ break; } if (__glutMappedMenu) { GLUTmenuItem *item; int num; item = __glutGetMenuItem(__glutMappedMenu, event.xcrossing.window, &num); if (item) { __glutMenuItemEnterOrLeave(item, num, event.type); break; } } window = __glutGetWindow(event.xcrossing.window); if (window) { if (window->entry) { if (event.type == EnterNotify) { /* With overlays established, X can report two enter events for both the overlay and normal plane window. Do not generate a second enter callback if we reported one without an intervening leave. */ if (window->entryState != EnterNotify) { int num = window->num; Window xid = window->win; window->entryState = EnterNotify; __glutSetWindow(window); window->entry(GLUT_ENTERED); if (__glutMappedMenu) { /* Do not generate any passive motion events when menus are in use. */ } else { /* An EnterNotify event can result in a "compound" callback if a passive motion callback is also registered. In this case, be a little paranoid about the possibility the window could have been destroyed in the entry callback. */ window = __glutWindowList[num]; if (window && window->passive && window->win == xid) { __glutSetWindow(window); window->passive(event.xcrossing.x, event.xcrossing.y); } } } } else { if (window->entryState != LeaveNotify) { /* When an overlay is established for a window already mapped and with the pointer in it, the X server will generate a leave/enter event pair as the pointer leaves (without moving) from the normal plane X window to the newly mapped overlay X window (or vice versa). This enter/leave pair should not be reported to the GLUT program since the pair is a consequence of creating (or destroying) the overlay, not an actual leave from the GLUT window. */ if (XEventsQueued(__glutDisplay, QueuedAfterReading)) { XPeekEvent(__glutDisplay, &ahead); if (ahead.type == EnterNotify && __glutGetWindow(ahead.xcrossing.window) == window) { XNextEvent(__glutDisplay, &event); break; } } window->entryState = LeaveNotify; __glutSetWindow(window); window->entry(GLUT_LEFT); } } } else if (window->passive) { __glutSetWindow(window); window->passive(event.xcrossing.x, event.xcrossing.y); } } break; case UnmapNotify: /* MapNotify events are not needed to maintain visibility state since VisibilityNotify events will be delivered when a window becomes visible from mapping. However, VisibilityNotify events are not delivered when a window is unmapped (for the window or its children). */ window = __glutGetWindow(event.xunmap.window); if (window) { if (window->win != event.xconfigure.window) { /* Ignore UnmapNotify sent to the overlay planes. GLUT could get here because overlays select for StructureNotify events to receive DestroyNotify. */ break; } markWindowHidden(window); } break; case VisibilityNotify: window = __glutGetWindow(event.xvisibility.window); if (window) { /* VisibilityUnobscured+1 = GLUT_FULLY_RETAINED, VisibilityPartiallyObscured+1 = GLUT_PARTIALLY_RETAINED, VisibilityFullyObscured+1 = GLUT_FULLY_COVERED. */ int visState = event.xvisibility.state + 1; if (visState != window->visState) { if (window->windowStatus) { window->visState = visState; __glutSetWindow(window); window->windowStatus(visState); } } } break; case ClientMessage: if (event.xclient.data.l[0] == __glutWMDeleteWindow) exit(0); break; case DestroyNotify: purgeStaleWindow(event.xdestroywindow.window); break; case CirculateNotify: case CreateNotify: case GravityNotify: case ReparentNotify: /* Uninteresting to GLUT (but possible for GLUT to receive). */ break; default: /* Pass events not directly handled by the GLUT main event loop to any event parsers that have been registered. In this way, X Input extension events are passed to the correct handler without forcing all GLUT programs to support X Input event handling. */ parser = eventParserList; while (parser) { if (parser->func(&event)) break; parser = parser->next; } break; } }#endif /* _WIN32 */ if (__glutTimerList) { handleTimeouts(); } } while (XPending(__glutDisplay));}static voidwaitForSomething(void){#if defined(__vms) && ( __VMS_VER < 70000000 ) static struct timeval6 zerotime = {0}; unsigned int timer_efn;#define timer_id 'glut' /* random :-) number */ unsigned int wait_mask;#else static struct timeval zerotime = {0, 0};#if !defined(_WIN32) fd_set fds;#endif#endif#ifdef OLD_VMS struct timeval6 now, timeout, waittime;#else struct timeval now, timeout, waittime;#endif#if !defined(_WIN32) int rc;#endif /* Flush X protocol since XPending does not do this implicitly. */ XFlush(__glutDisplay); if (XPending(__glutDisplay)) { /* It is possible (but quite rare) that XFlush may have needed to wait for a writable X connection file descriptor, and in the process, may have had to read off X protocol from the file descriptor. If XPending is true, this case occured and we should avoid waiting in select since X protocol buffered within Xlib is due to be processed and potentially no more X protocol is on the file descriptor, so we would risk waiting improperly in select. */ goto immediatelyHandleXinput; }#if defined(__vms) && ( __VMS_VER < 70000000 ) timeout = __glutTimerList->timeout; GETTIMEOFDAY(&now); wait_mask = 1 << (__glutConnectionFD & 31); if (IS_AFTER(now, timeout)) { /* We need an event flag for the timer. */ /* XXX The `right' way to do this is to use LIB$GET_EF, but since it needs to be in the same cluster as the EFN for the display, we will have hack it. */ timer_efn = __glutConnectionFD - 1; if ((timer_efn / 32) != (__glutConnectionFD / 32)) { timer_efn = __glutConnectionFD + 1; } rc = SYS$CLREF(timer_efn); rc = SYS$SETIMR(timer_efn, &timeout, NULL, timer_id, 0); wait_mask |= 1 << (timer_efn & 31); } else { timer_efn = 0; } rc = SYS$WFLOR(__glutConnectionFD, wait_mask); if (timer_efn != 0 && SYS$CLREF(timer_efn) == SS$_WASCLR) { rc = SYS$CANTIM(timer_id, PSL$C_USER); } /* XXX There does not seem to be checking of "rc" in the code above. Can any of the SYS$ routines above fail? */#else /* not vms6.2 or lower */#if !defined(_WIN32) FD_ZERO(&fds); FD_SET(__glutConnectionFD, &fds);#endif timeout = __glutTimerList->timeout; GETTIMEOFDAY(&now); if (IS_AFTER(now, timeout)) { TIMEDELTA(waittime, timeout, now); } else {
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -