⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 glut_tr10.c

📁 mesa-6.5-minigui源码
💻 C
📖 第 1 页 / 共 3 页
字号:
static const GLubyte ch182data[] = {0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c,};static const BitmapCharRec ch182 = {6,9,0,2,6,ch182data};/* char: 0xb5 */static const GLubyte ch181data[] = {0x80,0x80,0xe8,0x90,0x90,0x90,0x90,};static const BitmapCharRec ch181 = {5,7,0,2,5,ch181data};/* char: 0xb4 */static const GLubyte ch180data[] = {0x80,0x40,};static const BitmapCharRec ch180 = {2,2,0,-5,3,ch180data};/* char: 0xb3 */static const GLubyte ch179data[] = {0xc0,0x20,0x40,0xe0,};static const BitmapCharRec ch179 = {3,4,0,-3,3,ch179data};/* char: 0xb2 */static const GLubyte ch178data[] = {0xe0,0x40,0xa0,0x60,};static const BitmapCharRec ch178 = {3,4,0,-3,3,ch178data};/* char: 0xb1 */static const GLubyte ch177data[] = {0xf8,0x0,0x20,0x20,0xf8,0x20,0x20,};static const BitmapCharRec ch177 = {5,7,0,0,6,ch177data};/* char: 0xb0 */static const GLubyte ch176data[] = {0x60,0x90,0x90,0x60,};static const BitmapCharRec ch176 = {4,4,0,-3,4,ch176data};/* char: 0xaf */static const GLubyte ch175data[] = {0xe0,};static const BitmapCharRec ch175 = {3,1,0,-6,4,ch175data};/* char: 0xae */static const GLubyte ch174data[] = {0x38,0x44,0xaa,0xb2,0xba,0x44,0x38,};static const BitmapCharRec ch174 = {7,7,-1,0,9,ch174data};/* char: 0xad */static const GLubyte ch173data[] = {0xe0,};static const BitmapCharRec ch173 = {3,1,0,-2,4,ch173data};/* char: 0xac */static const GLubyte ch172data[] = {0x8,0x8,0xf8,};static const BitmapCharRec ch172 = {5,3,-1,-1,7,ch172data};/* char: 0xab */static const GLubyte ch171data[] = {0x50,0xa0,0xa0,0x50,};static const BitmapCharRec ch171 = {4,4,0,-1,5,ch171data};/* char: 0xaa */static const GLubyte ch170data[] = {0xe0,0x0,0xa0,0x20,0xc0,};static const BitmapCharRec ch170 = {3,5,0,-2,4,ch170data};/* char: 0xa9 */static const GLubyte ch169data[] = {0x38,0x44,0x9a,0xa2,0x9a,0x44,0x38,};static const BitmapCharRec ch169 = {7,7,-1,0,9,ch169data};/* char: 0xa8 */static const GLubyte ch168data[] = {0xa0,};static const BitmapCharRec ch168 = {3,1,-1,-6,5,ch168data};/* char: 0xa7 */static const GLubyte ch167data[] = {0xe0,0x90,0x20,0x50,0x90,0xa0,0x40,0x90,0x70,};static const BitmapCharRec ch167 = {4,9,0,1,5,ch167data};/* char: 0xa6 */static const GLubyte ch166data[] = {0x80,0x80,0x80,0x0,0x80,0x80,0x80,};static const BitmapCharRec ch166 = {1,7,0,0,2,ch166data};/* char: 0xa5 */static const GLubyte ch165data[] = {0x70,0x20,0xf8,0x20,0xd8,0x50,0x88,};static const BitmapCharRec ch165 = {5,7,0,0,5,ch165data};/* char: 0xa4 */static const GLubyte ch164data[] = {0x88,0x70,0x50,0x50,0x70,0x88,};static const BitmapCharRec ch164 = {5,6,0,-1,5,ch164data};/* char: 0xa3 */static const GLubyte ch163data[] = {0xf0,0xc8,0x40,0xe0,0x40,0x50,0x30,};static const BitmapCharRec ch163 = {5,7,0,0,5,ch163data};/* char: 0xa2 */static const GLubyte ch162data[] = {0x80,0xe0,0x90,0x80,0x90,0x70,0x10,};static const BitmapCharRec ch162 = {4,7,0,1,5,ch162data};/* char: 0xa1 */static const GLubyte ch161data[] = {0x80,0x80,0x80,0x80,0x80,0x0,0x80,};static const BitmapCharRec ch161 = {1,7,-1,2,3,ch161data};/* char: 0xa0 */#ifdef _WIN32/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with   a height or width of zero does not advance the raster position   as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */static const GLubyte ch160data[] = { 0x0 };static const BitmapCharRec ch160 = {1,1,0,0,2,ch160data};#elsestatic const BitmapCharRec ch160 = {0,0,0,0,2,0};#endif/* char: 0x7e '~' */static const GLubyte ch126data[] = {0x98,0x64,};static const BitmapCharRec ch126 = {6,2,0,-2,7,ch126data};/* char: 0x7d '}' */static const GLubyte ch125data[] = {0x80,0x40,0x40,0x40,0x20,0x40,0x40,0x40,0x80,};static const BitmapCharRec ch125 = {3,9,0,2,4,ch125data};/* char: 0x7c '|' */static const GLubyte ch124data[] = {0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,};static const BitmapCharRec ch124 = {1,9,0,2,2,ch124data};/* char: 0x7b '{' */static const GLubyte ch123data[] = {0x20,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x20,};static const BitmapCharRec ch123 = {3,9,0,2,4,ch123data};/* char: 0x7a 'z' */static const GLubyte ch122data[] = {0xf0,0x90,0x40,0x20,0xf0,};static const BitmapCharRec ch122 = {4,5,0,0,5,ch122data};/* char: 0x79 'y' */static const GLubyte ch121data[] = {0x40,0x40,0x20,0x30,0x50,0x48,0xdc,};static const BitmapCharRec ch121 = {6,7,1,2,5,ch121data};/* char: 0x78 'x' */static const GLubyte ch120data[] = {0xd8,0x50,0x20,0x50,0xd8,};static const BitmapCharRec ch120 = {5,5,0,0,6,ch120data};/* char: 0x77 'w' */static const GLubyte ch119data[] = {0x28,0x6c,0x54,0x92,0xdb,};static const BitmapCharRec ch119 = {8,5,0,0,8,ch119data};/* char: 0x76 'v' */static const GLubyte ch118data[] = {0x20,0x60,0x50,0x90,0xd8,};static const BitmapCharRec ch118 = {5,5,0,0,5,ch118data};/* char: 0x75 'u' */static const GLubyte ch117data[] = {0x68,0x90,0x90,0x90,0x90,};static const BitmapCharRec ch117 = {5,5,0,0,5,ch117data};/* char: 0x74 't' */static const GLubyte ch116data[] = {0x30,0x40,0x40,0x40,0xe0,0x40,};static const BitmapCharRec ch116 = {4,6,0,0,4,ch116data};/* char: 0x73 's' */static const GLubyte ch115data[] = {0xe0,0x20,0x60,0x80,0xe0,};static const BitmapCharRec ch115 = {3,5,0,0,4,ch115data};/* char: 0x72 'r' */static const GLubyte ch114data[] = {0xe0,0x40,0x40,0x60,0xa0,};static const BitmapCharRec ch114 = {3,5,0,0,4,ch114data};/* char: 0x71 'q' */static const GLubyte ch113data[] = {0x38,0x10,0x70,0x90,0x90,0x90,0x70,};static const BitmapCharRec ch113 = {5,7,0,2,5,ch113data};/* char: 0x70 'p' */static const GLubyte ch112data[] = {0xc0,0x80,0xe0,0x90,0x90,0x90,0xe0,};static const BitmapCharRec ch112 = {4,7,0,2,5,ch112data};/* char: 0x6f 'o' */static const GLubyte ch111data[] = {0x60,0x90,0x90,0x90,0x60,};static const BitmapCharRec ch111 = {4,5,0,0,5,ch111data};/* char: 0x6e 'n' */static const GLubyte ch110data[] = {0xd8,0x90,0x90,0x90,0xe0,};static const BitmapCharRec ch110 = {5,5,0,0,5,ch110data};/* char: 0x6d 'm' */static const GLubyte ch109data[] = {0xdb,0x92,0x92,0x92,0xec,};static const BitmapCharRec ch109 = {8,5,0,0,8,ch109data};/* char: 0x6c 'l' */static const GLubyte ch108data[] = {0xe0,0x40,0x40,0x40,0x40,0x40,0xc0,};static const BitmapCharRec ch108 = {3,7,0,0,4,ch108data};/* char: 0x6b 'k' */static const GLubyte ch107data[] = {0x98,0x90,0xe0,0xa0,0x90,0x80,0x80,};static const BitmapCharRec ch107 = {5,7,0,0,5,ch107data};/* char: 0x6a 'j' */static const GLubyte ch106data[] = {0x80,0x40,0x40,0x40,0x40,0x40,0xc0,0x0,0x40,};static const BitmapCharRec ch106 = {2,9,0,2,3,ch106data};/* char: 0x69 'i' */static const GLubyte ch105data[] = {0x40,0x40,0x40,0x40,0xc0,0x0,0x40,};static const BitmapCharRec ch105 = {2,7,0,0,3,ch105data};/* char: 0x68 'h' */static const GLubyte ch104data[] = {0xd8,0x90,0x90,0x90,0xe0,0x80,0x80,};static const BitmapCharRec ch104 = {5,7,0,0,5,ch104data};/* char: 0x67 'g' */static const GLubyte ch103data[] = {0xe0,0x90,0x60,0x40,0xa0,0xa0,0x70,};static const BitmapCharRec ch103 = {4,7,0,2,5,ch103data};/* char: 0x66 'f' */static const GLubyte ch102data[] = {0xe0,0x40,0x40,0x40,0xe0,0x40,0x30,};static const BitmapCharRec ch102 = {4,7,0,0,4,ch102data};/* char: 0x65 'e' */static const GLubyte ch101data[] = {0x60,0x80,0xc0,0xa0,0x60,};static const BitmapCharRec ch101 = {3,5,0,0,4,ch101data};/* char: 0x64 'd' */static const GLubyte ch100data[] = {0x68,0x90,0x90,0x90,0x70,0x10,0x30,};static const BitmapCharRec ch100 = {5,7,0,0,5,ch100data};/* char: 0x63 'c' */static const GLubyte ch99data[] = {0x60,0x80,0x80,0x80,0x60,};static const BitmapCharRec ch99 = {3,5,0,0,4,ch99data};/* char: 0x62 'b' */static const GLubyte ch98data[] = {0xe0,0x90,0x90,0x90,0xe0,0x80,0x80,};static const BitmapCharRec ch98 = {4,7,0,0,5,ch98data};/* char: 0x61 'a' */static const GLubyte ch97data[] = {0xe0,0xa0,0x60,0x20,0xc0,};static const BitmapCharRec ch97 = {3,5,0,0,4,ch97data};/* char: 0x60 '`' */static const GLubyte ch96data[] = {0xc0,0x80,};static const BitmapCharRec ch96 = {2,2,0,-5,3,ch96data};/* char: 0x5f '_' */static const GLubyte ch95data[] = {0xf8,};static const BitmapCharRec ch95 = {5,1,0,3,5,ch95data};/* char: 0x5e '^' */static const GLubyte ch94data[] = {0xa0,0xa0,0x40,};static const BitmapCharRec ch94 = {3,3,-1,-4,5,ch94data};/* char: 0x5d ']' */static const GLubyte ch93data[] = {0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0,};static const BitmapCharRec ch93 = {2,9,0,2,3,ch93data};/* char: 0x5c '\' */static const GLubyte ch92data[] = {0x20,0x20,0x40,0x40,0x40,0x80,0x80,};static const BitmapCharRec ch92 = {3,7,0,0,3,ch92data};/* char: 0x5b '[' */static const GLubyte ch91data[] = {0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0,};static const BitmapCharRec ch91 = {2,9,0,2,3,ch91data};/* char: 0x5a 'Z' */static const GLubyte ch90data[] = {0xf8,0x88,0x40,0x20,0x10,0x88,0xf8,};static const BitmapCharRec ch90 = {5,7,0,0,6,ch90data};/* char: 0x59 'Y' */static const GLubyte ch89data[] = {0x38,0x10,0x10,0x28,0x28,0x44,0xee,};static const BitmapCharRec ch89 = {7,7,0,0,8,ch89data};/* char: 0x58 'X' */static const GLubyte ch88data[] = {0xee,0x44,0x28,0x10,0x28,0x44,0xee,};static const BitmapCharRec ch88 = {7,7,0,0,8,ch88data};/* char: 0x57 'W' */static const GLubyte ch87data[] = {0x22,0x0,0x22,0x0,0x55,0x0,0x55,0x0,0xc9,0x80,0x88,0x80,0xdd,0xc0,};static const BitmapCharRec ch87 = {10,7,0,0,10,ch87data};/* char: 0x56 'V' */static const GLubyte ch86data[] = {0x10,0x10,0x28,0x28,0x6c,0x44,0xee,};static const BitmapCharRec ch86 = {7,7,0,0,8,ch86data};/* char: 0x55 'U' */static const GLubyte ch85data[] = {0x38,0x6c,0x44,0x44,0x44,0x44,0xee,};static const BitmapCharRec ch85 = {7,7,0,0,8,ch85data};/* char: 0x54 'T' */static const GLubyte ch84data[] = {0x70,0x20,0x20,0x20,0x20,0xa8,0xf8,};static const BitmapCharRec ch84 = {5,7,0,0,6,ch84data};/* char: 0x53 'S' */static const GLubyte ch83data[] = {0xe0,0x90,0x10,0x60,0xc0,0x90,0x70,};static const BitmapCharRec ch83 = {4,7,0,0,5,ch83data};/* char: 0x52 'R' */static const GLubyte ch82data[] = {0xec,0x48,0x50,0x70,0x48,0x48,0xf0,};static const BitmapCharRec ch82 = {6,7,0,0,7,ch82data};/* char: 0x51 'Q' */static const GLubyte ch81data[] = {0xc,0x18,0x70,0xcc,0x84,0x84,0x84,0xcc,0x78,};static const BitmapCharRec ch81 = {6,9,0,2,7,ch81data};/* char: 0x50 'P' */static const GLubyte ch80data[] = {0xe0,0x40,0x40,0x70,0x48,0x48,0xf0,};static const BitmapCharRec ch80 = {5,7,0,0,6,ch80data};/* char: 0x4f 'O' */static const GLubyte ch79data[] = {0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,};static const BitmapCharRec ch79 = {6,7,0,0,7,ch79data};/* char: 0x4e 'N' */static const GLubyte ch78data[] = {0xe4,0x4c,0x4c,0x54,0x54,0x64,0xee,};static const BitmapCharRec ch78 = {7,7,0,0,8,ch78data};/* char: 0x4d 'M' */static const GLubyte ch77data[] = {0xeb,0x80,0x49,0x0,0x55,0x0,0x55,0x0,0x63,0x0,0x63,0x0,0xe3,0x80,};static const BitmapCharRec ch77 = {9,7,0,0,10,ch77data};/* char: 0x4c 'L' */static const GLubyte ch76data[] = {0xf8,0x48,0x40,0x40,0x40,0x40,0xe0,};static const BitmapCharRec ch76 = {5,7,0,0,6,ch76data};

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -