📄 compsize.c
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/* $XFree86: xc/lib/GL/glx/compsize.c,v 1.6 2004/01/28 18:11:38 alanh Exp $ *//*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:** ** http://oss.sgi.com/projects/FreeB** ** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.** ** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.** ** Additional Notice Provisions: The application programming interfaces** established by SGI in conjunction with the Original Code are The** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X** Window System(R) (Version 1.3), released October 19, 1998. This software** was created using the OpenGL(R) version 1.2.1 Sample Implementation** published by SGI, but has not been independently verified as being** compliant with the OpenGL(R) version 1.2.1 Specification.***/#include <GL/gl.h>#include "indirect_size.h"/*** Return the number of elements per group of a specified format*/GLint __glElementsPerGroup(GLenum format, GLenum type) { /* ** To make row length computation valid for image extraction, ** packed pixel types assume elements per group equals one. */ switch(type) { case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: case GL_UNSIGNED_SHORT_8_8_APPLE: case GL_UNSIGNED_SHORT_8_8_REV_APPLE: case GL_UNSIGNED_SHORT_15_1_MESA: case GL_UNSIGNED_SHORT_1_15_REV_MESA: case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: case GL_UNSIGNED_INT_24_8_NV: case GL_UNSIGNED_INT_24_8_MESA: case GL_UNSIGNED_INT_8_24_REV_MESA: return 1; default: break; } switch(format) { case GL_RGB: case GL_BGR: return 3; case GL_422_EXT: case GL_422_REV_EXT: case GL_422_AVERAGE_EXT: case GL_422_REV_AVERAGE_EXT: case GL_YCBCR_422_APPLE: case GL_LUMINANCE_ALPHA: return 2; case GL_RGBA: case GL_BGRA: case GL_ABGR_EXT: return 4; case GL_COLOR_INDEX: case GL_STENCIL_INDEX: case GL_DEPTH_COMPONENT: case GL_RED: case GL_GREEN: case GL_BLUE: case GL_ALPHA: case GL_LUMINANCE: case GL_INTENSITY: return 1; default: return 0; }}/*** Return the number of bytes per element, based on the element type (other** than GL_BITMAP).*/GLint __glBytesPerElement(GLenum type) { switch(type) { case GL_UNSIGNED_SHORT: case GL_SHORT: case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: case GL_UNSIGNED_SHORT_8_8_APPLE: case GL_UNSIGNED_SHORT_8_8_REV_APPLE: case GL_UNSIGNED_SHORT_15_1_MESA: case GL_UNSIGNED_SHORT_1_15_REV_MESA: return 2; case GL_UNSIGNED_BYTE: case GL_BYTE: case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: return 1; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: case GL_UNSIGNED_INT_24_8_NV: case GL_UNSIGNED_INT_24_8_MESA: case GL_UNSIGNED_INT_8_24_REV_MESA: return 4; default: return 0; }}/*** Compute memory required for internal packed array of data of given type** and format.*/GLint __glImageSize(GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLenum target){ int bytes_per_row; int components; switch( target ) { case GL_PROXY_TEXTURE_1D: case GL_PROXY_TEXTURE_2D: case GL_PROXY_TEXTURE_3D: case GL_PROXY_TEXTURE_4D_SGIS: case GL_PROXY_TEXTURE_CUBE_MAP: case GL_PROXY_TEXTURE_RECTANGLE_ARB: case GL_PROXY_HISTOGRAM: case GL_PROXY_COLOR_TABLE: case GL_PROXY_TEXTURE_COLOR_TABLE_SGI: case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE: case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE: case GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP: return 0; } if (width < 0 || height < 0 || depth < 0) { return 0; } /* ** Zero is returned if either format or type are invalid. */ components = __glElementsPerGroup(format,type); if (type == GL_BITMAP) { if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { bytes_per_row = (width + 7) >> 3; } else { return 0; } } else { bytes_per_row = __glBytesPerElement(type) * width; } return bytes_per_row * height * depth * components;}
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