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📄 compsize.c

📁 mesa-6.5-minigui源码
💻 C
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/* $XFree86: xc/lib/GL/glx/compsize.c,v 1.6 2004/01/28 18:11:38 alanh Exp $ *//*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:** ** http://oss.sgi.com/projects/FreeB** ** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.** ** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.** ** Additional Notice Provisions: The application programming interfaces** established by SGI in conjunction with the Original Code are The** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X** Window System(R) (Version 1.3), released October 19, 1998. This software** was created using the OpenGL(R) version 1.2.1 Sample Implementation** published by SGI, but has not been independently verified as being** compliant with the OpenGL(R) version 1.2.1 Specification.***/#include <GL/gl.h>#include "indirect_size.h"/*** Return the number of elements per group of a specified format*/GLint __glElementsPerGroup(GLenum format, GLenum type) {    /*    ** To make row length computation valid for image extraction,    ** packed pixel types assume elements per group equals one.    */    switch(type) {    case GL_UNSIGNED_BYTE_3_3_2:    case GL_UNSIGNED_BYTE_2_3_3_REV:    case GL_UNSIGNED_SHORT_5_6_5:    case GL_UNSIGNED_SHORT_5_6_5_REV:    case GL_UNSIGNED_SHORT_4_4_4_4:    case GL_UNSIGNED_SHORT_4_4_4_4_REV:    case GL_UNSIGNED_SHORT_5_5_5_1:    case GL_UNSIGNED_SHORT_1_5_5_5_REV:    case GL_UNSIGNED_SHORT_8_8_APPLE:    case GL_UNSIGNED_SHORT_8_8_REV_APPLE:    case GL_UNSIGNED_SHORT_15_1_MESA:    case GL_UNSIGNED_SHORT_1_15_REV_MESA:    case GL_UNSIGNED_INT_8_8_8_8:    case GL_UNSIGNED_INT_8_8_8_8_REV:    case GL_UNSIGNED_INT_10_10_10_2:    case GL_UNSIGNED_INT_2_10_10_10_REV:    case GL_UNSIGNED_INT_24_8_NV:    case GL_UNSIGNED_INT_24_8_MESA:    case GL_UNSIGNED_INT_8_24_REV_MESA:      return 1;    default:      break;    }    switch(format) {      case GL_RGB:      case GL_BGR:	return 3;      case GL_422_EXT:      case GL_422_REV_EXT:      case GL_422_AVERAGE_EXT:      case GL_422_REV_AVERAGE_EXT:      case GL_YCBCR_422_APPLE:      case GL_LUMINANCE_ALPHA:	return 2;      case GL_RGBA:      case GL_BGRA:      case GL_ABGR_EXT:	return 4;      case GL_COLOR_INDEX:      case GL_STENCIL_INDEX:      case GL_DEPTH_COMPONENT:      case GL_RED:      case GL_GREEN:      case GL_BLUE:      case GL_ALPHA:      case GL_LUMINANCE:      case GL_INTENSITY:	return 1;      default:	return 0;    }}/*** Return the number of bytes per element, based on the element type (other** than GL_BITMAP).*/GLint __glBytesPerElement(GLenum type) {    switch(type) {      case GL_UNSIGNED_SHORT:      case GL_SHORT:      case GL_UNSIGNED_SHORT_5_6_5:      case GL_UNSIGNED_SHORT_5_6_5_REV:      case GL_UNSIGNED_SHORT_4_4_4_4:      case GL_UNSIGNED_SHORT_4_4_4_4_REV:      case GL_UNSIGNED_SHORT_5_5_5_1:      case GL_UNSIGNED_SHORT_1_5_5_5_REV:      case GL_UNSIGNED_SHORT_8_8_APPLE:      case GL_UNSIGNED_SHORT_8_8_REV_APPLE:      case GL_UNSIGNED_SHORT_15_1_MESA:      case GL_UNSIGNED_SHORT_1_15_REV_MESA:	return 2;      case GL_UNSIGNED_BYTE:      case GL_BYTE:      case GL_UNSIGNED_BYTE_3_3_2:      case GL_UNSIGNED_BYTE_2_3_3_REV:	return 1;      case GL_INT:      case GL_UNSIGNED_INT:      case GL_FLOAT:      case GL_UNSIGNED_INT_8_8_8_8:      case GL_UNSIGNED_INT_8_8_8_8_REV:      case GL_UNSIGNED_INT_10_10_10_2:      case GL_UNSIGNED_INT_2_10_10_10_REV:      case GL_UNSIGNED_INT_24_8_NV:      case GL_UNSIGNED_INT_24_8_MESA:      case GL_UNSIGNED_INT_8_24_REV_MESA:	return 4;      default:	return 0;    }}/*** Compute memory required for internal packed array of data of given type** and format.*/GLint __glImageSize(GLsizei width, GLsizei height, GLsizei depth,		    GLenum format, GLenum type, GLenum target){    int bytes_per_row;    int components;    switch( target ) {    case GL_PROXY_TEXTURE_1D:    case GL_PROXY_TEXTURE_2D:    case GL_PROXY_TEXTURE_3D:    case GL_PROXY_TEXTURE_4D_SGIS:    case GL_PROXY_TEXTURE_CUBE_MAP:    case GL_PROXY_TEXTURE_RECTANGLE_ARB:    case GL_PROXY_HISTOGRAM:    case GL_PROXY_COLOR_TABLE:    case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:    case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:    case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:    case GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP:	return 0;    }    if (width < 0 || height < 0 || depth < 0) {	return 0;    }    /*    ** Zero is returned if either format or type are invalid.    */    components = __glElementsPerGroup(format,type);    if (type == GL_BITMAP) {	if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) {	    bytes_per_row = (width + 7) >> 3;	} else {	    return 0;	}    } else {	bytes_per_row = __glBytesPerElement(type) * width;    }    return bytes_per_row * height * depth * components;}

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