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📄 pixelstore.c

📁 mesa-6.5-minigui源码
💻 C
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/* $XFree86: xc/lib/GL/glx/pixelstore.c,v 1.4 2004/01/28 18:11:43 alanh Exp $ *//*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:** ** http://oss.sgi.com/projects/FreeB** ** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.** ** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.** ** Additional Notice Provisions: The application programming interfaces** established by SGI in conjunction with the Original Code are The** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X** Window System(R) (Version 1.3), released October 19, 1998. This software** was created using the OpenGL(R) version 1.2.1 Sample Implementation** published by SGI, but has not been independently verified as being** compliant with the OpenGL(R) version 1.2.1 Specification.***/#include "glxclient.h"#include "indirect.h"/** * Send glPixelStore command to the server *  * \param gc     Current GLX context * \param sop    Either \c X_GLsop_PixelStoref or \c X_GLsop_PixelStorei * \param pname  Selector of which pixel parameter is to be set. * \param param  Value that \c pname is set to. * * \sa __indirect_glPixelStorei,  __indirect_glPixelStoref */static voidsend_PixelStore( __GLXcontext * gc, unsigned sop, GLenum pname, 		 const void * param ){    Display * const dpy = gc->currentDpy;    const GLuint cmdlen = 8;    if (__builtin_expect(dpy != NULL, 1)) {        GLubyte const * pc = __glXSetupSingleRequest(gc, sop, cmdlen);        (void) memcpy((void *)(pc + 0), (void *)(&pname), 4);        (void) memcpy((void *)(pc + 4), param, 4);        UnlockDisplay(dpy); SyncHandle();    }    return;}/*** Specify parameters that control the storage format of pixel arrays.*/void __indirect_glPixelStoref(GLenum pname, GLfloat param){    __GLXcontext *gc = __glXGetCurrentContext();    __GLXattribute * state = gc->client_state_private;    Display *dpy = gc->currentDpy;    GLuint a;    if (!dpy) return;    switch (pname) {      case GL_PACK_ROW_LENGTH:	a = (GLuint) (param + 0.5);	if (((GLint) a) < 0) {	    __glXSetError(gc, GL_INVALID_VALUE);	    return;	}	state->storePack.rowLength = a;	break;      case GL_PACK_IMAGE_HEIGHT:        a = (GLuint) (param + 0.5);        if (((GLint) a) < 0) {            __glXSetError(gc, GL_INVALID_VALUE);            return;        }        state->storePack.imageHeight = a;        break;      case GL_PACK_SKIP_ROWS:	a = (GLuint) (param + 0.5);	if (((GLint) a) < 0) {	    __glXSetError(gc, GL_INVALID_VALUE);	    return;	}	state->storePack.skipRows = a;	break;      case GL_PACK_SKIP_PIXELS:	a = (GLuint) (param + 0.5);	if (((GLint) a) < 0) {	    __glXSetError(gc, GL_INVALID_VALUE);	    return;	}	state->storePack.skipPixels = a;	break;      case GL_PACK_SKIP_IMAGES:        a = (GLuint) (param + 0.5);        if (((GLint) a) < 0) {            __glXSetError(gc, GL_INVALID_VALUE);            return;        }        state->storePack.skipImages = a;        break;      case GL_PACK_ALIGNMENT:	a = (GLint) (param + 0.5);	switch (a) {	  case 1: case 2: case 4: case 8:	    state->storePack.alignment = a;	    break;	  default:	    __glXSetError(gc, GL_INVALID_VALUE);	    return;	}	break;      case GL_PACK_SWAP_BYTES:	state->storePack.swapEndian = (param != 0);	break;      case GL_PACK_LSB_FIRST:	state->storePack.lsbFirst = (param != 0);	break;      case GL_UNPACK_ROW_LENGTH:	a = (GLuint) (param + 0.5);	if (((GLint) a) < 0) {	    __glXSetError(gc, GL_INVALID_VALUE);	    return;	}	state->storeUnpack.rowLength = a;	break;      case GL_UNPACK_IMAGE_HEIGHT:        a = (GLuint) (param + 0.5);        if (((GLint) a) < 0) {            __glXSetError(gc, GL_INVALID_VALUE);            return;        }        state->storeUnpack.imageHeight = a;        break;      case GL_UNPACK_SKIP_ROWS:	a = (GLuint) (param + 0.5);	if (((GLint) a) < 0) {	    __glXSetError(gc, GL_INVALID_VALUE);	    return;	}	state->storeUnpack.skipRows = a;	break;      case GL_UNPACK_SKIP_PIXELS:	a = (GLuint) (param + 0.5);	if (((GLint) a) < 0) {	    __glXSetError(gc, GL_INVALID_VALUE);	    return;	}	state->storeUnpack.skipPixels = a;	break;      case GL_UNPACK_SKIP_IMAGES:        a = (GLuint) (param + 0.5);        if (((GLint) a) < 0) {            __glXSetError(gc, GL_INVALID_VALUE);            return;        }        state->storeUnpack.skipImages = a;        break;      case GL_UNPACK_ALIGNMENT:	a = (GLint) (param + 0.5);	switch (a) {	  case 1: case 2: case 4: case 8:	    state->storeUnpack.alignment = a;	    break;	  default:	    __glXSetError(gc, GL_INVALID_VALUE);	    return;	}	break;      case GL_UNPACK_SWAP_BYTES:	state->storeUnpack.swapEndian = (param != 0);	break;      case GL_UNPACK_LSB_FIRST:	state->storeUnpack.lsbFirst = (param != 0);	break;      /* Group all of the pixel store modes that need to be sent to the       * server here.  Care must be used to only send modes to the server that       * won't affect the size of the data sent to or received from the       * server.  GL_PACK_INVERT_MESA is safe in this respect, but other,       * future modes may not be.       */      case GL_PACK_INVERT_MESA:	send_PixelStore( gc, X_GLsop_PixelStoref, pname, & param );	break;      default:	__glXSetError(gc, GL_INVALID_ENUM);	break;    }}void __indirect_glPixelStorei(GLenum pname, GLint param){    __GLXcontext *gc = __glXGetCurrentContext();    __GLXattribute * state = gc->client_state_private;    Display *dpy = gc->currentDpy;    if (!dpy) return;    switch (pname) {      case GL_PACK_ROW_LENGTH:	if (param < 0) {	    __glXSetError(gc, GL_INVALID_VALUE);	    return;	}	state->storePack.rowLength = param;	break;      case GL_PACK_IMAGE_HEIGHT:        if (param < 0) {            __glXSetError(gc, GL_INVALID_VALUE);            return;        }        state->storePack.imageHeight = param;        break;      case GL_PACK_SKIP_ROWS:	if (param < 0) {	    __glXSetError(gc, GL_INVALID_VALUE);	    return;	}	state->storePack.skipRows = param;	break;      case GL_PACK_SKIP_PIXELS:	if (param < 0) {	    __glXSetError(gc, GL_INVALID_VALUE);	    return;	}	state->storePack.skipPixels = param;	break;      case GL_PACK_SKIP_IMAGES:        if (param < 0) {            __glXSetError(gc, GL_INVALID_VALUE);            return;        }        state->storePack.skipImages = param;        break;      case GL_PACK_ALIGNMENT:	switch (param) {	  case 1: case 2: case 4: case 8:	    state->storePack.alignment = param;	    break;	  default:	    __glXSetError(gc, GL_INVALID_VALUE);	    return;	}	break;      case GL_PACK_SWAP_BYTES:	state->storePack.swapEndian = (param != 0);	break;      case GL_PACK_LSB_FIRST:	state->storePack.lsbFirst = (param != 0);	break;      case GL_UNPACK_ROW_LENGTH:	if (param < 0) {	    __glXSetError(gc, GL_INVALID_VALUE);	    return;	}	state->storeUnpack.rowLength = param;	break;      case GL_UNPACK_IMAGE_HEIGHT:        if (param < 0) {            __glXSetError(gc, GL_INVALID_VALUE);            return;        }        state->storeUnpack.imageHeight = param;        break;      case GL_UNPACK_SKIP_ROWS:	if (param < 0) {	    __glXSetError(gc, GL_INVALID_VALUE);	    return;	}	state->storeUnpack.skipRows = param;	break;      case GL_UNPACK_SKIP_PIXELS:	if (param < 0) {	    __glXSetError(gc, GL_INVALID_VALUE);	    return;	}	state->storeUnpack.skipPixels = param;	break;      case GL_UNPACK_SKIP_IMAGES:        if (param < 0) {            __glXSetError(gc, GL_INVALID_VALUE);            return;        }        state->storeUnpack.skipImages = param;        break;      case GL_UNPACK_ALIGNMENT:	switch (param) {	  case 1: case 2: case 4: case 8:	    state->storeUnpack.alignment = param;	    break;	  default:	    __glXSetError(gc, GL_INVALID_VALUE);	    return;	}	break;      case GL_UNPACK_SWAP_BYTES:	state->storeUnpack.swapEndian = (param != 0);	break;      case GL_UNPACK_LSB_FIRST:	state->storeUnpack.lsbFirst = (param != 0);	break;      /* Group all of the pixel store modes that need to be sent to the       * server here.  Care must be used to only send modes to the server that       * won't affect the size of the data sent to or received from the       * server.  GL_PACK_INVERT_MESA is safe in this respect, but other,       * future modes may not be.       */      case GL_PACK_INVERT_MESA:	send_PixelStore( gc, X_GLsop_PixelStorei, pname, & param );	break;      default:	__glXSetError(gc, GL_INVALID_ENUM);	break;    }}

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