📄 dri_interface.h
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/* * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. * (C) Copyright IBM Corporation 2004 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. *//** * \file dri_interface.h * * This file contains all the types and functions that define the interface * between a DRI driver and driver loader. Currently, the most common driver * loader is the XFree86 libGL.so. However, other loaders do exist, and in * the future the server-side libglx.a will also be a loader. * * \author Kevin E. Martin <kevin@precisioninsight.com> * \author Ian Romanick <idr@us.ibm.com> */#ifndef DRI_INTERFACE_H#define DRI_INTERFACE_H#include <GL/internal/glcore.h>#include <drm.h>/** * \name DRI interface structures * * The following structures define the interface between the GLX client * side library and the DRI (direct rendering infrastructure). *//*@{*/typedef struct __DRIdisplayRec __DRIdisplay;typedef struct __DRIscreenRec __DRIscreen;typedef struct __DRIcontextRec __DRIcontext;typedef struct __DRIdrawableRec __DRIdrawable;typedef struct __DRIdriverRec __DRIdriver;typedef struct __DRIframebufferRec __DRIframebuffer;typedef struct __DRIversionRec __DRIversion;typedef struct __DRIinterfaceMethodsRec __DRIinterfaceMethods;typedef unsigned long __DRIid;typedef void __DRInativeDisplay;/*@}*//** * \name Functions provided by the driver loader. *//*@{*//** * Type of a pointer to \c glXGetScreenDriver, as returned by * \c glXGetProcAddress. This function is used to get the name of the DRI * driver for the specified screen of the specified display. The driver * name is typically used with \c glXGetDriverConfig. * * \sa glXGetScreenDriver, glXGetProcAddress, glXGetDriverConfig */typedef const char * (* PFNGLXGETSCREENDRIVERPROC) (__DRInativeDisplay *dpy, int scrNum);/** * Type of a pointer to \c glXGetDriverConfig, as returned by * \c glXGetProcAddress. This function is used to get the XML document * describing the configuration options available for the specified driver. * * \sa glXGetDriverConfig, glXGetProcAddress, glXGetScreenDriver */typedef const char * (* PFNGLXGETDRIVERCONFIGPROC) (const char *driverName);/** * Type of a pointer to \c glxEnableExtension, as returned by * \c __DRIinterfaceMethods::getProcAddress. This function is used to enable * a GLX extension on the specified screen. */typedef void (* PFNGLXSCRENABLEEXTENSIONPROC) ( void *psc, const char * name );/*@}*//** * \name Functions and data provided by the driver. *//*@{*/typedef void *(CREATENEWSCREENFUNC)(__DRInativeDisplay *dpy, int scrn, __DRIscreen *psc, const __GLcontextModes * modes, const __DRIversion * ddx_version, const __DRIversion * dri_version, const __DRIversion * drm_version, const __DRIframebuffer * frame_buffer, void * pSAREA, int fd, int internal_api_version, const __DRIinterfaceMethods * interface, __GLcontextModes ** driver_modes);typedef CREATENEWSCREENFUNC* PFNCREATENEWSCREENFUNC;extern CREATENEWSCREENFUNC __driCreateNewScreen_20050727;/** * XML document describing the configuration options supported by the * driver. */extern const char __driConfigOptions[];/*@}*//** * Stored version of some component (i.e., server-side DRI module, kernel-side * DRM, etc.). * * \todo * There are several data structures that explicitly store a major version, * minor version, and patch level. These structures should be modified to * have a \c __DRIversionRec instead. */struct __DRIversionRec { int major; /**< Major version number. */ int minor; /**< Minor version number. */ int patch; /**< Patch-level. */};typedef void (*__DRIfuncPtr)(void);struct __DRIinterfaceMethodsRec { /** * Get pointer to named function. */ __DRIfuncPtr (*getProcAddress)( const char * proc_name ); /** * Create a list of \c __GLcontextModes structures. */ __GLcontextModes * (*createContextModes)(unsigned count, size_t minimum_bytes_per_struct); /** * Destroy a list of \c __GLcontextModes structures. * * \todo * Determine if the drivers actually need to call this. */ void (*destroyContextModes)( __GLcontextModes * modes ); /** * Get the \c __DRIscreen for a given display and screen number. */ __DRIscreen *(*getScreen)(__DRInativeDisplay *dpy, int screenNum); /** * \name Client/server protocol functions. * * These functions implement the DRI client/server protocol for * context and drawable operations. Platforms that do not implement * the wire protocol (e.g., EGL) will implement glorified no-op functions. */ /*@{*/ /** * Determine if the specified window ID still exists. * * \note * Implementations may assume that the driver will only pass an ID into * this function that actually corresponds to a window. On * implementations where windows can only be destroyed by the DRI driver * (e.g., EGL), this function is allowed to always return \c GL_TRUE. */ GLboolean (*windowExists)(__DRInativeDisplay *dpy, __DRIid draw); /** * Create the server-side portion of the GL context. */ GLboolean (* createContext)( __DRInativeDisplay *dpy, int screenNum, int configID, void * contextID, drm_context_t * hw_context ); /** * Destroy the server-side portion of the GL context. */ GLboolean (* destroyContext)( __DRInativeDisplay *dpy, int screenNum, __DRIid context ); /** * Create the server-side portion of the drawable. */ GLboolean (*createDrawable)( __DRInativeDisplay * ndpy, int screen, __DRIid drawable, drm_drawable_t * hHWDrawable ); /** * Destroy the server-side portion of the drawable. */ GLboolean (*destroyDrawable)( __DRInativeDisplay * ndpy, int screen, __DRIid drawable ); /** * This function is used to get information about the position, size, and * clip rects of a drawable. */ GLboolean (* getDrawableInfo) ( __DRInativeDisplay *dpy, int scrn, __DRIid draw, unsigned int * index, unsigned int * stamp, int * x, int * y, int * width, int * height, int * numClipRects, drm_clip_rect_t ** pClipRects, int * backX, int * backY, int * numBackClipRects, drm_clip_rect_t ** pBackClipRects ); /*@}*/ /** * \name Timing related functions. */ /*@{*/ /** * Get the 64-bit unadjusted system time (UST). */ int (*getUST)(int64_t * ust); /** * Get the media stream counter (MSC) rate. * * Matching the definition in GLX_OML_sync_control, this function returns * the rate of the "media stream counter". In practical terms, this is * the frame refresh rate of the display. */ GLboolean (*getMSCRate)(__DRInativeDisplay * dpy, __DRIid drawable, int32_t * numerator, int32_t * denominator); /*@}*/}; /**
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