⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 dri_interface.h

📁 mesa-6.5-minigui源码
💻 H
📖 第 1 页 / 共 2 页
字号:
/* * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. * (C) Copyright IBM Corporation 2004 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. *//** * \file dri_interface.h * * This file contains all the types and functions that define the interface * between a DRI driver and driver loader.  Currently, the most common driver * loader is the XFree86 libGL.so.  However, other loaders do exist, and in * the future the server-side libglx.a will also be a loader. *  * \author Kevin E. Martin <kevin@precisioninsight.com> * \author Ian Romanick <idr@us.ibm.com> */#ifndef DRI_INTERFACE_H#define DRI_INTERFACE_H#include <GL/internal/glcore.h>#include <drm.h>/** * \name DRI interface structures * * The following structures define the interface between the GLX client * side library and the DRI (direct rendering infrastructure). *//*@{*/typedef struct __DRIdisplayRec  __DRIdisplay;typedef struct __DRIscreenRec   __DRIscreen;typedef struct __DRIcontextRec  __DRIcontext;typedef struct __DRIdrawableRec __DRIdrawable;typedef struct __DRIdriverRec   __DRIdriver;typedef struct __DRIframebufferRec __DRIframebuffer;typedef struct __DRIversionRec     __DRIversion;typedef struct __DRIinterfaceMethodsRec  __DRIinterfaceMethods;typedef unsigned long __DRIid;typedef void __DRInativeDisplay;/*@}*//** * \name Functions provided by the driver loader. *//*@{*//** * Type of a pointer to \c glXGetScreenDriver, as returned by * \c glXGetProcAddress.  This function is used to get the name of the DRI * driver for the specified screen of the specified display.  The driver * name is typically used with \c glXGetDriverConfig. * * \sa glXGetScreenDriver, glXGetProcAddress, glXGetDriverConfig */typedef const char * (* PFNGLXGETSCREENDRIVERPROC) (__DRInativeDisplay *dpy, int scrNum);/** * Type of a pointer to \c glXGetDriverConfig, as returned by * \c glXGetProcAddress.  This function is used to get the XML document * describing the configuration options available for the specified driver. * * \sa glXGetDriverConfig, glXGetProcAddress, glXGetScreenDriver */typedef const char * (* PFNGLXGETDRIVERCONFIGPROC) (const char *driverName);/** * Type of a pointer to \c glxEnableExtension, as returned by * \c __DRIinterfaceMethods::getProcAddress.  This function is used to enable * a GLX extension on the specified screen. */typedef void (* PFNGLXSCRENABLEEXTENSIONPROC) ( void *psc, const char * name );/*@}*//** * \name Functions and data provided by the driver. *//*@{*/typedef void *(CREATENEWSCREENFUNC)(__DRInativeDisplay *dpy, int scrn,    __DRIscreen *psc, const __GLcontextModes * modes,    const __DRIversion * ddx_version, const __DRIversion * dri_version,    const __DRIversion * drm_version, const __DRIframebuffer * frame_buffer,    void * pSAREA, int fd, int internal_api_version,    const __DRIinterfaceMethods * interface,    __GLcontextModes ** driver_modes);typedef CREATENEWSCREENFUNC* PFNCREATENEWSCREENFUNC;extern CREATENEWSCREENFUNC __driCreateNewScreen_20050727;/** * XML document describing the configuration options supported by the * driver. */extern const char __driConfigOptions[];/*@}*//** * Stored version of some component (i.e., server-side DRI module, kernel-side * DRM, etc.). *  * \todo * There are several data structures that explicitly store a major version, * minor version, and patch level.  These structures should be modified to * have a \c __DRIversionRec instead. */struct __DRIversionRec {    int    major;        /**< Major version number. */    int    minor;        /**< Minor version number. */    int    patch;        /**< Patch-level. */};typedef void (*__DRIfuncPtr)(void);struct __DRIinterfaceMethodsRec {    /**     * Get pointer to named function.     */    __DRIfuncPtr (*getProcAddress)( const char * proc_name );    /**     * Create a list of \c __GLcontextModes structures.     */    __GLcontextModes * (*createContextModes)(unsigned count,        size_t minimum_bytes_per_struct);    /**     * Destroy a list of \c __GLcontextModes structures.     *     * \todo     * Determine if the drivers actually need to call this.     */    void (*destroyContextModes)( __GLcontextModes * modes );    /**     * Get the \c __DRIscreen for a given display and screen number.     */    __DRIscreen *(*getScreen)(__DRInativeDisplay *dpy, int screenNum);    /**     * \name Client/server protocol functions.     *     * These functions implement the DRI client/server protocol for     * context and drawable operations.  Platforms that do not implement     * the wire protocol (e.g., EGL) will implement glorified no-op functions.     */    /*@{*/    /**     * Determine if the specified window ID still exists.     *      * \note     * Implementations may assume that the driver will only pass an ID into     * this function that actually corresponds to a window.  On     * implementations where windows can only be destroyed by the DRI driver     * (e.g., EGL), this function is allowed to always return \c GL_TRUE.     */    GLboolean (*windowExists)(__DRInativeDisplay *dpy, __DRIid draw);    /**     * Create the server-side portion of the GL context.     */    GLboolean (* createContext)( __DRInativeDisplay *dpy, int screenNum,        int configID, void * contextID, drm_context_t * hw_context );    /**     * Destroy the server-side portion of the GL context.     */    GLboolean (* destroyContext)( __DRInativeDisplay *dpy, int screenNum,        __DRIid context );    /**     * Create the server-side portion of the drawable.     */    GLboolean (*createDrawable)( __DRInativeDisplay * ndpy, int screen,        __DRIid drawable, drm_drawable_t * hHWDrawable );    /**     * Destroy the server-side portion of the drawable.     */    GLboolean (*destroyDrawable)( __DRInativeDisplay * ndpy, int screen,        __DRIid drawable );    /**     * This function is used to get information about the position, size, and     * clip rects of a drawable.     */    GLboolean (* getDrawableInfo) ( __DRInativeDisplay *dpy, int scrn,        __DRIid draw, unsigned int * index, unsigned int * stamp,        int * x, int * y, int * width, int * height,        int * numClipRects, drm_clip_rect_t ** pClipRects,        int * backX, int * backY,        int * numBackClipRects, drm_clip_rect_t ** pBackClipRects );    /*@}*/    /**     * \name Timing related functions.     */    /*@{*/    /**     * Get the 64-bit unadjusted system time (UST).     */    int (*getUST)(int64_t * ust);    /**     * Get the media stream counter (MSC) rate.     *      * Matching the definition in GLX_OML_sync_control, this function returns     * the rate of the "media stream counter".  In practical terms, this is     * the frame refresh rate of the display.     */    GLboolean (*getMSCRate)(__DRInativeDisplay * dpy, __DRIid drawable,        int32_t * numerator, int32_t * denominator);    /*@}*/};   /**

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -