plane.cpp

来自「一个小的类似于雷电的射击游戏」· C++ 代码 · 共 34 行

CPP
34
字号
#include "StdAfx.h"
#include ".\plane.h"

Plane::Plane(Bitmap *bmp)
:Sprite(bmp)
{
}

Plane::Plane(Bitmap* pBitmap, POINT ptPostion, 
			 POINT ptVelocity, int iZorder,
			 RECT& rcBounds, BOUNDSACTION ba, float speed)
:Sprite(pBitmap, ptPostion, ptVelocity, iZorder,
		rcBounds, ba)
{
	m_fSpeed = speed;
	m_iLife = 100;
	m_bFire = FALSE;
}

//Plane::Plane(Bitmap* pBitmap, POINT ptPostion, 
//			 POINT ptVelocity, int iZorder,
//			 RECT& rcBounds, BOUNDSACTION ba)
//			 :Sprite(pBitmap, ptPostion, ptVelocity, iZorder,
//			 rcBounds, ba)
//{
//	m_fSpeed = 0.0;
//	m_iLife = 100;
//	m_bFire = FALSE;
//}

Plane::~Plane(void)
{
}

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