fighter.h

来自「一个小的类似于雷电的射击游戏」· C头文件 代码 · 共 27 行

H
27
字号
#pragma once
#include "plane.h"
#include "bullet.h"

class Fighter :
	public Plane
{
public:
	Fighter(Bitmap*);
	Fighter(Bitmap* pBitmap, POINT ptPostion, 
		POINT ptVelocity, int iZorder,
		RECT& rcBounds,
		BOUNDSACTION ba = BA_STOP,
		float speed = 0.0f);
	~Fighter(void);
	enum ACTION {
		GO_LEFT, GO_UP, GO_RIGHT, GO_DOWN,
		GO_LEFT_UP, GO_LEFT_DOWN, GO_RIGHT_UP, GO_RIGHT_DOWN,
		STOP_MOVING, START_FIRING, STOP_FIRING, CHANGE_WEAPON};

	void Action(ACTION action);
	void UpdateFrame();
	Bullet* AddSprite();
private:

};

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