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📄 mfctalkdlg.cpp

📁 一个用VC写的停车场管理系统 带视频监控程控
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// MFCTALKDlg.cpp : implementation file
//

#include "stdafx.h"
#include "MFCTALK.h"
#include "MFCTALKDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
extern CMFCTALKApp theApp;
CMFCTALKDlg *pDlg;

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMFCTALKDlg dialog

CMFCTALKDlg::CMFCTALKDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CMFCTALKDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CMFCTALKDlg)
	m_addr = _T("127.0.0.1");
	m_cport = 70;
	m_sport = 70;
	m_sendinfo = _T("");
	m_showreceiveinfo = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CMFCTALKDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CMFCTALKDlg)
	DDX_Control(pDX, IDC_CREATESREVER_BTN, m_createserver);
	DDX_Control(pDX, IDC_CONNECTSERVER_BTN, m_connectionserver);
	DDX_Text(pDX, IDC_ADDRESS_EDIT, m_addr);
	DDX_Text(pDX, IDC_CPORT_EDIT, m_cport);
	DDX_Text(pDX, IDC_SPORT_EDIT, m_sport);
	DDX_Text(pDX, IDC_SEND_EDIT, m_sendinfo);
	DDX_Text(pDX, IDC_SHOW_EDIT, m_showreceiveinfo);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CMFCTALKDlg, CDialog)
	//{{AFX_MSG_MAP(CMFCTALKDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_CREATESREVER_BTN, OnCreatesreverBtn)
	ON_BN_CLICKED(IDC_CONNECTSERVER_BTN, OnConnectserverBtn)
	ON_BN_CLICKED(IDC_SEND_BTN, OnSendBtn)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMFCTALKDlg message handlers

BOOL CMFCTALKDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	pDlg=(CMFCTALKDlg*)theApp.m_pMainWnd;
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CMFCTALKDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CMFCTALKDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CMFCTALKDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CMFCTALKDlg::OnOK() //发送测试连接	
{
	// TODO: Add extra validation here
	
	CString buf="连接成功";
	if(isServer)
		m_serversocket.Send(buf,buf.GetLength());
	else
		m_clientsocket.Send(buf,buf.GetLength());
}

void CMFCTALKDlg::OnCreatesreverBtn() 
{
	// TODO: Add your control notification handler code here
		UpdateData(TRUE);
	if(!m_listensocket.Create(m_sport))
	{
		MessageBox("Create server erorr!");
		return ;
	}
	if(!m_listensocket.Listen())
	{
		MessageBox("Listen erorr!");
		return ;
	}
	isServer=TRUE;
}

void CMFCTALKDlg::OnConnectserverBtn() 
{
	// TODO: Add your control notification handler code here
		sockaddr_in addr;
	char serverIP[16];
	UpdateData();
	strncpy(serverIP,LPCSTR(m_addr),16);
	if(!inet_addr(serverIP))
	{
		MessageBox("Server IP erorr!");
		return ;
	}
	if(!m_clientsocket.Create())
	{
		MessageBox("Create client erorr!");
		return ;
	}
	addr.sin_family=AF_INET;
	addr.sin_addr.S_un.S_addr=inet_addr(serverIP);
	addr.sin_port=htons(m_cport);
	
	m_clientsocket.Connect((sockaddr*)&addr,sizeof(addr));
	isServer=FALSE;
}
void CMFCTALKDlg::acceptserver()
{
   	m_listensocket.Accept(m_serversocket);
	m_connectionserver.EnableWindow(FALSE);
	m_createserver.EnableWindow(FALSE);
}
void CMFCTALKDlg::receive()//接收测试连接
{
	char buf[100]="";
	if(isServer)
		m_serversocket.Receive(buf,100);
	else
		m_clientsocket.Receive(buf,100);
	//MessageBox(buf);

	UpdateData(TRUE);
	if(m_showreceiveinfo!="")
	m_showreceiveinfo+="\r\n";
	m_showreceiveinfo+=buf;
	UpdateData(FALSE);
	
}

void CMFCTALKDlg::OnSendBtn() 
{
	// TODO: Add your control notification handler code here
	DWORD nSize = MAX_COMPUTERNAME_LENGTH + 1;
	char Buff[MAX_COMPUTERNAME_LENGTH + 1];
	GetComputerName(Buff,&nSize);
	UpdateData(TRUE);
	CString info;
	info+=Buff;
	info+=":";
	info+=m_sendinfo;
	m_sendinfo="";	
	UpdateData(FALSE);
	//开始发送数据

	if(isServer)
		m_serversocket.Send(info,info.GetLength());
	else
		m_clientsocket.Send(info,info.GetLength());
}
		/*char buffer[101]="";
    	int a=recv(m_theclient,buffer,101,0);
		if(a)
			ShowWindow(SW_SHOWNORMAL);
		UpdateData(TRUE);
		if(m_show!="")
			m_show+="\r\n";
		m_show+=buffer;
		//m_edit.
		UpdateData(FALSE);*/

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