datasocket.h

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#if !defined(AFX_DATASOCKET_H__AC4FFFDB_5BB8_4F05_B9F2_0A3215A30F72__INCLUDED_)
#define AFX_DATASOCKET_H__AC4FFFDB_5BB8_4F05_B9F2_0A3215A30F72__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DataSocket.h : header file
//



/////////////////////////////////////////////////////////////////////////////
// CDataSocket command target

class CDataSocket : public CAsyncSocket
{
// Attributes
public:

// Operations
public:
	CDataSocket();
	virtual ~CDataSocket();

// Overrides
public:
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDataSocket)
	public:
	virtual void OnClose(int nErrorCode);
	virtual void OnConnect(int nErrorCode);
	virtual void OnReceive(int nErrorCode);
	//}}AFX_VIRTUAL

	// Generated message map functions
	//{{AFX_MSG(CDataSocket)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

// Implementation
protected:
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DATASOCKET_H__AC4FFFDB_5BB8_4F05_B9F2_0A3215A30F72__INCLUDED_)

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