⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 readme.config

📁 美化linux的kernel启动画面的程序
💻 CONFIG
字号:
   http://www.bootsplash.org/   Configuration Files   Information is given about all versions of the bootsplash but only   version 3 should be used. Version 3 includes all options   from Version 2, as well as adding several new ones. A standard theme   usually contains more than one configuration file. In addition to a   configuration file for every resolution (as well as jpg's for every   resolution), the animations (if used) are controlled by a seperate   configuration file.    1. Options, listed by version    2. List of all options    3. Information on drawing boxes    4. Animation configuration file   1. Options, listed by version   Version 1   NOTE: The placement and size values in all version 1 config files are   given in multiples of 8 (x and width values), or 16 (y and height   values)   Available options:   tx, ty, tw, th   Version 2   NOTE: Version 2 of the bootsplash config file format has many more   options. Additionaly the text window is mdefined in pixels now instead   of characters!   Available options:   version, state, jpeg, fgcolor, bgcolor, tx, ty, tw, th   Version 3   NOTE: Version 3 is the first version supporting textless boot and a   freely defineable set of boxes (i.e. for progress bars, text windows   etc). To make the whole theme look nicer you can use different   pictures for silent and verbose mode.   Available options:   version, state, jpeg, silentjpeg, fgcolor, bgcolor, tx, ty, tw, th,   text_x, text_y, text_size, text_color, box, overpaintok,   progress_enable, percent   2. List of all Options   Option name: version   Possible values: 2, or 3   This describes the bootslash-version.   Version 2 and up   Option name: state   Possible values: 0 or 1 (no or yes)   This turns the graphical bootplash on and off   Version 2 and up   Option name: jpeg   Possible values: full path to jpeg file   The background to be used for verbose mode   Version 2 and up   Option name: silentjpeg   Possible values: full path to jpeg file   The background to be used for silent mode   Version 3   Option name: fgcolor   Possible values: 0-8   ( 0=black, 1=red, 2=green, 3=yellow, 4=blue, 5=magenta, 6=cyan,   7=grey, 8=white)   This sets the boot message text foreground color   Version 2 and up   Option name: bgcolor   Possible values: 0-8   ( 0=black, 1=red, 2=green, 3=yellow, 4=blue, 5=magenta, 6=cyan,   7=grey, 8=white)   This sets the boot message text background color (i.e. transparent   color)   Versions 2 and up   Option name: tx   Possible values: number (version 1: defined in the number 8x16   character blocks)   The x coordinate of the top left corner of the text window. (0,0 is   top left corner of screen)   All versions   Option name: ty   Possible values: number (version 1: defined in the number 8x16   character blocks)   The y coordinate of the top left corner of the text window. (0,0 is   top left corner of screen)   All versions   Option name: tw   Possible values: number (version 1: defined in the number 8x16   character blocks)   The width of the text window in pixels   All versions   Option name: th   Possible values: number (version 1: defined in the number 8x16   character blocks)   The height of the text window in pixels   Versions 1 and up   Option name: text_x   Possible values: number   The x coordinate of the top-left corner of the truetype text message   (0,0 is top left corner of screen)   Versions 3 and up   Option name: text_y   Possible values: number   The y coordinate of the top-left corner of the truetype text message   (0,0 is top left corner of screen)   Versions 3 and up   Option name: text_size   Possible values: number   The point size of the truetype text message to displayed   Versions 3 and up   Option name: text_color   Possible values: hex color-value   The color of the truetype text message to be displayed   Versions 3 and up   Option name: box   Possible values: silent, noover, inter, x1, x2, y1, y2, color1+alpha,   color2+alpha, color3+alpha, color4+alpha   Draws a box on top of a background. Colors may be either #rrggbb or   #rrggbbaa, aa = alpha   where alpha = 00 is translucent, 255 is solid.   Versions 3 and up   Option name: overpaintok   Possible values: 0 or 1 (no or yes)   Refreshes only the boxes (instead of the whole screen). This is a   performace enhancement.   Versions 3 and up   Option name: progress_enable   Possible values: 0 or 1 (no or yes)   This turns the progress bar on/off.   Versions 3 and up   Option name: percent   Possible values: 0-65535   Start value for progress bar interpolation, Default 0   Versions 3 and up   3. Information on drawing boxes   The box option can occur repeatedly, according to the number of boxes   you want to paint:   Paints a box from (x1, y1) to (x2, y2):   box [flags] x1 y1 x2 y2 #color   All colors may be either #rrggbb or #rrggbbaa, aa = alpha where alpha   = 00 is translucent, 255 is solid.   Paints a box from (x1, y1) to (x2, y2), in which the colors are   interpolated between the corners - this makes a gradient-fill (ul =   upper left corner, etc):   box [flags] x1 y1 x2 y2 #color ul #color ur #color ll #color lr   Possible Flags:   'silent': box is shown on the silent screen given by "silentjpeg"   instead of the verbose screen given by "jpeg"   'noover': box will not be repainted every refresh. This is usefull   when drawing a box with alpha transparency that will contain another   element that will be repainted more than once...a progress bar, for   instance. This only makes sense when the overpaintok option is set to   1.   'inter': box will be interpolated with the following box, depending on   the current value of the "percent" variable. This box is the beginning   state of the progress bar. The next box is the finished state of the   progress bar. The progress bar function then interpolates all states   in between.   Note: Check one of the SuSE 8.2 config files to see how to define the   progress bar!   4. Animation configuration file   Configuration of the animations is a bit more complicated. The config   file (animations.cfg) has entries like this:   [ .. ]   fsck start:bootanim start fsck.mng   fsck stop:bootanim stop   [ .. ]   Basically, it's a list of bootup hooks that are associated with a   command to be executed when a certain service is started/stopped   during boot/shutdown. There is a wrapper script called bootanim, which   starts/stops animations played with fbmngplay. It looks for these   animations in /etc/bootsplash/themes/current/animations/ per default.   The syntax is this:   [service] [start|stop]:[command-to-execute]   "Service" is almost always the name of an executed init script. There   are some additional hooks for finetuning. See the SuSE-8.1 theme's config   file "animations.cfg".   So, if you have an animation you want to play when apache is started,   you would write:   apache start:bootanim start animation.mng &   To fade out an animation, run 'bootanim stop'.   Bootanim can also play multiple animations in a row, each synchronized   to a certain point in bootup. This can be used to keep the last   picture of an animation visible after playing the animation. To   achieve this, use 'bootanim start' with option -m and multiple mng   files. To move on to the next animation, use 'bootanim next' later on.   Before playing the next animation (esp. at the same position as   before), you need to find a hook that can properly stop the boot   animation (esp. when playing looped animations). It's also advised to   have an entry in your config file that stops running animations as   soon as the final system runlevel is reached:   master:bootanim stop

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -