📄 cwpointers.cpp
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "stdafx.h"
#include "cwpointers.h"
// Dispatch interfaces referenced by this interface
#include "cwpointer.h"
/////////////////////////////////////////////////////////////////////////////
// CCWPointers properties
short CCWPointers::GetCount()
{
short result;
GetProperty(0x100, VT_I2, (void*)&result);
return result;
}
void CCWPointers::SetCount(short propVal)
{
SetProperty(0x100, VT_I2, propVal);
}
/////////////////////////////////////////////////////////////////////////////
// CCWPointers operations
CCWPointer CCWPointers::Item(const VARIANT& Item)
{
LPDISPATCH pDispatch;
static BYTE parms[] =
VTS_VARIANT;
InvokeHelper(0x0, DISPATCH_METHOD, VT_DISPATCH, (void*)&pDispatch, parms,
&Item);
return CCWPointer(pDispatch);
}
LPUNKNOWN CCWPointers::_NewEnum()
{
LPUNKNOWN result;
InvokeHelper(0xfffffffc, DISPATCH_METHOD, VT_UNKNOWN, (void*)&result, NULL);
return result;
}
void CCWPointers::Remove(const VARIANT& Element)
{
static BYTE parms[] =
VTS_VARIANT;
InvokeHelper(0x101, DISPATCH_METHOD, VT_EMPTY, NULL, parms,
&Element);
}
void CCWPointers::RemoveAll()
{
InvokeHelper(0x103, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
CCWPointer CCWPointers::Add()
{
LPDISPATCH pDispatch;
InvokeHelper(0x102, DISPATCH_METHOD, VT_DISPATCH, (void*)&pDispatch, NULL);
return CCWPointer(pDispatch);
}
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