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📄 cbubblelvhongdoc.h

📁 此程序完成的是随即画出泡泡的程序
💻 H
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// CBubbleLvhongDoc.h : interface of the CCBubbleLvhongDoc class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_CBUBBLELVHONGDOC_H__DB0D8D1F_E947_4CB7_8595_A8589920FA92__INCLUDED_)
#define AFX_CBUBBLELVHONGDOC_H__DB0D8D1F_E947_4CB7_8595_A8589920FA92__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include"afxtempl.h"//当用到组合类的时候用

class CCBubbleLvhongDoc : public CDocument
{
protected: // create from serialization only
	CCBubbleLvhongDoc();
	DECLARE_DYNCREATE(CCBubbleLvhongDoc)
   
// Attributes
public:
	 //添加一个动态的数组泡泡数组
	CArray <CRect,CRect&> m_rectBubble;

// Operations
public:
	int GetListSize(){return m_rectBubble.GetSize();}
    void AddBubble(CRect rect){m_rectBubble.Add(rect);}
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CCBubbleLvhongDoc)
	public:
	virtual BOOL OnNewDocument();
	virtual void Serialize(CArchive& ar);
	//}}AFX_VIRTUAL

// Implementation
public:
	CRect GetBubble(int i);
	virtual ~CCBubbleLvhongDoc();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CCBubbleLvhongDoc)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CBUBBLELVHONGDOC_H__DB0D8D1F_E947_4CB7_8595_A8589920FA92__INCLUDED_)

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