📄 insertdialog.h
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#if !defined(AFX_INSERTDIALOG_H__B5CF05AD_1FC7_48A5_8E13_508E1D1FB42D__INCLUDED_)
#define AFX_INSERTDIALOG_H__B5CF05AD_1FC7_48A5_8E13_508E1D1FB42D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// InsertDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CInsertDialog dialog
class CInsertDialog : public CDialog
{
// Construction
public:
CInsertDialog(CWnd* pParent = NULL); // standard constructor
int mark;
CString str[6];
// Dialog Data
//{{AFX_DATA(CInsertDialog)
enum { IDD = IDD_DIALOG_ADD };
CEdit m_w;
CEdit m_b;
CEdit m_a;
CEdit m_z;
CEdit m_m;
CEdit m_num;
int z;
float m;
float a;
float b;
float w;
CString num;
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CInsertDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CInsertDialog)
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_INSERTDIALOG_H__B5CF05AD_1FC7_48A5_8E13_508E1D1FB42D__INCLUDED_)
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