vcview3d.h
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H
38 行
#if !defined(AFX_VCVIEW3D_H__EB1233CD_F658_41A2_8A6B_ACB9EEC7AE65__INCLUDED_)
#define AFX_VCVIEW3D_H__EB1233CD_F658_41A2_8A6B_ACB9EEC7AE65__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CVcView3d wrapper class
class CVcView3d : public COleDispatchDriver
{
public:
CVcView3d() {} // Calls COleDispatchDriver default constructor
CVcView3d(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CVcView3d(const CVcView3d& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
float GetRotation();
void SetRotation(float newValue);
float GetElevation();
void SetElevation(float newValue);
void Set(float Rotation, float Elevation);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VCVIEW3D_H__EB1233CD_F658_41A2_8A6B_ACB9EEC7AE65__INCLUDED_)
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