📄 checkoutframe.h
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#if !defined(AFX_CHECKOUTFRAME_H__E854DBE8_8F6C_489C_ADA5_D8206EB2E6EE__INCLUDED_)
#define AFX_CHECKOUTFRAME_H__E854DBE8_8F6C_489C_ADA5_D8206EB2E6EE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// CheckOutFrame.h : header file
//
#include "CheckOutView.h"
/////////////////////////////////////////////////////////////////////////////
// CCheckOutFrame frame
class CCheckOutFrame : public CFrameWnd
{
DECLARE_DYNCREATE(CCheckOutFrame)
public:
CCheckOutFrame(); // protected constructor used by dynamic creation
// Attributes
public:
CCheckOutView *m_pView;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCheckOutFrame)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CCheckOutFrame();
protected:
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
// Generated message map functions
//{{AFX_MSG(CCheckOutFrame)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CHECKOUTFRAME_H__E854DBE8_8F6C_489C_ADA5_D8206EB2E6EE__INCLUDED_)
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