ddgpeusr.h

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//
// Copyright (c) Microsoft Corporation.  All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
/*++
THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
PARTICULAR PURPOSE.

Module Name: ddgpeusr.h

Date Created: 9/22/2003 

Abstract: Direct-draw GPE user definitions.

Functions: 

Notes: 

--*/
#ifndef _GPEDDHALUSER_H_
#define _GPEDDHALUSER_H_

//
// some macros to help in debugging
//
#define DEBUGENTER(func) 										                \
{															                    \
    DEBUGMSG(GPE_ZONE_ENTER,(TEXT("Entering function %s\r\n"),TEXT(#func)));    \
}

#define DEBUGLEAVE(func) 										                \
{															                    \
    DEBUGMSG(GPE_ZONE_ENTER,(TEXT("Leaving function %s\r\n"),TEXT( #func )));	\
}

//
// HARDWARE-SPECIFIC Required #defines
//
#define IN_VBLANK           (g_pGPE->InVBlank())
#define IS_BUSY				(g_pGPE->IsBusy())


#endif   //_GPEDDHALUSER_H_.

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