ddgpeusr.h
来自「老外的一个开源项目」· C头文件 代码 · 共 53 行
H
53 行
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
/*++
THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
PARTICULAR PURPOSE.
Module Name: ddgpeusr.h
Date Created: 9/22/2003
Abstract: Direct-draw GPE user definitions.
Functions:
Notes:
--*/
#ifndef _GPEDDHALUSER_H_
#define _GPEDDHALUSER_H_
//
// some macros to help in debugging
//
#define DEBUGENTER(func) \
{ \
DEBUGMSG(GPE_ZONE_ENTER,(TEXT("Entering function %s\r\n"),TEXT(#func))); \
}
#define DEBUGLEAVE(func) \
{ \
DEBUGMSG(GPE_ZONE_ENTER,(TEXT("Leaving function %s\r\n"),TEXT( #func ))); \
}
//
// HARDWARE-SPECIFIC Required #defines
//
#define IN_VBLANK (g_pGPE->InVBlank())
#define IS_BUSY (g_pGPE->IsBusy())
#endif //_GPEDDHALUSER_H_.
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