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📄 vector.java

📁 另一个功能更强大的矩阵运算软件开源代码
💻 JAVA
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/* * Copyright (C) 2003-2006 Bjørn-Ove Heimsund *  * This file is part of MTJ. *  * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation; either version 2.1 of the License, or (at your * option) any later version. *  * This library is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. *  * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */package no.uib.cipr.matrix;import java.io.Serializable;/** * Basic vector interface. It holds <code>double</code>s in an array, and is * used alongside <code>Matrix</code> in numerical computations. Implementing * classes decides on the actual storage. *  * <h4>Basic operations</h4> * <p> * Use <code>size</code> to get the vector size. <code>get(int)</code> gets * an element, and there are corresponding <code>set(int,double)</code> and * <code>add(int,double)</code> methods as well. Note that vector indices are * zero-based (typical for Java and C). This means that they range from 0 to * <code>size-1</code>. It is legal to have <code>size</code> equal zero. * </p> * <p> * Other basic operations are <code>zero</code> which zeros all the entries of * the vector, which can be cheaper than either zeroing the vector manually, or * creating a new vector, and the operation <code>copy</code> which creates a * deep copy of the vector. This copy has separate storage, but starts with the * same contents as the current vector. * </p> * <h4>Iterators</h4> * <p> * The vector interface extends <code>Iterable</code>, and the iterator * returns a <code>VectorEntry</code> which contains current index and entry * value. Note that the iterator may skip non-zero entries. Using an iterator, * many simple and efficient algorithms can be created. The iterator also * permits changing values in the vector, however only non-zero entries can be * changed. * </p> * <h4>Basic linear algebra</h4> * <p> * A selection of basic linear algebra operations are available. To ensure high * efficiency, little or no internal memory allocation is done, and the user is * required to supply the output arguments. * </p> * <p> * The operations available include: * </p> * <dl> * <dt><i>Additions</i></dt> * <dd>Vectors can be added to each other, even if their underlying vector * structures are incompatible</dd> * <dt><i>Scaling</i></dt> * <dd>Scalar multiplication (scaling) of a whole vector</dd> * <dt><i>Norms</i></dt> * <dd>Both innerproducts and norms can be computed. Several common norms are * supported</dd> * </dl> */public interface Vector extends Iterable<VectorEntry>, Serializable {    /**     * Size of the vector     */    int size();    /**     * <code>x(index) = value</code>     */    void set(int index, double value);    /**     * <code>x(index) += value</code>     */    void add(int index, double value);    /**     * Returns <code>x(index)</code>     */    double get(int index);    /**     * Creates a deep copy of the vector     */    Vector copy();    /**     * Zeros all the entries in the vector, while preserving any underlying     * structure     */    Vector zero();    /**     * <code>x=alpha*x</code>     *      * @return x     */    Vector scale(double alpha);    /**     * <code>x=y</code>     *      * @return x     */    Vector set(Vector y);    /**     * <code>x=alpha*y</code>     *      * @return x     */    Vector set(double alpha, Vector y);    /**     * <code>x = y + x</code>     *      * @return x     */    Vector add(Vector y);    /**     * <code>x = alpha*y + x</code>     *      * @return x     */    Vector add(double alpha, Vector y);    /**     * <code>x<sup>T</sup>*y</code>     */    double dot(Vector y);    /**     * Computes the given norm of the vector     *      * @param type     *            The type of norm to compute     */    double norm(Norm type);    /**     * Supported vector-norms. The difference between the two 2-norms is that     * one is fast, but can overflow, while the robust version is overflow     * resistant, but slower.     */    enum Norm {        /**         * Sum of the absolute values of the entries         */        One,        /**         * The root of sum of squares         */        Two,        /**         * As the 2 norm may overflow, an overflow resistant version is also         * available. Note that it may be slower.         */        TwoRobust,        /**         * Largest entry in absolute value         */        Infinity    }}

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