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📄 frame.as

📁 flex3d 的源码
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/** *  ||==\\ ==|| \\=== *  ||  || ==||  \==/ *  ||==// ==|| ===// (www.d3s.net) *  * Frame is a part of the D3S Papervision3D Importer Library * Please feel free to use, modify, and distribute as long as  * as credit is given to the original creator me, Philippe Ajoux. * If you have any comments, suggests, requests, or found a bug * please send me an e-mail and let me know. You will help everyone. *  * -----[1] 01.09.07 -------------- * Original release that worked with original [Revision ?] of Papervision3D * (Revision # unknown, but it was first "closed" beta release) *  * @version 01.09.07 * @author Philippe Ajoux (philippe.ajoux@gmail.com) */package engine.utils{	/**	 * Used in combination with KeyframeMesh DisplayObject3D and all sub-classes	 * to provided keyframe-based animation to objects.	 * <p>	 * A Frame object has a list of vertices and a name which define the animation.	 */	public class Frame	{		public var name:String;		public var vertices:Array;				/**		 * Create a new Frame with a name and a set of vertices		 * 		 * @param name	The name of the frame		 * @param vertices	An array of Vertex3D objects		 */		public function Frame(name:String, vertices:Array)		{			this.name = name;			this.vertices = vertices;		}				public function toString():String		{			return "[Frame][name:" + name + "][vertices:" + vertices.length + "]";		}		}}

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