📄 newbutton.h
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#if !defined(AFX_NEWBUTTON_H__FD8F5E6E_C479_4622_955B_7E3EFC25E972__INCLUDED_)
#define AFX_NEWBUTTON_H__FD8F5E6E_C479_4622_955B_7E3EFC25E972__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// NewButton.h : header file
//
#define WM_LBUTTONDOWNU (WM_USER + 10)
#define WM_LBUTTONUPU (WM_USER + 11)
/////////////////////////////////////////////////////////////////////////////
// CNewButton window
class CNewButton : public CButton
{
public:
CNewButton();
public:
virtual ~CNewButton();
protected:
//{{AFX_MSG(CNewButton)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
HWND m_hwnd;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_NEWBUTTON_H__FD8F5E6E_C479_4622_955B_7E3EFC25E972__INCLUDED_)
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