📄 cdplaydlg.h
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// CDPlayDlg.h : header file
//
#if !defined(AFX_CDPLAYDLG_H__A8823668_B3C7_4795_A835_1BDA022EF667__INCLUDED_)
#define AFX_CDPLAYDLG_H__A8823668_B3C7_4795_A835_1BDA022EF667__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CCDPlayDlg dialog
#include "mmsystem.h"
class CCDPlayDlg : public CDialog
{
// Construction
public:
CCDPlayDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CCDPlayDlg)
enum { IDD = IDD_CDPLAY_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCDPlayDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
void GetError(ULONG Error);
HICON m_hIcon;
ULONG DeviceID;
// Generated message map functions
//{{AFX_MSG(CCDPlayDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnButPlay();
afx_msg void OnClose();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CDPLAYDLG_H__A8823668_B3C7_4795_A835_1BDA022EF667__INCLUDED_)
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