📄 uidlg.cpp
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// UIDlg.cpp : implementation file
//
#include "stdafx.h"
#include "mythread.h"
#include "UIDlg.h"
#include "credits.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CUIDlg dialog
CUIDlg::CUIDlg(CWnd* pParent /*=NULL*/)
: CDialog(CUIDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CUIDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CUIDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CUIDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CUIDlg, CDialog)
//{{AFX_MSG_MAP(CUIDlg)
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CUIDlg message handlers
void CUIDlg::OnButton1()
{
// TODO: Add your control notification handler code here
CCredits dlg;
dlg.DoModal();
}
void CUIDlg::OnButton2()
{
PostQuitMessage(WM_QUIT);//正常退出线程
}
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