📄 nglibrary_dll.cpp
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// NGLibrary.cpp : Defines the initialization routines for the DLL.
//
#include "stdafx.h"
#include <afxdllx.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
static AFX_EXTENSION_MODULE NGLibrary_DLL = { NULL, NULL };
extern "C" int APIENTRY
DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
{
// Remove this if you use lpReserved
UNREFERENCED_PARAMETER(lpReserved);
#ifdef _DEBUG
CString sModule;
LPTSTR pszName = sModule.GetBuffer(_MAX_PATH);
::GetModuleFileName(hInstance, pszName, _MAX_PATH);
sModule.ReleaseBuffer();
int nPos = sModule.ReverseFind(_T('\\') );
if (nPos > 0)
{
sModule = sModule.Mid(nPos + 1);
}
#endif
if (dwReason == DLL_PROCESS_ATTACH)
{
TRACE1("%s Initializing!\n", sModule);
// Extension DLL one-time initialization
if (!AfxInitExtensionModule(NGLibrary_DLL, hInstance))
return 0;
// Insert this DLL into the resource chain
// NOTE: If this Extension DLL is being implicitly linked to by
// an MFC Regular DLL (such as an ActiveX Control)
// instead of an MFC application, then you will want to
// remove this line from DllMain and put it in a separate
// function exported from this Extension DLL. The Regular DLL
// that uses this Extension DLL should then explicitly call that
// function to initialize this Extension DLL. Otherwise,
// the CDynLinkLibrary object will not be attached to the
// Regular DLL's resource chain, and serious problems will
// result.
new CDynLinkLibrary(NGLibrary_DLL);
}
else if (dwReason == DLL_PROCESS_DETACH)
{
TRACE1("%s Terminating!\n\n", sModule);
// Terminate the library before destructors are called
AfxTermExtensionModule(NGLibrary_DLL);
}
return 1; // ok
}
// Exported DLL initialization is run in context of application
// or Regular DLL.
NGLIB_EXT_API void WINAPI InitNGLibrary(void)
{
// Create a new CDynLinkLibrary for this app.
new CDynLinkLibrary(NGLibrary_DLL);
// Add other initialization here.
}
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