📄 ngmdichildwnd.h
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#if !defined(__NGMDIChildWnd_H__)
#define __NGMDIChildWnd_H__
// NGMDIChildWnd.h : interface of the CNGMDIChildWnd class
//
/////////////////////////////////////////////////////////////////////////////
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define CNGMDIChildWnd_BASE CCJMDIChildWnd
class NGLIB_EXT_CLASS CNGMDIChildWnd : public CCJMDIChildWnd
{
DECLARE_DYNCREATE(CNGMDIChildWnd)
public:
CNGMDIChildWnd(void);
virtual ~CNGMDIChildWnd(void);
// Attributes
protected:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CNGMDIChildWnd)
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual void ActivateFrame(int nCmdShow = -1);
protected:
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
//}}AFX_VIRTUAL
// Diagnostics
public:
#ifdef _DEBUG
virtual void AssertValid(void) const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Implementation
// Generated message map functions
protected:
//{{AFX_MSG(CNGMDIChildWnd)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(__NGMDIChildWnd_H__)
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