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📄 stdafx.h

📁 ResOrg 图形化管理Vc项目的资源ID的工具的源代码。 ResOrg - Manage and Renumber Resource Symbol IDs Introduction The
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// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__900921F0_27E1_11D4_A01E_00AA00A65FA1__INCLUDED_)
#define AFX_STDAFX_H__900921F0_27E1_11D4_A01E_00AA00A65FA1__INCLUDED_

#define VC_EXTRALEAN		// Exclude rarely-used stuff from Windows headers

#include <afxwin.h>         // MFC core and standard components
#include <afxext.h>         // MFC extensions
#include <afxcview.h>
#include <afxdisp.h>        // MFC Automation classes
#include <afxdtctl.h>		// MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h>			// MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT


#include "..\CJLibrary\Include\CJLibrary.h"
#include "..\NGLibrary\NGLibrary.h"
#include "..\ResOrgCore\ResOrgCore.h"

#if _MSC_VER < 1300		// BXFileDialog doesn't work with VC7 yet
	#include "..\BXFileDialog\BXFileDialog_Dll.h"
#endif


#include <dlgs.h>



#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>


// Developer Studio Object Model
#include <ObjModel\addauto.h>
#include <ObjModel\appdefs.h>
#include <ObjModel\appauto.h>
#include <ObjModel\blddefs.h>
#include <ObjModel\bldauto.h>
#include <ObjModel\textdefs.h>
#include <ObjModel\textauto.h>
#include <ObjModel\dbgdefs.h>
#include <ObjModel\dbgauto.h>


/////////////////////////////////////////////////////////////////////////////
// Debugging support

// Use VERIFY_OK around all calls to the Developer Studio objects which
//  you expect to return S_OK.
// In DEBUG builds of your add-in, VERIFY_OK displays an ASSERT dialog box
//  if the expression returns an HRESULT other than S_OK.  If the HRESULT
//  is a success code, the ASSERT box will display that HRESULT.  If it
//  is a failure code, the ASSERT box will display that HRESULT plus the
//  error description string provided by the object which raised the error.
// In RETAIL builds of your add-in, VERIFY_OK just evaluates the expression
//  and ignores the returned HRESULT.

#ifdef _DEBUG

void GetLastErrorDescription(CComBSTR& bstr);		// Defined in ResOrg.cpp
#define VERIFY_OK(f) \
	{ \
		HRESULT hr = (f); \
		if (hr != S_OK) \
		{ \
			if (FAILED(hr)) \
			{ \
				CComBSTR bstr; \
				GetLastErrorDescription(bstr); \
				_RPTF2(_CRT_ASSERT, "Object call returned %lx\n\n%S", hr, (BSTR) bstr); \
			} \
			else \
				_RPTF1(_CRT_ASSERT, "Object call returned %lx", hr); \
		} \
	}

#else //_DEBUG

#define VERIFY_OK(f) (f);

#endif //_DEBUG



//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__900921F0_27E1_11D4_A01E_00AA00A65FA1__INCLUDED)

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