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📄 cjmenu.cpp

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//*************************************************************************
// CJMenu.cpp : implementation file
// Version : 3.033
// Date : April 2002
// Author : Brent Corkum
// Email :  corkum@rocscience.com
// Latest Version : http://www.rocscience.com/~corkum/BCMenu.html
// 
// Bug Fixes and portions of code supplied by:
//
// Ben Ashley,Girish Bharadwaj,Jean-Edouard Lachand-Robert,
// Robert Edward Caldecott,Kenny Goers,Leonardo Zide,
// Stefan Kuhr,Reiner Jung,Martin Vladic,Kim Yoo Chul,
// Oz Solomonovich,Tongzhe Cui,Stephane Clog,Warren Stevens,
// Damir Valiulin,David Kinder,Marc Loiry
//
// You are free to use/modify this code but leave this header intact.
// This class is public domain so you are free to use it any of
// your applications (Freeware,Shareware,Commercial). All I ask is
// that you let me know so that if you have a real winner I can
// brag to my buddies that some of my code is in your app. I also
// wouldn't mind if you sent me a copy of your application since I
// like to play with new stuff.
//*************************************************************************

/****************************************************************************
 *
 * $Date: 15/12/02 17:59 $
 * $Revision: 6 $
 * $Archive: /Projects/Libraries/CJLibrary/CJLibrary/CJMenu.cpp $
 *
 * $History: CJMenu.cpp $
 * 
 * *****************  Version 6  *****************
 * User: Anna         Date: 15/12/02   Time: 17:59
 * Updated in $/Projects/Libraries/CJLibrary/CJLibrary
 * Added 2 new overloads of CCJMenu::LoadMenu() to allow the HINSTANCE of
 * the module to be specified
 *  
 * 
 * 
 * *****************  Version 5  *****************
 * User: Andy         Date: 10/05/02   Time: 14:07
 * Updated in $/Projects/Libraries/CJLibrary/CJLibrary
 * Integrated BCMenu 3.03
 *
 * *****************  Version 4  *****************
 * User: Andy         Date: 2/26/02    Time: 4:13p
 * Updated in $/Projects/Libraries/CJLibrary/CJLibrary
 * Integrated BCMenu 3.01
 * 
 * *****************  Version 3  *****************
 * User: Andy         Date: 1/14/02    Time: 8:19p
 * Updated in $/Projects/AddIns/ResOrg/CJLibrary/CJLibrary
 * XP style now suppports default menu items
 * 
 * *****************  Version 2  *****************
 * User: Andy         Date: 1/04/02    Time: 10:48p
 * Updated in $/Projects/AddIns/ResOrg/CJLibrary/CJLibrary
 * Upgraded to BCMenu 3.0 (WinXP style and lots of bug fixes)
 * 
 * *****************  Version 6  *****************
 * User: Kirk Stowell Date: 10/24/99   Time: 2:09a
 * Updated in $/CodeJock/CJLibrary
 * Upgraded to version 2.5 of BCMenu
 * 
 * *****************  Version 5  *****************
 * User: Kirk Stowell Date: 10/14/99   Time: 12:41p
 * Updated in $/CodeJock/CJLibrary
 * Added source control history to file header.
 *
 ***************************************************************************/


#include "stdafx.h"        // Standard windows header file
#include "CJMenu.h"        // CCJMenu class declaration
#include <afxpriv.h>       //SK: makes A2W and other spiffy AFX macros work

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

#define CCJMenu_GAP 1
#ifndef OBM_CHECK
#define OBM_CHECK 32760 // from winuser.h
#endif

#if _MFC_VER <0x400
#error This code does not work on Versions of MFC prior to 4.0
#endif

static CPINFO CPInfo;

// how the menu's are drawn in win9x/NT/2000
UINT CCJMenu::original_drawmode=CCJMenu_DRAWMODE_XP;
BOOL CCJMenu::original_select_disabled=TRUE;

// how the menu's are drawn in winXP
UINT CCJMenu::xp_drawmode=CCJMenu_DRAWMODE_XP;
BOOL CCJMenu::xp_select_disabled=FALSE;
BOOL CCJMenu::xp_draw_3D_bitmaps=TRUE;
BOOL CCJMenu::hicolor_bitmaps=FALSE;

// Variable to set how accelerators are justified. The default mode (TRUE) right
// justifies them to the right of the longes string in the menu. FALSE
// just right justifies them.
BOOL CCJMenu::xp_space_accelerators=TRUE;
BOOL CCJMenu::original_space_accelerators=TRUE;

CImageList CCJMenu::m_AllImages;
CArray<int,int&> CCJMenu::m_AllImagesID;
int CCJMenu::m_iconX = 16;
int CCJMenu::m_iconY = 15;

enum Win32Type{
	Win32s,
	WinNT3,
	Win95,
	Win98,
	WinME,
	WinNT4,
	Win2000,
	WinXP
};


Win32Type IsShellType()
{
	Win32Type  ShellType;
	DWORD winVer;
	OSVERSIONINFO *osvi;
	
	winVer=GetVersion();
	if(winVer<0x80000000){/*NT */
		ShellType=WinNT3;
		osvi= (OSVERSIONINFO *)malloc(sizeof(OSVERSIONINFO));
		if (osvi!=NULL){
			memset(osvi,0,sizeof(OSVERSIONINFO));
			osvi->dwOSVersionInfoSize=sizeof(OSVERSIONINFO);
			GetVersionEx(osvi);
			if(osvi->dwMajorVersion==4L)ShellType=WinNT4;
			else if(osvi->dwMajorVersion==5L&&osvi->dwMinorVersion==0L)ShellType=Win2000;
			else if(osvi->dwMajorVersion==5L&&osvi->dwMinorVersion==1L)ShellType=WinXP;
			free(osvi);
		}
	}
	else if  (LOBYTE(LOWORD(winVer))<4)
		ShellType=Win32s;
	else{
		ShellType=Win95;
		osvi= (OSVERSIONINFO *)malloc(sizeof(OSVERSIONINFO));
		if (osvi!=NULL){
			memset(osvi,0,sizeof(OSVERSIONINFO));
			osvi->dwOSVersionInfoSize=sizeof(OSVERSIONINFO);
			GetVersionEx(osvi);
			if(osvi->dwMajorVersion==4L&&osvi->dwMinorVersion==10L)ShellType=Win98;
			else if(osvi->dwMajorVersion==4L&&osvi->dwMinorVersion==90L)ShellType=WinME;
			free(osvi);
		}
	}
	return ShellType;
}

static Win32Type g_Shell=IsShellType();

void CCJMenuData::SetAnsiString(LPCSTR szAnsiString)
{
	USES_CONVERSION;
	SetWideString(A2W(szAnsiString));  //SK:  see MFC Tech Note 059
}

CString CCJMenuData::GetString(void)//returns the menu text in ANSI or UNICODE
//depending on the MFC-Version we are using
{
	CString strText;
	if (m_szMenuText)
    {
#ifdef UNICODE
		strText = m_szMenuText;
#else
		USES_CONVERSION;
		strText=W2A(m_szMenuText);     //SK:  see MFC Tech Note 059
#endif    
    }
	return strText;
}

CTypedPtrArray<CPtrArray, HMENU> CCJMenu::m_AllSubMenus;  // Stores list of all sub-menus

IMPLEMENT_DYNAMIC( CCJMenu, CMenu )

/*
===============================================================================
CCJMenu::CCJMenu()
CCJMenu::~CCJMenu()
-----------------

Constructor and Destructor.

===============================================================================
*/

CCJMenu::CCJMenu()
{
	m_bDynIcons = FALSE;     // O.S. - no dynamic icons by default
	disable_old_style=FALSE;
	m_selectcheck = -1;
	m_unselectcheck = -1;
	checkmaps=NULL;
	checkmapsshare=FALSE;
	// set the color used for the transparent background in all bitmaps
	m_bitmapBackground=RGB(192,192,192); //gray
	m_bitmapBackgroundFlag=FALSE;
	GetCPInfo(CP_ACP,&CPInfo);
	m_loadmenu=FALSE;
}


CCJMenu::~CCJMenu()
{
	DestroyMenu();
}

BOOL CCJMenu::IsNewShell ()
{
	return (g_Shell>=Win95);
}

BOOL CCJMenu::IsWinXPLuna()
{
	if(g_Shell==WinXP){
		if(IsWindowsClassicTheme())return(FALSE);
		else return(TRUE);
	}
	return(FALSE);
}

BOOL CCJMenu::IsLunaMenuStyle()
{
	if(IsWinXPLuna()){
		if(xp_drawmode==CCJMenu_DRAWMODE_XP)return(TRUE);
	}
	else{
		if(original_drawmode==CCJMenu_DRAWMODE_XP)return(TRUE);
	}
	return(FALSE);
}

CCJMenuData::~CCJMenuData()
{
	if(bitmap)
		delete(bitmap);
	
	delete[] m_szMenuText; //Need not check for NULL because ANSI X3J16 allows "delete NULL"
}


void CCJMenuData::SetWideString(const wchar_t *szWideString)
{
	delete[] m_szMenuText;//Need not check for NULL because ANSI X3J16 allows "delete NULL"
	
	if (szWideString)
    {
		m_szMenuText = new wchar_t[sizeof(wchar_t)*(wcslen(szWideString)+1)];
		if (m_szMenuText)
			wcscpy(m_szMenuText,szWideString);
    }
	else
		m_szMenuText=NULL;//set to NULL so we need not bother about dangling non-NULL Ptrs
}

BOOL CCJMenu::IsMenu(CMenu *submenu)
{
	int m;
	int numSubMenus = m_AllSubMenus.GetUpperBound();
	for(m=0;m<=numSubMenus;++m){
		if(submenu->m_hMenu==m_AllSubMenus[m])return(TRUE);
	}
	return(FALSE);
}

BOOL CCJMenu::IsMenu(HMENU submenu)
{
	int m;
	int numSubMenus = m_AllSubMenus.GetUpperBound();
	for(m=0;m<=numSubMenus;++m){
		if(submenu==m_AllSubMenus[m])return(TRUE);
	}
	return(FALSE);
}

BOOL CCJMenu::DestroyMenu()
{
	// Destroy Sub menus:
	int m,n;
	int numAllSubMenus = m_AllSubMenus.GetUpperBound();
	for(n = numAllSubMenus; n>= 0; n--){
		if(m_AllSubMenus[n]==this->m_hMenu)m_AllSubMenus.RemoveAt(n);
	}
	int numSubMenus = m_SubMenus.GetUpperBound();
	for(m = numSubMenus; m >= 0; m--){
		numAllSubMenus = m_AllSubMenus.GetUpperBound();
		for(n = numAllSubMenus; n>= 0; n--){
			if(m_AllSubMenus[n]==m_SubMenus[m])m_AllSubMenus.RemoveAt(n);
		}
		CMenu *ptr=FromHandle(m_SubMenus[m]);
		BOOL flag=ptr->IsKindOf(RUNTIME_CLASS( CCJMenu ));
		if(flag)delete((CCJMenu *)ptr);
	}
	m_SubMenus.RemoveAll();
	// Destroy menu data
	int numItems = m_MenuList.GetUpperBound();
	for(m = 0; m <= numItems; m++)delete(m_MenuList[m]);
	m_MenuList.RemoveAll();
	if(checkmaps&&!checkmapsshare){
		delete checkmaps;
		checkmaps=NULL;
	}
	// Call base-class implementation last:
	return(CMenu::DestroyMenu());
};

int CCJMenu::GetMenuDrawMode(void)
{
	if(IsWinXPLuna())return(xp_drawmode);
	return(original_drawmode);
}

BOOL CCJMenu::GetSelectDisableMode(void)
{
	if(IsLunaMenuStyle())return(xp_select_disabled);
	return(original_select_disabled);
}


/*
==========================================================================
void CCJMenu::DrawItem(LPDRAWITEMSTRUCT)
---------------------------------------

  Called by the framework when a particular item needs to be drawn.  We
  overide this to draw the menu item in a custom-fashion, including icons
  and the 3D rectangle bar.
  ==========================================================================
*/

void CCJMenu::DrawItem (LPDRAWITEMSTRUCT lpDIS)
{
	ASSERT(lpDIS != NULL);
	CDC* pDC = CDC::FromHandle(lpDIS->hDC);
	if(pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE)DrawItem_Win9xNT2000(lpDIS);
	else{
		if(IsWinXPLuna()){
			if(xp_drawmode==CCJMenu_DRAWMODE_XP) DrawItem_WinXP(lpDIS);
			else DrawItem_Win9xNT2000(lpDIS);
		}
		else{
			if(original_drawmode==CCJMenu_DRAWMODE_XP) DrawItem_WinXP(lpDIS);
			else DrawItem_Win9xNT2000(lpDIS);
		}	
	}
}

void CCJMenu::DrawItem_Win9xNT2000 (LPDRAWITEMSTRUCT lpDIS)
{
	ASSERT(lpDIS != NULL);
	CDC* pDC = CDC::FromHandle(lpDIS->hDC);
	CRect rect;
	UINT state = (((CCJMenuData*)(lpDIS->itemData))->nFlags);
	CBrush m_brBackground;
	COLORREF m_clrBack;

	if(IsWinXPLuna())m_clrBack=GetSysColor(COLOR_3DFACE);
	else m_clrBack=GetSysColor(COLOR_MENU);
	
	m_brBackground.CreateSolidBrush(m_clrBack);

	// remove the selected bit if it's grayed out
	if(lpDIS->itemState & ODS_GRAYED&&!original_select_disabled){
		if(lpDIS->itemState & ODS_SELECTED)lpDIS->itemState=lpDIS->itemState & ~ODS_SELECTED;
	}
	
	if(state & MF_SEPARATOR){
		rect.CopyRect(&lpDIS->rcItem);
		pDC->FillRect (rect,&m_brBackground);
		rect.top += (rect.Height()>>1);
		pDC->DrawEdge(&rect,EDGE_ETCHED,BF_TOP);
	}
	else{
		CRect rect2;
		BOOL standardflag=FALSE,selectedflag=FALSE,disableflag=FALSE;
		BOOL checkflag=FALSE;
		COLORREF crText = GetSysColor(COLOR_MENUTEXT);
		CBrush m_brSelect;
		CPen m_penBack;
		int x0,y0,dy;
		int nIconNormal=-1,xoffset=-1,global_offset=-1;
		CImageList *bitmap=NULL;
		
		// set some colors
		m_penBack.CreatePen (PS_SOLID,0,m_clrBack);
		m_brSelect.CreateSolidBrush(GetSysColor(COLOR_HIGHLIGHT));
		
		// draw the colored rectangle portion
		
		rect.CopyRect(&lpDIS->rcItem);
		rect2=rect;
		
		// draw the up/down/focused/disabled state
		
		UINT state = lpDIS->itemState;
		CString strText;
		
		if(lpDIS->itemData != NULL){
			nIconNormal = (((CCJMenuData*)(lpDIS->itemData))->menuIconNormal);
			xoffset = (((CCJMenuData*)(lpDIS->itemData))->xoffset);
			global_offset = (((CCJMenuData*)(lpDIS->itemData))->global_offset);
			bitmap = (((CCJMenuData*)(lpDIS->itemData))->bitmap);
			strText = ((CCJMenuData*) (lpDIS->itemData))->GetString();

			if(nIconNormal<0&&global_offset>=0){
				xoffset=global_offset;
				nIconNormal=0;
				bitmap = &m_AllImages;
			}
			
			if(state&ODS_CHECKED && nIconNormal<0){
				if(state&ODS_SELECTED && m_selectcheck>0)checkflag=TRUE;
				else if(m_unselectcheck>0) checkflag=TRUE;
			}
			else if(nIconNormal != -1){
				standardflag=TRUE;
				if(state&ODS_SELECTED && !(state&ODS_GRAYED))selectedflag=TRUE;
				else if(state&ODS_GRAYED) disableflag=TRUE;
			}
		}
		else{
			strText.Empty();
		}
		
		if(state&ODS_SELECTED){ // draw the down edges
			
			CPen *pOldPen = pDC->SelectObject (&m_penBack);
			
			// You need only Text highlight and thats what you get
			
			if(checkflag||standardflag||selectedflag||disableflag||state&ODS_CHECKED)
				rect2.SetRect(rect.left+m_iconX+4+CCJMenu_GAP,rect.top,rect.right,rect.bottom);
			pDC->FillRect (rect2,&m_brSelect);
			
			pDC->SelectObject (pOldPen);
			crText = GetSysColor(COLOR_HIGHLIGHTTEXT);

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