📄 dialogmsg.cpp
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// DialogMsg.cpp : implementation file
//
#include "stdafx.h"
#include "SortID.h"
#include "DialogMsg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDialogMsg dialog
CDialogMsg::CDialogMsg(CWnd* pParent /*=NULL*/)
: CDialog(CDialogMsg::IDD, pParent)
{
//{{AFX_DATA_INIT(CDialogMsg)
m_strMessage = _T("");
//}}AFX_DATA_INIT
m_nTimerGap=500;
m_bTimerSeted=FALSE;
}
void CDialogMsg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDialogMsg)
DDX_Text(pDX, IDC_STATIC_MSG, m_strMessage);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDialogMsg, CDialog)
//{{AFX_MSG_MAP(CDialogMsg)
ON_WM_TIMER()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDialogMsg message handlers
BOOL CDialogMsg::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
m_bTimerSeted=SetTimer(1, m_nTimerGap, NULL);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CDialogMsg::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
CDialog::OnTimer(nIDEvent);
if(m_bTimerSeted)
{
KillTimer(1);
m_bTimerSeted=FALSE;
}
CDialog::OnOK();
}
void CDialogMsg::OnOK()
{
// TODO: Add extra validation here
if(m_bTimerSeted)
{
KillTimer(1);
m_bTimerSeted=FALSE;
}
CDialog::OnOK();
}
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