📄 queue.h
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#include <assert.h>
#define null 0
#include <iostream.h>
template <class Type> class Queue;
template <class Type> class QueueNode{
friend class Queue<Type>;
friend ostream& operator <<(ostream& strm, Queue<Type>& a);
private:
Type data;
QueueNode<Type> * link;
QueueNode(Type d=0,QueueNode *l=null):data(d),link(l){}
};
template <class Type> class Queue{
public:
Queue():rear(null),front(null){}
~Queue();
void EnQueue(const Type & item);
Type DeQueue();
Type GetFront();
void MakeEmpty(){front=rear=null;}
int IsEmpty() const {return front==null;}
friend ostream& operator <<(ostream& strm, Queue<Type>& a);
private:
QueueNode<Type> *front,*rear;
};
template <class Type> Queue<Type>::~Queue(){
QueueNode<Type> * p=front;
while(front!=null){
p=front;
front=front->link;
delete p;
}
};
template <class Type> void Queue<Type>::EnQueue(const Type & item){
if(front==null) front=rear=new QueueNode<Type>(item,null);
else rear=rear->link=new QueueNode<Type>(item,null);
}
template <class Type> Type Queue<Type>::DeQueue(){
assert(!IsEmpty());
QueueNode<Type> * p=front;
Type retvalue=p->data;
front=front->link;
delete p;
return retvalue;
}
template <class Type> Type Queue<Type>::GetFront(){
assert(!IsEmpty());
return front->data;
}
template <class Type>
ostream& operator <<(ostream& strm, Queue<Type>& a)
{
QueueNode<Type>* p=a.front;
if (a.front!=NULL)
{
while (p!=a.rear)
{
strm<<p->data<<" ";
p=p->link;
}
strm<<p->data;
}
strm<<endl;
return strm;
}
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