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📄 sasum.cu

📁 Nividia提供的CUDA的BLAS库源码
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/* * Copyright 1993-2008 NVIDIA Corporation.  All rights reserved. * * NOTICE TO USER:    * * This source code is subject to NVIDIA ownership rights under U.S. and * international Copyright laws.   * * This software and the information contained herein is being provided  * under the terms and conditions of a Source Code License Agreement.      * * NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE * CODE FOR ANY PURPOSE.  IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR  * IMPLIED WARRANTY OF ANY KIND.  NVIDIA DISCLAIMS ALL WARRANTIES WITH * REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS,  WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE * OR OTHER TORTIOUS ACTION,  ARISING OUT OF OR IN CONNECTION WITH THE USE * OR PERFORMANCE OF THIS SOURCE CODE.   * * U.S. Government End Users.   This source code is a "commercial item" as  * that term is defined at  48 C.F.R. 2.101 (OCT 1995), consisting  of * "commercial computer  software"  and "commercial computer software  * documentation" as such terms are  used in 48 C.F.R. 12.212 (SEPT 1995) * and is provided to the U.S. Government only as a commercial end item. * Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through * 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the  * source code with only those rights set forth herein. *//* This file contains the implementation of the BLAS-1 function sasum */#include <stdlib.h>#include <assert.h>#include <string.h>#include <stdio.h>#include <limits.h>#include <math.h>#include "cublas.h"   /* CUBLAS public header file  */#include "cublasP.h"  /* CUBLAS private header file */texture<float> texX;__global__ void sasum_gld_main (struct cublasSasumParams parms);__global__ void sasum_tex_main (struct cublasSasumParams parms);/* * float  * sasum (int n, const float *x, int incx) * * computes the sum of the absolute values of the elements of single  * precision vector x; that is, the result is the sum from i = 0 to n - 1 of  * abs(x[1 + i * incx]). *  * Input * ----- * n      number of elements in input vector * x      single precision vector with n elements * incx   storage spacing between elements of x * * Output * ------ * returns the single precision sum of absolute values * (0 if n <= 0 or incx <= 0, or if an error occurs) * * Reference: http://www.netlib.org/blas/sasum.f * * Error status for this function can be retrieved via cublasGetError().  * * Error Status * ------------ * CUBLAS_STATUS_NOT_INITIALIZED  if CUBLAS library has not been initialized * CUBLAS_STATUS_EXECUTION_FAILED if function failed to launch on GPU */__host__ float CUBLASAPI cublasSasum (int n, const float *x, int incx){    struct cublasContext *ctx = CUBLAS_GET_CTX();    struct cublasSasumParams params;    float *devPtrT;    cublasStatus status;    cudaError_t cudaStat;    int nbrCtas;    int threadsPerCta;    int sizeX = n * (imax (1, abs(incx)));    size_t texXOfs = 0;    float sum = 0.0f;    float *tx;    int i;    int useTexture;    if (!cublasInitialized (ctx)) {        cublasSetError (ctx, CUBLAS_STATUS_NOT_INITIALIZED);        return sum;    }    /* early out if nothing to do */    if ((n <= 0) || (incx <= 0)) {        return sum;    }    if (n < CUBLAS_SASUM_CTAS) {         nbrCtas = n;         threadsPerCta = CUBLAS_SASUM_THREAD_COUNT;    } else {         nbrCtas = CUBLAS_SASUM_CTAS;         threadsPerCta = CUBLAS_SASUM_THREAD_COUNT;    }    useTexture = sizeX < CUBLAS_MAX_1DBUF_SIZE;    /* Currently, the overhead for using textures is high. Do not use texture     * for vectors that are short, or those that are aligned and have unit     * stride and thus have nicely coalescing GLDs.     */    if ((n < 140000) || /* experimental bound */        ((sizeX == n) && (!(((uintptr_t) x) % CUBLAS_WORD_ALIGN)))) {        useTexture = 0;    }    if (useTexture) {        if ((cudaStat=cudaBindTexture (&texXOfs,texX,x,sizeX*sizeof(x[0]))) !=             cudaSuccess) {            cublasSetError (ctx, CUBLAS_STATUS_MAPPING_ERROR);            return sum;        }        texXOfs /= sizeof(x[0]);    }        /* allocate memory to collect results, one per CTA */    status = cublasAlloc (nbrCtas, sizeof(tx[0]), (void**)&devPtrT);    if (status != CUBLAS_STATUS_SUCCESS) {        cublasSetError (ctx, status);        return sum;    }    /* allocate small buffer to retrieve the per-CTA results */    tx = (float *) calloc (nbrCtas, sizeof(tx[0]));    if (!tx) {        cublasFree (devPtrT);        cublasSetError (ctx, CUBLAS_STATUS_ALLOC_FAILED);        return sum;    }    memset (&params, 0, sizeof(params));    params.n  = n;    params.sx = x;    params.incx = incx;    params.result = devPtrT;    params.texXOfs = (int)texXOfs;    cudaStat = cudaGetLastError(); /* clear error status */    if (useTexture) {        sasum_tex_main<<<nbrCtas,threadsPerCta>>>(params);    } else {        sasum_gld_main<<<nbrCtas,threadsPerCta>>>(params);    }    cudaStat = cudaGetLastError(); /* check for launch error */    if (cudaStat != cudaSuccess) {        cublasFree (devPtrT);        free (tx);        cublasSetError (ctx, CUBLAS_STATUS_EXECUTION_FAILED);        return sum;    }    /* Sum the results from each CTA */    status = cublasGetVector (nbrCtas, sizeof(tx[0]), devPtrT, 1, tx, 1);    if (status != CUBLAS_STATUS_SUCCESS) {        cublasFree (devPtrT);        free (tx);        cublasSetError (ctx, CUBLAS_STATUS_INTERNAL_ERROR);    }        for (i = 0; i < nbrCtas; i++) {        sum += tx[i];    }    if (useTexture) {        if ((cudaStat = cudaUnbindTexture (texX)) != cudaSuccess) {            cublasSetError (ctx, CUBLAS_STATUS_INTERNAL_ERROR);        }    }    status = cublasFree (devPtrT);    if (status != CUBLAS_STATUS_SUCCESS) {        cublasSetError (ctx, CUBLAS_STATUS_INTERNAL_ERROR); /* corruption ? */    }    free (tx);    return sum;   }__shared__ float partialSum[CUBLAS_SASUM_THREAD_COUNT];__global__ void sasum_gld_main (struct cublasSasumParams parms) {#undef  USE_TEX#define USE_TEX 0#include "sasum.h"}__global__ void sasum_tex_main (struct cublasSasumParams parms) {#undef  USE_TEX#define USE_TEX 1#include "sasum.h"}

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