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📄 srotg.cu

📁 Nividia提供的CUDA的BLAS库源码
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/* * Copyright 1993-2008 NVIDIA Corporation.  All rights reserved. * * NOTICE TO USER:    * * This source code is subject to NVIDIA ownership rights under U.S. and * international Copyright laws.   * * This software and the information contained herein is being provided  * under the terms and conditions of a Source Code License Agreement.      * * NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE * CODE FOR ANY PURPOSE.  IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR  * IMPLIED WARRANTY OF ANY KIND.  NVIDIA DISCLAIMS ALL WARRANTIES WITH * REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS,  WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE * OR OTHER TORTIOUS ACTION,  ARISING OUT OF OR IN CONNECTION WITH THE USE * OR PERFORMANCE OF THIS SOURCE CODE.   * * U.S. Government End Users.   This source code is a "commercial item" as  * that term is defined at  48 C.F.R. 2.101 (OCT 1995), consisting  of * "commercial computer  software"  and "commercial computer software  * documentation" as such terms are  used in 48 C.F.R. 12.212 (SEPT 1995) * and is provided to the U.S. Government only as a commercial end item. * Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through * 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the  * source code with only those rights set forth herein. *//* This file contains the implementation of the BLAS-1 function srotg */#include <stdlib.h>#include <assert.h>#include <string.h>#include <stdio.h>#include <limits.h>#include <math.h>#include "cublas.h"   /* CUBLAS public header file  */#include "cublasP.h"  /* CUBLAS private header file *//* * void  * cublasSrotg (float *sa, float *sb, float *sc, float *ss) * * constructs the Givens tranformation * *        ( sc  ss ) *    G = (        ) ,  sc^2 + ss^2 = 1, *        (-ss  sc ) * * which zeros the second entry of the 2-vector transpose(sa, sb). * * The quantity r = (+/-) sqrt (sa^2 + sb^2) overwrites sa in storage. The  * value of sb is overwritten by a value z which allows sc and ss to be  * recovered by the following algorithm: * *    if z=1          set sc = 0.0 and ss = 1.0 *    if abs(z) < 1   set sc = sqrt(1-z^2) and ss = z *    if abs(z) > 1   set sc = 1/z and ss = sqrt(1-sc^2) * * The function srot (n, x, incx, y, incy, sc, ss) normally is called next * to apply the transformation to a 2 x n matrix. * * Input * ----- * sa     single precision scalar * sb     single precision scalar * * Output * ------ * sa     single precision r * sb     single precision z * sc     single precision result * ss     single precision result * * Reference: http://www.netlib.org/blas/srotg.f * * This function does not set any error status. */__host__ void CUBLASAPI cublasSrotg (float *psa, float *psb, float *psc,                                     float *pss){    float sa = *psa;    float sb = *psb;    float sc = *psc;    float ss = *pss;    float r, u, v;    if (fabs(sa) > fabs(sb)) {        /* here |sa| > |sb| */        u = sa + sa;        v = sb / u;             /* note that u and r have the sign of sa */        r = ((float)sqrt(0.25f + v * v)) * u;        /* note that sc is positive */        sc = sa /r;        ss = v * (sc + sc);        sb = ss;        sa = r;    } else {        /* here |sa| <= |sb| */        if (sb != 0.0f) {            u = sb + sb;            v = sa / u;            /* note that u and r have the sign if sb             * (r is immediately stored in sa)             */            sa = ((float)sqrt (0.25f + v * v)) * u;                        /* note that ss is positive */            ss = sb / sa;            sc = v * (ss + ss);            if (sc != 0.0f) {                sb = 1.0f / sc;            } else {                sb = 1.0f;            }        } else {            /* here sa = sb = 0.0 */            sc = 1.0f;            ss = 0.0f;        }    }    *psa = sa;    *psb = sb;    *psc = sc;    *pss = ss;}

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