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📄 scopy.h

📁 Nividia提供的CUDA的BLAS库源码
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/* * Copyright 1993-2008 NVIDIA Corporation.  All rights reserved. * * NOTICE TO USER:    * * This source code is subject to NVIDIA ownership rights under U.S. and * international Copyright laws.   * * This software and the information contained herein is being provided  * under the terms and conditions of a Source Code License Agreement.      * * NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE * CODE FOR ANY PURPOSE.  IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR  * IMPLIED WARRANTY OF ANY KIND.  NVIDIA DISCLAIMS ALL WARRANTIES WITH * REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS,  WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE * OR OTHER TORTIOUS ACTION,  ARISING OUT OF OR IN CONNECTION WITH THE USE * OR PERFORMANCE OF THIS SOURCE CODE.   * * U.S. Government End Users.   This source code is a "commercial item" as  * that term is defined at  48 C.F.R. 2.101 (OCT 1995), consisting  of * "commercial computer  software"  and "commercial computer software  * documentation" as such terms are  used in 48 C.F.R. 12.212 (SEPT 1995) * and is provided to the U.S. Government only as a commercial end item. * Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through * 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the  * source code with only those rights set forth herein. */#if (USE_TEX==1)#undef fetchx#define fetchx(i)  tex1Dfetch(texX,parms.texXOfs+(i))#else#undef fetchx#define fetchx(i)  sx[i]#endif /* USE_TEX */    int i, n, tid, totalThreads, ctaStart;#if (USE_TEX==0)    const float *sx;#endif    float *sy;    /* NOTE: wrapper must ensure that parms.n > 0  */    tid = threadIdx.x;    n = parms.n;#if (USE_TEX==0)    sx = parms.sx;#endif    sy = parms.sy;    totalThreads = gridDim.x * blockDim.x;    ctaStart = blockDim.x * blockIdx.x;    if (parms.incy == 0) {        if ((blockIdx.x == 0) && (tid == 0)) {            int ix = (parms.incx > 0) ? ((parms.n - 1) * parms.incx) : 0;            sy[0] = fetchx(ix);        }    } else if ((parms.incx == parms.incy) && (parms.incx > 0)) {        /* equal, positive, increments */        if (parms.incx == 1) {            /* both increments equal to 1 */            for (i = ctaStart + tid; i < parms.n; i += totalThreads) {                sy[i] = fetchx(i);            }        } else {            /* equal, positive, non-unit increments. */            for (i = ctaStart + tid; i < parms.n; i += totalThreads) {                sy[i*parms.incx] = fetchx(i*parms.incx);            }        }    } else {        /* unequal or nonpositive increments */        int ix = ((parms.incx < 0) ? ((1 - n) * parms.incx) : 0);        int iy = ((parms.incy < 0) ? ((1 - n) * parms.incy) : 0);        for (i = ctaStart + tid; i < parms.n; i += totalThreads) {            sy[iy+i*parms.incy] = fetchx(ix+i*parms.incx);        }    }

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