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📄 saxpy.cu

📁 Nividia提供的CUDA的BLAS库源码
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/* * Copyright 1993-2008 NVIDIA Corporation.  All rights reserved. * * NOTICE TO USER:    * * This source code is subject to NVIDIA ownership rights under U.S. and * international Copyright laws.   * * This software and the information contained herein is being provided  * under the terms and conditions of a Source Code License Agreement.      * * NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE * CODE FOR ANY PURPOSE.  IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR  * IMPLIED WARRANTY OF ANY KIND.  NVIDIA DISCLAIMS ALL WARRANTIES WITH * REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS,  WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE * OR OTHER TORTIOUS ACTION,  ARISING OUT OF OR IN CONNECTION WITH THE USE * OR PERFORMANCE OF THIS SOURCE CODE.   * * U.S. Government End Users.   This source code is a "commercial item" as  * that term is defined at  48 C.F.R. 2.101 (OCT 1995), consisting  of * "commercial computer  software"  and "commercial computer software  * documentation" as such terms are  used in 48 C.F.R. 12.212 (SEPT 1995) * and is provided to the U.S. Government only as a commercial end item. * Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through * 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the  * source code with only those rights set forth herein. */ /* This file contains the implementation of the BLAS-1 function saxpy */#include <stdlib.h>#include <assert.h>#include <string.h>#include <stdio.h>#include <limits.h>#include <math.h>#include "cublas.h"   /* CUBLAS public header file  */#include "cublasP.h"  /* CUBLAS private header file */texture<float> texX;texture<float> texY;__global__ void saxpy_gld_main (struct cublasSaxpyParams parms);__global__ void saxpy_tex_main (struct cublasSaxpyParams parms);/* * void * saxpy (int n, float alpha, const float *x, int incx, float *y, int incy) * * multiplies single precision vector x by single precision scalar alpha  * and adds the result to single precision vector y; that is, it overwrites  * single precision y with single precision alpha * x + y. For i = 0 to n - 1,  * it replaces y[ly + i * incy] with alpha * x[lx + i * incx] + y[ly + i * * incy], where lx = 1 if incx >= 0, else lx = 1 +(1 - n) * incx, and ly is  * defined in a similar way using incy. * * Input * ----- * n      number of elements in input vectors * alpha  single precision scalar multiplier * x      single precision vector with n elements * incx   storage spacing between elements of x * y      single precision vector with n elements * incy   storage spacing between elements of y * * Output * ------ * y      single precision result (unchanged if n <= 0) * * Reference: http://www.netlib.org/blas/saxpy.f * * Error status for this function can be retrieved via cublasGetError(). *  * Error Status * ------------ * CUBLAS_STATUS_NOT_INITIALIZED  if CUBLAS library has not been initialized * CUBLAS_STATUS_EXECUTION_FAILED if function failed to launch on GPU */__host__ void CUBLASAPI cublasSaxpy (int n, float alpha, const float *x,                                     int incx, float *y, int incy){    struct cublasContext *ctx = CUBLAS_GET_CTX();    struct cublasSaxpyParams params;    cudaError_t cudaStat;    int nbrCtas;    int elemsPerCta;    int threadsPerCta;    int sizeX = n * (imax (1, abs(incx)));    int sizeY = n * (imax (1, abs(incy)));    size_t texXOfs = 0;    size_t texYOfs = 0;    int useTexture;    if (!cublasInitialized (ctx)) {        cublasSetError (ctx, CUBLAS_STATUS_NOT_INITIALIZED);        return;    }    /* early out if nothing to do */    if ((alpha == 0.0f) || (n <= 0)) {        return;    }    useTexture = ((sizeX < CUBLAS_MAX_1DBUF_SIZE) &&                  (sizeY < CUBLAS_MAX_1DBUF_SIZE));    /* Currently, the overhead for using textures is high. Do not use texture     * for vectors that are short, or those that are aligned and have unit     * stride and thus have nicely coalescing GLDs.     */    if ((n < 80000) || /* experimental bound */        ((sizeX == n) && (sizeY == n) &&          (!(((uintptr_t) x) % CUBLAS_WORD_ALIGN)) &&          (!(((uintptr_t) y) % CUBLAS_WORD_ALIGN)))) {        useTexture = 0;    }    if (useTexture) {        if ((cudaStat=cudaBindTexture (&texXOfs,texX,x,sizeX*sizeof(x[0]))) !=            cudaSuccess) {            cublasSetError (ctx, CUBLAS_STATUS_MAPPING_ERROR);            return;        }        if ((cudaStat=cudaBindTexture (&texYOfs,texY,y,sizeY*sizeof(y[0]))) !=            cudaSuccess) {            cudaUnbindTexture (texX);            cublasSetError (ctx, CUBLAS_STATUS_MAPPING_ERROR);            return;        }        texXOfs /= sizeof(x[0]);        texYOfs /= sizeof(y[0]);    }    memset (&params, 0, sizeof(params));    params.n  = n;    params.sx = x;    params.sa = alpha;    params.incx = incx;    params.sy = y;    params.incy = incy;    params.texXOfs = (int)texXOfs;    params.texYOfs = (int)texYOfs;    cublasVectorSplay (n, CUBLAS_SAXPY_THREAD_MIN, CUBLAS_SAXPY_THREAD_MAX,                       CUBLAS_SAXPY_CTAS_MAX, &nbrCtas, &elemsPerCta,                        &threadsPerCta);    cudaStat = cudaGetLastError(); /* clear error status */    if (useTexture) {        saxpy_tex_main<<<nbrCtas,threadsPerCta>>>(params);    } else {        saxpy_gld_main<<<nbrCtas,threadsPerCta>>>(params);    }    cudaStat = cudaGetLastError(); /* check for launch error */    if (cudaStat != cudaSuccess) {        cublasSetError (ctx, CUBLAS_STATUS_EXECUTION_FAILED);    }    if (useTexture) {        if ((cudaStat = cudaUnbindTexture (texX)) != cudaSuccess) {            cublasSetError (ctx, CUBLAS_STATUS_INTERNAL_ERROR);        }        if ((cudaStat = cudaUnbindTexture (texY)) != cudaSuccess) {            cublasSetError (ctx, CUBLAS_STATUS_INTERNAL_ERROR);        }    }}__global__ void saxpy_gld_main (struct cublasSaxpyParams parms){#undef  USE_TEX#define USE_TEX 0#include "saxpy.h"}__global__ void saxpy_tex_main (struct cublasSaxpyParams parms){#undef  USE_TEX#define USE_TEX 1#include "saxpy.h"}

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