📄 sspr2.h
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/* * Copyright 1993-2008 NVIDIA Corporation. All rights reserved. * * NOTICE TO USER: * * This source code is subject to NVIDIA ownership rights under U.S. and * international Copyright laws. * * This software and the information contained herein is being provided * under the terms and conditions of a Source Code License Agreement. * * NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE * CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR * IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH * REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE * OR PERFORMANCE OF THIS SOURCE CODE. * * U.S. Government End Users. This source code is a "commercial item" as * that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of * "commercial computer software" and "commercial computer software * documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) * and is provided to the U.S. Government only as a commercial end item. * Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through * 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the * source code with only those rights set forth herein. */ unsigned int startx, starty, ii, jj, iii, jjj, x, tid; tid = threadIdx.x; startx = (parms.incx >= 0) ? 0 : ((1 - parms.n) * parms.incx); starty = (parms.incy >= 0) ? 0 : ((1 - parms.n) * parms.incy);#if (LOWER==1) int twoN = parms.n << 1;#endif for (ii = blockIdx.y * IIINC; ii < parms.n; ii += IINC) { for (jj = blockIdx.x * JJINC; jj < parms.n; jj += JINC) {#if (LOWER==1) if (ii < jj) break;#else if (jj < ii) continue;#endif /* read x[ii] ... x[ii+iiinc-1] and y[jj] ... y[jj+jjinc-1] */ __syncthreads(); if ((tid) < BLK) { int idx; idx = ii + tid; if (idx < parms.n) { xi[tid] = parms.x[IDXX(idx)]; } idx = jj + tid; if (idx < parms.n) { yj[tid] = parms.y[IDXY(idx)]; } } __syncthreads(); /* update elements in tile Aii,jj */ iii = ii + (tid & (BLK - 1)); if (iii < parms.n) { jjj = jj + (tid >> BLK_LOG); for (x = 0; x < ELEMS_PER_THREAD; x++) {#if (LOWER==1) if ((jjj < parms.n) && (iii >= jjj)) { int idx = iii + (((twoN - jjj - 1) * jjj) >> 1);#else if ((jjj < parms.n) && (jjj >= iii)) { int idx = iii + ((jjj * jjj + jjj) >> 1);#endif parms.AP[idx] += parms.alpha * xi[iii-ii] * yj[jjj-jj]; } jjj += A_NBR_COLS; } } } }
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