nb_kernel100_ia32_sse.intel_syntax.s

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;#;# $Id: nb_kernel100_ia32_sse.intel_syntax.s,v 1.1.2.1 2006/03/01 15:18:29 lindahl Exp $;#;# Gromacs 4.0                         Copyright (c) 1991-2003 ;# David van der Spoel, Erik Lindahl;#;# This program is free software; you can redistribute it and/or;# modify it under the terms of the GNU General Public License;# as published by the Free Software Foundation; either version 2;# of the License, or (at your option) any later version.;#;# To help us fund GROMACS development, we humbly ask that you cite;# the research papers on the package. Check out http://www.gromacs.org;# ;# And Hey:;# Gnomes, ROck Monsters And Chili Sauce;#;# These files require GNU binutils 2.10 or later, since we;# use intel syntax for portability, or a recent version ;# of NASM that understands Extended 3DNow and SSE2 instructions.;# (NASM is normally only used with MS Visual C++).;# Since NASM and gnu as disagree on some definitions and use ;# completely different preprocessing options I have to introduce a;# trick: NASM uses ';' for comments, while gnu as uses '#' on x86.;# Gnu as treats ';' as a line break, i.e. ignores it. This is the;# reason why all comments need both symbols...;# The source is written for GNU as, with intel syntax. When you use;# NASM we redefine a couple of things. The false if-statement around ;# the following code is seen by GNU as, but NASM doesn't see it, so ;# the code inside is read by NASM but not gcc.; .if 0    # block below only read by NASM%define .section	section%define .long		dd%define .align		align%define .globl		global;# NASM only wants 'dword', not 'dword ptr'.%define ptr.equiv          .equiv                  2   %1 equ %2%endmacro; .endif                   # End of NASM-specific block; .intel_syntax noprefix   # Line only read by gnu as .globl nb_kernel100_ia32_sse.globl _nb_kernel100_ia32_ssenb_kernel100_ia32_sse:	_nb_kernel100_ia32_sse:	.equiv          nb100_p_nri,            8.equiv          nb100_iinr,             12.equiv          nb100_jindex,           16.equiv          nb100_jjnr,             20.equiv          nb100_shift,            24.equiv          nb100_shiftvec,         28.equiv          nb100_fshift,           32.equiv          nb100_gid,              36.equiv          nb100_pos,              40.equiv          nb100_faction,          44.equiv          nb100_charge,           48.equiv          nb100_p_facel,          52.equiv          nb100_p_krf,            56.equiv          nb100_p_crf,            60.equiv          nb100_Vc,               64.equiv          nb100_type,             68.equiv          nb100_p_ntype,          72.equiv          nb100_vdwparam,         76.equiv          nb100_Vvdw,             80.equiv          nb100_p_tabscale,       84.equiv          nb100_VFtab,            88.equiv          nb100_invsqrta,         92.equiv          nb100_dvda,             96.equiv          nb100_p_gbtabscale,     100.equiv          nb100_GBtab,            104.equiv          nb100_p_nthreads,       108.equiv          nb100_count,            112.equiv          nb100_mtx,              116.equiv          nb100_outeriter,        120.equiv          nb100_inneriter,        124.equiv          nb100_work,             128	;# stack offsets for local variables  	;# bottom of stack is cache-aligned for sse use .equiv          nb100_ix,               0.equiv          nb100_iy,               16.equiv          nb100_iz,               32.equiv          nb100_iq,               48.equiv          nb100_dx,               64.equiv          nb100_dy,               80.equiv          nb100_dz,               96.equiv          nb100_vctot,            112.equiv          nb100_fix,              128.equiv          nb100_fiy,              144.equiv          nb100_fiz,              160.equiv          nb100_half,             176.equiv          nb100_three,            192.equiv          nb100_is3,              208.equiv          nb100_ii3,              212.equiv          nb100_innerjjnr,        216.equiv          nb100_innerk,           220.equiv          nb100_n,                224.equiv          nb100_nn1,              228.equiv          nb100_nri,              232.equiv          nb100_facel,            236.equiv          nb100_nouter,           240.equiv          nb100_ninner,           244.equiv          nb100_salign,           248	push ebp	mov ebp,esp	    	push eax    	push ebx    	push ecx    	push edx	push esi	push edi	sub esp, 252		;# local stack space 	mov  eax, esp	and  eax, 0xf	sub esp, eax	mov [esp + nb100_salign], eax	emms	;# Move args passed by reference to stack	mov ecx, [ebp + nb100_p_nri]	mov esi, [ebp + nb100_p_facel]	mov ecx, [ecx]	mov esi, [esi]	mov [esp + nb100_nri], ecx	mov [esp + nb100_facel], esi	;# zero iteration counters	mov eax, 0	mov [esp + nb100_nouter], eax	mov [esp + nb100_ninner], eax	;# create constant floating-point factors on stack	mov eax, 0x3f000000     ;# half in IEEE (hex)	mov [esp + nb100_half], eax	movss xmm1, [esp + nb100_half]	shufps xmm1, xmm1, 0    ;# splat to all elements	movaps xmm2, xmm1       	addps  xmm2, xmm2	;# one	movaps xmm3, xmm2	addps  xmm2, xmm2	;# two	addps  xmm3, xmm2	;# three	movaps [esp + nb100_half],  xmm1	movaps [esp + nb100_three],  xmm3.nb100_threadloop:        mov   esi, [ebp + nb100_count]          ;# pointer to sync counter        mov   eax, [esi].nb100_spinlock:        mov   ebx, eax                          ;# ebx=*count=nn0        add   ebx, 1                            ;# ebx=nn1=nn0+10        lock         cmpxchg [esi], ebx                      ;# write nn1 to *counter,                                                ;# if it hasnt changed.                                                ;# or reread *counter to eax.        pause                                   ;# -> better p4 performance        jnz .nb100_spinlock        ;# if(nn1>nri) nn1=nri        mov ecx, [esp + nb100_nri]        mov edx, ecx        sub ecx, ebx        cmovle ebx, edx                         ;# if(nn1>nri) nn1=nri        ;# Cleared the spinlock if we got here.        ;# eax contains nn0, ebx contains nn1.        mov [esp + nb100_n], eax        mov [esp + nb100_nn1], ebx        sub ebx, eax                            ;# calc number of outer lists	mov esi, eax				;# copy n to esi        jg  .nb100_outerstart        jmp .nb100_end.nb100_outerstart:	;# ebx contains number of outer iterations	add ebx, [esp + nb100_nouter]	mov [esp + nb100_nouter], ebx.nb100_outer:	mov   eax, [ebp + nb100_shift]      ;# eax = pointer into shift[] 	mov   ebx, [eax + esi*4]		;# ebx=shift[n] 		lea   ebx, [ebx + ebx*2]    ;# ebx=3*is 	mov   [esp + nb100_is3],ebx    	;# store is3 	mov   eax, [ebp + nb100_shiftvec]   ;# eax = base of shiftvec[] 	movss xmm0, [eax + ebx*4]	movss xmm1, [eax + ebx*4 + 4]	movss xmm2, [eax + ebx*4 + 8] 	mov   ecx, [ebp + nb100_iinr]       ;# ecx = pointer into iinr[] 		mov   ebx, [ecx + esi*4]	    ;# ebx =ii 	mov   edx, [ebp + nb100_charge]	movss xmm3, [edx + ebx*4]		mulss xmm3, [esp + nb100_facel]	shufps xmm3, xmm3, 0		lea   ebx, [ebx + ebx*2]	;# ebx = 3*ii=ii3 	mov   eax, [ebp + nb100_pos]    ;# eax = base of pos[]  	addss xmm0, [eax + ebx*4]	addss xmm1, [eax + ebx*4 + 4]	addss xmm2, [eax + ebx*4 + 8]	movaps [esp + nb100_iq], xmm3		shufps xmm0, xmm0, 0	shufps xmm1, xmm1, 0	shufps xmm2, xmm2, 0	movaps [esp + nb100_ix], xmm0	movaps [esp + nb100_iy], xmm1	movaps [esp + nb100_iz], xmm2	mov   [esp + nb100_ii3], ebx		;# clear vctot and i forces 	xorps xmm4, xmm4	movaps [esp + nb100_vctot], xmm4	movaps [esp + nb100_fix], xmm4	movaps [esp + nb100_fiy], xmm4	movaps [esp + nb100_fiz], xmm4		mov   eax, [ebp + nb100_jindex]	mov   ecx, [eax + esi*4]	     ;# jindex[n] 	mov   edx, [eax + esi*4 + 4]	     ;# jindex[n+1] 	sub   edx, ecx               ;# number of innerloop atoms 	mov   esi, [ebp + nb100_pos]	mov   edi, [ebp + nb100_faction]		mov   eax, [ebp + nb100_jjnr]	shl   ecx, 2	add   eax, ecx	mov   [esp + nb100_innerjjnr], eax     ;# pointer to jjnr[nj0] 	mov   ecx, edx	sub   edx,  4	add   ecx, [esp + nb100_ninner]	mov   [esp + nb100_ninner], ecx	add   edx, 0	mov   [esp + nb100_innerk], edx    ;# number of innerloop atoms 	jge   .nb100_unroll_loop	jmp   .nb100_finish_inner.nb100_unroll_loop:		;# quad-unrolled innerloop here 	mov   edx, [esp + nb100_innerjjnr]     ;# pointer to jjnr[k] 	mov   eax, [edx]		mov   ebx, [edx + 4]              	mov   ecx, [edx + 8]            	mov   edx, [edx + 12]         ;# eax-edx=jnr1-4 	add dword ptr [esp + nb100_innerjjnr],  16 ;# advance pointer (unrolled 4) 	mov esi, [ebp + nb100_charge]    ;# base of charge[] 		movss xmm3, [esi + eax*4]	movss xmm4, [esi + ecx*4]	movss xmm6, [esi + ebx*4]	movss xmm7, [esi + edx*4]	movaps xmm5, [esp + nb100_iq]	shufps xmm3, xmm6, 0 	shufps xmm4, xmm7, 0	shufps xmm3, xmm4, 136  ;# constant 10001000	      	mov esi, [ebp + nb100_pos]       ;# base of pos[] 	lea   eax, [eax + eax*2]     ;# replace jnr with j3 	lea   ebx, [ebx + ebx*2]		mulps xmm3, xmm5	lea   ecx, [ecx + ecx*2]     ;# replace jnr with j3 	lea   edx, [edx + edx*2]		;# move four coordinates to xmm0-xmm2 		movlps xmm4, [esi + eax*4]	;# x1 y1 - - 	movlps xmm5, [esi + ecx*4]	;# x3 y3 - - 	movss xmm2, [esi + eax*4 + 8]	;# z1 -  - - 	movss xmm6, [esi + ecx*4 + 8]   ;# z3 -  - - 	movhps xmm4, [esi + ebx*4]	;# x1 y1 x2 y2 	movhps xmm5, [esi + edx*4]	;# x3 y3 x4 y4 	movss xmm0, [esi + ebx*4 + 8]	;# z2 - - - 	movss xmm1, [esi + edx*4 + 8]	;# z4 - - - 	shufps xmm2, xmm0, 0		;# z1 z1 z2 z2 	shufps xmm6, xmm1, 0		;# z3 z3 z4 z4 		movaps xmm0, xmm4		;# x1 y1 x2 y2 		movaps xmm1, xmm4		;# x1 y1 x2 y2 	shufps xmm2, xmm6, 136  ;# constant 10001000	;# z1 z2 z3 z4 		shufps xmm0, xmm5, 136  ;# constant 10001000	;# x1 x2 x3 x4 	shufps xmm1, xmm5, 221  ;# constant 11011101	;# y1 y2 y3 y4 			mov    edi, [ebp + nb100_faction]	;# move nb100_ix-iz to xmm4-xmm6 	movaps xmm4, [esp + nb100_ix]	movaps xmm5, [esp + nb100_iy]	movaps xmm6, [esp + nb100_iz]	;# calc dr 	subps xmm4, xmm0	subps xmm5, xmm1	subps xmm6, xmm2	;# store dr 	movaps [esp + nb100_dx], xmm4	movaps [esp + nb100_dy], xmm5	movaps [esp + nb100_dz], xmm6	;# square it 	mulps xmm4,xmm4	mulps xmm5,xmm5	mulps xmm6,xmm6	addps xmm4, xmm5	addps xmm4, xmm6	;# rsq in xmm4 	rsqrtps xmm5, xmm4	;# lookup seed in xmm5 	movaps xmm2, xmm5	mulps xmm5, xmm5	movaps xmm1, [esp + nb100_three]	mulps xmm5, xmm4	;# rsq*lu*lu 				movaps xmm0, [esp + nb100_half]	subps xmm1, xmm5	;# constant 30-rsq*lu*lu 	mulps xmm1, xmm2		mulps xmm0, xmm1	;# xmm0=rinv 	movaps xmm4, xmm0	mulps  xmm4, xmm4	;# xmm4=rinvsq 	movaps xmm5, [esp + nb100_vctot]	mulps  xmm3, xmm0	;# xmm3=vcoul 	mulps  xmm4, xmm3	;# xmm4=fscal 	addps  xmm5, xmm3	movaps xmm0, [esp + nb100_dx]	movaps xmm1, [esp + nb100_dy]	movaps xmm2, [esp + nb100_dz]	movaps [esp + nb100_vctot], xmm5	mulps  xmm0, xmm4	mulps  xmm1, xmm4	mulps  xmm2, xmm4	;# xmm0-xmm2 contains tx-tz (partial force) 	;# now update f_i 	movaps xmm3, [esp + nb100_fix]	movaps xmm4, [esp + nb100_fiy]	movaps xmm5, [esp + nb100_fiz]	addps  xmm3, xmm0	addps  xmm4, xmm1	addps  xmm5, xmm2	movaps [esp + nb100_fix], xmm3	movaps [esp + nb100_fiy], xmm4	movaps [esp + nb100_fiz], xmm5	;# the fj's - start by accumulating x & y forces from memory 	movlps xmm4, [edi + eax*4]	movlps xmm6, [edi + ecx*4]	movhps xmm4, [edi + ebx*4]	movhps xmm6, [edi + edx*4]	movaps xmm3, xmm4	shufps xmm3, xmm6, 136  ;# constant 10001000	shufps xmm4, xmm6, 221  ;# constant 11011101			      	;# now xmm3-xmm5 contains fjx, fjy, fjz 	subps  xmm3, xmm0	subps  xmm4, xmm1		;# unpack them back so we can store them - first x & y in xmm3/xmm4 	movaps xmm6, xmm3	unpcklps xmm6, xmm4	unpckhps xmm3, xmm4		;# xmm6(l)=x & y for j1, (h) for j2 	;# xmm3(l)=x & y for j3, (h) for j4 	movlps [edi + eax*4], xmm6	movlps [edi + ecx*4], xmm3		movhps [edi + ebx*4], xmm6	movhps [edi + edx*4], xmm3	;# and the z forces 	movss  xmm4, [edi + eax*4 + 8]	movss  xmm5, [edi + ebx*4 + 8]	movss  xmm6, [edi + ecx*4 + 8]	movss  xmm7, [edi + edx*4 + 8]	subss  xmm4, xmm2	shufps xmm2, xmm2, 229  ;# constant 11100101	subss  xmm5, xmm2	shufps xmm2, xmm2, 234  ;# constant 11101010	subss  xmm6, xmm2	shufps xmm2, xmm2, 255  ;# constant 11111111	subss  xmm7, xmm2	movss  [edi + eax*4 + 8], xmm4	movss  [edi + ebx*4 + 8], xmm5	movss  [edi + ecx*4 + 8], xmm6	movss  [edi + edx*4 + 8], xmm7		;# should we do one more iteration? 

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