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📄 flashgetdlg.h

📁 这是书上的代码
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// FlashGetDlg.h : header file
//

#if !defined(AFX_FLASHGETDLG_H__EF298223_CDC2_4CF6_B9C4_F2F9FE2636AC__INCLUDED_)
#define AFX_FLASHGETDLG_H__EF298223_CDC2_4CF6_B9C4_F2F9FE2636AC__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CFlashGetDlg dialog

class CFlashGetDlg : public CDialog
{
// Construction
public:
	CFlashGetDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CFlashGetDlg)
	enum { IDD = IDD_FLASHGET_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CFlashGetDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;
	BOOL m_bShow;

	// Generated message map functions
	//{{AFX_MSG(CFlashGetDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnLiben(WPARAM wParam,LPARAM lParam);
	afx_msg void OnClose();
	afx_msg void OnExit();
	afx_msg void OnHide();
	afx_msg void OnShow();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_FLASHGETDLG_H__EF298223_CDC2_4CF6_B9C4_F2F9FE2636AC__INCLUDED_)

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