📄 wex6_10.cpp
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#include <iostream.h>
#include <math.h>
#pragma hdrstop
#include "wex6_9.h"
// compute the distance between a and b
double Distance(const Complex& a, const Complex& b)
{
// record the difference of the real and imag parts
double deltax = b.GetReal() - a.GetReal(),
deltay = b.GetImag() - a.GetImag();
// distance between = square root of sum of squares
return sqrt(deltax*deltax + deltay*deltay);
}
void main(void)
{
Complex A(1,2), B(3,5);
cout << Distance(A,B) << endl;
}
/*
<Run>
3.605551
*/
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