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📄 callback.c

📁 最新的sqlite3.6.2源代码
💻 C
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/*** 2005 May 23 **** The author disclaims copyright to this source code.  In place of** a legal notice, here is a blessing:****    May you do good and not evil.**    May you find forgiveness for yourself and forgive others.**    May you share freely, never taking more than you give.******************************************************************************* This file contains functions used to access the internal hash tables** of user defined functions and collation sequences.**** $Id: callback.c,v 1.29 2008/08/21 20:21:35 drh Exp $*/#include "sqliteInt.h"/*** Invoke the 'collation needed' callback to request a collation sequence** in the database text encoding of name zName, length nName.** If the collation sequence*/static void callCollNeeded(sqlite3 *db, const char *zName, int nName){  assert( !db->xCollNeeded || !db->xCollNeeded16 );  if( nName<0 ) nName = sqlite3Strlen(db, zName);  if( db->xCollNeeded ){    char *zExternal = sqlite3DbStrNDup(db, zName, nName);    if( !zExternal ) return;    db->xCollNeeded(db->pCollNeededArg, db, (int)ENC(db), zExternal);    sqlite3DbFree(db, zExternal);  }#ifndef SQLITE_OMIT_UTF16  if( db->xCollNeeded16 ){    char const *zExternal;    sqlite3_value *pTmp = sqlite3ValueNew(db);    sqlite3ValueSetStr(pTmp, nName, zName, SQLITE_UTF8, SQLITE_STATIC);    zExternal = sqlite3ValueText(pTmp, SQLITE_UTF16NATIVE);    if( zExternal ){      db->xCollNeeded16(db->pCollNeededArg, db, (int)ENC(db), zExternal);    }    sqlite3ValueFree(pTmp);  }#endif}/*** This routine is called if the collation factory fails to deliver a** collation function in the best encoding but there may be other versions** of this collation function (for other text encodings) available. Use one** of these instead if they exist. Avoid a UTF-8 <-> UTF-16 conversion if** possible.*/static int synthCollSeq(sqlite3 *db, CollSeq *pColl){  CollSeq *pColl2;  char *z = pColl->zName;  int n = strlen(z);  int i;  static const u8 aEnc[] = { SQLITE_UTF16BE, SQLITE_UTF16LE, SQLITE_UTF8 };  for(i=0; i<3; i++){    pColl2 = sqlite3FindCollSeq(db, aEnc[i], z, n, 0);    if( pColl2->xCmp!=0 ){      memcpy(pColl, pColl2, sizeof(CollSeq));      pColl->xDel = 0;         /* Do not copy the destructor */      return SQLITE_OK;    }  }  return SQLITE_ERROR;}/*** This function is responsible for invoking the collation factory callback** or substituting a collation sequence of a different encoding when the** requested collation sequence is not available in the database native** encoding.** ** If it is not NULL, then pColl must point to the database native encoding ** collation sequence with name zName, length nName.**** The return value is either the collation sequence to be used in database** db for collation type name zName, length nName, or NULL, if no collation** sequence can be found.*/CollSeq *sqlite3GetCollSeq(  sqlite3* db,   CollSeq *pColl,   const char *zName,   int nName){  CollSeq *p;  p = pColl;  if( !p ){    p = sqlite3FindCollSeq(db, ENC(db), zName, nName, 0);  }  if( !p || !p->xCmp ){    /* No collation sequence of this type for this encoding is registered.    ** Call the collation factory to see if it can supply us with one.    */    callCollNeeded(db, zName, nName);    p = sqlite3FindCollSeq(db, ENC(db), zName, nName, 0);  }  if( p && !p->xCmp && synthCollSeq(db, p) ){    p = 0;  }  assert( !p || p->xCmp );  return p;}/*** This routine is called on a collation sequence before it is used to** check that it is defined. An undefined collation sequence exists when** a database is loaded that contains references to collation sequences** that have not been defined by sqlite3_create_collation() etc.**** If required, this routine calls the 'collation needed' callback to** request a definition of the collating sequence. If this doesn't work, ** an equivalent collating sequence that uses a text encoding different** from the main database is substituted, if one is available.*/int sqlite3CheckCollSeq(Parse *pParse, CollSeq *pColl){  if( pColl ){    const char *zName = pColl->zName;    CollSeq *p = sqlite3GetCollSeq(pParse->db, pColl, zName, -1);    if( !p ){      if( pParse->nErr==0 ){        sqlite3ErrorMsg(pParse, "no such collation sequence: %s", zName);      }      pParse->nErr++;      return SQLITE_ERROR;    }    assert( p==pColl );  }  return SQLITE_OK;}/*** Locate and return an entry from the db.aCollSeq hash table. If the entry** specified by zName and nName is not found and parameter 'create' is** true, then create a new entry. Otherwise return NULL.**** Each pointer stored in the sqlite3.aCollSeq hash table contains an** array of three CollSeq structures. The first is the collation sequence** prefferred for UTF-8, the second UTF-16le, and the third UTF-16be.**** Stored immediately after the three collation sequences is a copy of** the collation sequence name. A pointer to this string is stored in** each collation sequence structure.*/static CollSeq *findCollSeqEntry(  sqlite3 *db,  const char *zName,  int nName,  int create){  CollSeq *pColl;  if( nName<0 ) nName = sqlite3Strlen(db, zName);  pColl = sqlite3HashFind(&db->aCollSeq, zName, nName);  if( 0==pColl && create ){    pColl = sqlite3DbMallocZero(db, 3*sizeof(*pColl) + nName + 1 );    if( pColl ){      CollSeq *pDel = 0;      pColl[0].zName = (char*)&pColl[3];      pColl[0].enc = SQLITE_UTF8;      pColl[1].zName = (char*)&pColl[3];      pColl[1].enc = SQLITE_UTF16LE;      pColl[2].zName = (char*)&pColl[3];      pColl[2].enc = SQLITE_UTF16BE;      memcpy(pColl[0].zName, zName, nName);      pColl[0].zName[nName] = 0;      pDel = sqlite3HashInsert(&db->aCollSeq, pColl[0].zName, nName, pColl);      /* If a malloc() failure occured in sqlite3HashInsert(), it will       ** return the pColl pointer to be deleted (because it wasn't added      ** to the hash table).      */      assert( pDel==0 || pDel==pColl );      if( pDel!=0 ){        db->mallocFailed = 1;        sqlite3DbFree(db, pDel);        pColl = 0;      }    }  }  return pColl;}/*** Parameter zName points to a UTF-8 encoded string nName bytes long.** Return the CollSeq* pointer for the collation sequence named zName** for the encoding 'enc' from the database 'db'.**** If the entry specified is not found and 'create' is true, then create a** new entry.  Otherwise return NULL.**** A separate function sqlite3LocateCollSeq() is a wrapper around** this routine.  sqlite3LocateCollSeq() invokes the collation factory** if necessary and generates an error message if the collating sequence** cannot be found.*/CollSeq *sqlite3FindCollSeq(  sqlite3 *db,  u8 enc,  const char *zName,  int nName,  int create){  CollSeq *pColl;  if( zName ){    pColl = findCollSeqEntry(db, zName, nName, create);  }else{    pColl = db->pDfltColl;  }  assert( SQLITE_UTF8==1 && SQLITE_UTF16LE==2 && SQLITE_UTF16BE==3 );  assert( enc>=SQLITE_UTF8 && enc<=SQLITE_UTF16BE );  if( pColl ) pColl += enc-1;  return pColl;}/* During the search for the best function definition, this procedure** is called to test how well the function passed as the first argument** matches the request for a function with nArg arguments in a system** that uses encoding enc. The value returned indicates how well the** request is matched. A higher value indicates a better match.**** The returned value is always between 1 and 6, as follows:**** 1: A variable arguments function that prefers UTF-8 when a UTF-16**    encoding is requested, or vice versa.** 2: A variable arguments function that uses UTF-16BE when UTF-16LE is**    requested, or vice versa.** 3: A variable arguments function using the same text encoding.** 4: A function with the exact number of arguments requested that**    prefers UTF-8 when a UTF-16 encoding is requested, or vice versa.** 5: A function with the exact number of arguments requested that**    prefers UTF-16LE when UTF-16BE is requested, or vice versa.** 6: An exact match.***/static int matchQuality(FuncDef *p, int nArg, u8 enc){  int match = 0;  if( p->nArg==-1 || p->nArg==nArg || nArg==-1 ){    match = 1;    if( p->nArg==nArg || nArg==-1 ){      match = 4;    }    if( enc==p->iPrefEnc ){      match += 2;    }    else if( (enc==SQLITE_UTF16LE && p->iPrefEnc==SQLITE_UTF16BE) ||             (enc==SQLITE_UTF16BE && p->iPrefEnc==SQLITE_UTF16LE) ){      match += 1;    }  }  return match;}/*** Search a FuncDefHash for a function with the given name.  Return** a pointer to the matching FuncDef if found, or 0 if there is no match.*/static FuncDef *functionSearch(  FuncDefHash *pHash,  /* Hash table to search */  int h,               /* Hash of the name */  const char *zFunc,   /* Name of function */  int nFunc            /* Number of bytes in zFunc */){  FuncDef *p;  for(p=pHash->a[h]; p; p=p->pHash){    if( sqlite3StrNICmp(p->zName, zFunc, nFunc)==0 && p->zName[nFunc]==0 ){      return p;    }  }  return 0;}/*** Insert a new FuncDef into a FuncDefHash hash table.*/void sqlite3FuncDefInsert(  FuncDefHash *pHash,  /* The hash table into which to insert */  FuncDef *pDef        /* The function definition to insert */){  FuncDef *pOther;  int nName = strlen(pDef->zName);  u8 c1 = (u8)pDef->zName[0];  int h = (sqlite3UpperToLower[c1] + nName) % ArraySize(pHash->a);  pOther = functionSearch(pHash, h, pDef->zName, nName);  if( pOther ){    pDef->pNext = pOther->pNext;    pOther->pNext = pDef;  }else{    pDef->pNext = 0;    pDef->pHash = pHash->a[h];    pHash->a[h] = pDef;  }}    /*** Locate a user function given a name, a number of arguments and a flag** indicating whether the function prefers UTF-16 over UTF-8.  Return a** pointer to the FuncDef structure that defines that function, or return** NULL if the function does not exist.**** If the createFlag argument is true, then a new (blank) FuncDef** structure is created and liked into the "db" structure if a** no matching function previously existed.  When createFlag is true** and the nArg parameter is -1, then only a function that accepts** any number of arguments will be returned.**** If createFlag is false and nArg is -1, then the first valid** function found is returned.  A function is valid if either xFunc** or xStep is non-zero.**** If createFlag is false, then a function with the required name and** number of arguments may be returned even if the eTextRep flag does not** match that requested.*/FuncDef *sqlite3FindFunction(  sqlite3 *db,       /* An open database */  const char *zName, /* Name of the function.  Not null-terminated */  int nName,         /* Number of characters in the name */  int nArg,          /* Number of arguments.  -1 means any number */  u8 enc,            /* Preferred text encoding */  int createFlag     /* Create new entry if true and does not otherwise exist */){  FuncDef *p;         /* Iterator variable */  FuncDef *pBest = 0; /* Best match found so far */  int bestScore = 0;  /* Score of best match */  int h;              /* Hash value */  assert( enc==SQLITE_UTF8 || enc==SQLITE_UTF16LE || enc==SQLITE_UTF16BE );  if( nArg<-1 ) nArg = -1;  h = (sqlite3UpperToLower[(u8)zName[0]] + nName) % ArraySize(db->aFunc.a);  p = functionSearch(&db->aFunc, h, zName, nName);  while( p ){    int score = matchQuality(p, nArg, enc);    if( score>bestScore ){      pBest = p;      bestScore = score;    }    p = p->pNext;  }  /* If the createFlag parameter is false and no match was found amongst  ** the custom functions stored in sqlite3.aFunc, try to find a built-in  ** function to use.  */   if( !createFlag && !pBest ){    p = functionSearch(&sqlite3GlobalFunctions, h, zName, nName);    while( p ){      int score = matchQuality(p, nArg, enc);      if( score>bestScore ){        pBest = p;        bestScore = score;      }      p = p->pNext;    }  }  /* If the createFlag parameter is true, and the seach did not reveal an  ** exact match for the name, number of arguments and encoding, then add a  ** new entry to the hash table and return it.  */  if( createFlag && bestScore<6 &&       (pBest = sqlite3DbMallocZero(db, sizeof(*pBest)+nName+1))!=0 ){    pBest->zName = (char *)&pBest[1];    pBest->nArg = nArg;    pBest->iPrefEnc = enc;    memcpy(pBest->zName, zName, nName);    pBest->zName[nName] = 0;    sqlite3FuncDefInsert(&db->aFunc, pBest);  }  if( pBest && (pBest->xStep || pBest->xFunc || createFlag) ){    return pBest;  }  return 0;}/*** Free all resources held by the schema structure. The void* argument points** at a Schema struct. This function does not call sqlite3DbFree(db, ) on the ** pointer itself, it just cleans up subsiduary resources (i.e. the contents** of the schema hash tables).**** The Schema.cache_size variable is not cleared.*/void sqlite3SchemaFree(void *p){  Hash temp1;  Hash temp2;  HashElem *pElem;  Schema *pSchema = (Schema *)p;  temp1 = pSchema->tblHash;  temp2 = pSchema->trigHash;  sqlite3HashInit(&pSchema->trigHash, SQLITE_HASH_STRING, 0);  sqlite3HashClear(&pSchema->aFKey);  sqlite3HashClear(&pSchema->idxHash);  for(pElem=sqliteHashFirst(&temp2); pElem; pElem=sqliteHashNext(pElem)){    sqlite3DeleteTrigger(0, (Trigger*)sqliteHashData(pElem));  }  sqlite3HashClear(&temp2);  sqlite3HashInit(&pSchema->tblHash, SQLITE_HASH_STRING, 0);  for(pElem=sqliteHashFirst(&temp1); pElem; pElem=sqliteHashNext(pElem)){    Table *pTab = sqliteHashData(pElem);    sqlite3DeleteTable(pTab);  }  sqlite3HashClear(&temp1);  pSchema->pSeqTab = 0;  pSchema->flags &= ~DB_SchemaLoaded;}/*** Find and return the schema associated with a BTree.  Create** a new one if necessary.*/Schema *sqlite3SchemaGet(sqlite3 *db, Btree *pBt){  Schema * p;  if( pBt ){    p = (Schema *)sqlite3BtreeSchema(pBt, sizeof(Schema), sqlite3SchemaFree);  }else{    p = (Schema *)sqlite3MallocZero(sizeof(Schema));  }  if( !p ){    db->mallocFailed = 1;  }else if ( 0==p->file_format ){    sqlite3HashInit(&p->tblHash, SQLITE_HASH_STRING, 0);    sqlite3HashInit(&p->idxHash, SQLITE_HASH_STRING, 0);    sqlite3HashInit(&p->trigHash, SQLITE_HASH_STRING, 0);    sqlite3HashInit(&p->aFKey, SQLITE_HASH_STRING, 1);    p->enc = SQLITE_UTF8;  }  return p;}

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