📄 vdbeaux.c
字号:
sqlite3_snprintf(3, pMem->z, "%.2x", pOp->p5); /* P5 */ pMem->type = SQLITE_TEXT; pMem->enc = SQLITE_UTF8; pMem++; #ifdef SQLITE_DEBUG if( pOp->zComment ){ pMem->flags = MEM_Str|MEM_Term; pMem->z = pOp->zComment; pMem->n = strlen(pMem->z); pMem->enc = SQLITE_UTF8; }else#endif { pMem->flags = MEM_Null; /* Comment */ pMem->type = SQLITE_NULL; } } p->nResColumn = 8 - 5*(p->explain-1); p->rc = SQLITE_OK; rc = SQLITE_ROW; } return rc;}#endif /* SQLITE_OMIT_EXPLAIN */#ifdef SQLITE_DEBUG/*** Print the SQL that was used to generate a VDBE program.*/void sqlite3VdbePrintSql(Vdbe *p){ int nOp = p->nOp; VdbeOp *pOp; if( nOp<1 ) return; pOp = &p->aOp[0]; if( pOp->opcode==OP_Trace && pOp->p4.z!=0 ){ const char *z = pOp->p4.z; while( isspace(*(u8*)z) ) z++; printf("SQL: [%s]\n", z); }}#endif#if !defined(SQLITE_OMIT_TRACE) && defined(SQLITE_ENABLE_IOTRACE)/*** Print an IOTRACE message showing SQL content.*/void sqlite3VdbeIOTraceSql(Vdbe *p){ int nOp = p->nOp; VdbeOp *pOp; if( sqlite3IoTrace==0 ) return; if( nOp<1 ) return; pOp = &p->aOp[0]; if( pOp->opcode==OP_Trace && pOp->p4.z!=0 ){ int i, j; char z[1000]; sqlite3_snprintf(sizeof(z), z, "%s", pOp->p4.z); for(i=0; isspace((unsigned char)z[i]); i++){} for(j=0; z[i]; i++){ if( isspace((unsigned char)z[i]) ){ if( z[i-1]!=' ' ){ z[j++] = ' '; } }else{ z[j++] = z[i]; } } z[j] = 0; sqlite3IoTrace("SQL %s\n", z); }}#endif /* !SQLITE_OMIT_TRACE && SQLITE_ENABLE_IOTRACE *//*** Prepare a virtual machine for execution. This involves things such** as allocating stack space and initializing the program counter.** After the VDBE has be prepped, it can be executed by one or more** calls to sqlite3VdbeExec(). **** This is the only way to move a VDBE from VDBE_MAGIC_INIT to** VDBE_MAGIC_RUN.*/void sqlite3VdbeMakeReady( Vdbe *p, /* The VDBE */ int nVar, /* Number of '?' see in the SQL statement */ int nMem, /* Number of memory cells to allocate */ int nCursor, /* Number of cursors to allocate */ int isExplain /* True if the EXPLAIN keywords is present */){ int n; sqlite3 *db = p->db; assert( p!=0 ); assert( p->magic==VDBE_MAGIC_INIT ); /* There should be at least one opcode. */ assert( p->nOp>0 ); /* Set the magic to VDBE_MAGIC_RUN sooner rather than later. This * is because the call to resizeOpArray() below may shrink the * p->aOp[] array to save memory if called when in VDBE_MAGIC_RUN * state. */ p->magic = VDBE_MAGIC_RUN; /* For each cursor required, also allocate a memory cell. Memory ** cells (nMem+1-nCursor)..nMem, inclusive, will never be used by ** the vdbe program. Instead they are used to allocate space for ** Cursor/BtCursor structures. The blob of memory associated with ** cursor 0 is stored in memory cell nMem. Memory cell (nMem-1) ** stores the blob of memory associated with cursor 1, etc. ** ** See also: allocateCursor(). */ nMem += nCursor; /* ** Allocation space for registers. */ if( p->aMem==0 ){ int nArg; /* Maximum number of args passed to a user function. */ resolveP2Values(p, &nArg); /*resizeOpArray(p, p->nOp);*/ assert( nVar>=0 ); if( isExplain && nMem<10 ){ p->nMem = nMem = 10; } p->aMem = sqlite3DbMallocZero(db, nMem*sizeof(Mem) /* aMem */ + nVar*sizeof(Mem) /* aVar */ + nArg*sizeof(Mem*) /* apArg */ + nVar*sizeof(char*) /* azVar */ + nCursor*sizeof(Cursor*) + 1 /* apCsr */ ); if( !db->mallocFailed ){ p->aMem--; /* aMem[] goes from 1..nMem */ p->nMem = nMem; /* not from 0..nMem-1 */ p->aVar = &p->aMem[nMem+1]; p->nVar = nVar; p->okVar = 0; p->apArg = (Mem**)&p->aVar[nVar]; p->azVar = (char**)&p->apArg[nArg]; p->apCsr = (Cursor**)&p->azVar[nVar]; p->nCursor = nCursor; for(n=0; n<nVar; n++){ p->aVar[n].flags = MEM_Null; p->aVar[n].db = db; } for(n=1; n<=nMem; n++){ p->aMem[n].flags = MEM_Null; p->aMem[n].db = db; } } }#ifdef SQLITE_DEBUG for(n=1; n<p->nMem; n++){ assert( p->aMem[n].db==db ); }#endif p->pc = -1; p->rc = SQLITE_OK; p->uniqueCnt = 0; p->errorAction = OE_Abort; p->explain |= isExplain; p->magic = VDBE_MAGIC_RUN; p->nChange = 0; p->cacheCtr = 1; p->minWriteFileFormat = 255; p->openedStatement = 0;#ifdef VDBE_PROFILE { int i; for(i=0; i<p->nOp; i++){ p->aOp[i].cnt = 0; p->aOp[i].cycles = 0; } }#endif}/*** Close a VDBE cursor and release all the resources that cursor ** happens to hold.*/void sqlite3VdbeFreeCursor(Vdbe *p, Cursor *pCx){ if( pCx==0 ){ return; } if( pCx->pBt ){ sqlite3BtreeClose(pCx->pBt); /* The pCx->pCursor will be close automatically, if it exists, by ** the call above. */ }else if( pCx->pCursor ){ sqlite3BtreeCloseCursor(pCx->pCursor); }#ifndef SQLITE_OMIT_VIRTUALTABLE if( pCx->pVtabCursor ){ sqlite3_vtab_cursor *pVtabCursor = pCx->pVtabCursor; const sqlite3_module *pModule = pCx->pModule; p->inVtabMethod = 1; (void)sqlite3SafetyOff(p->db); pModule->xClose(pVtabCursor); (void)sqlite3SafetyOn(p->db); p->inVtabMethod = 0; }#endif if( !pCx->ephemPseudoTable ){ sqlite3DbFree(p->db, pCx->pData); }}/*** Close all cursors except for VTab cursors that are currently** in use.*/static void closeAllCursorsExceptActiveVtabs(Vdbe *p){ int i; if( p->apCsr==0 ) return; for(i=0; i<p->nCursor; i++){ Cursor *pC = p->apCsr[i]; if( pC && (!p->inVtabMethod || !pC->pVtabCursor) ){ sqlite3VdbeFreeCursor(p, pC); p->apCsr[i] = 0; } }}/*** Clean up the VM after execution.**** This routine will automatically close any cursors, lists, and/or** sorters that were left open. It also deletes the values of** variables in the aVar[] array.*/static void Cleanup(Vdbe *p){ int i; sqlite3 *db = p->db; closeAllCursorsExceptActiveVtabs(p); for(i=1; i<=p->nMem; i++){ MemSetTypeFlag(&p->aMem[i], MEM_Null); } releaseMemArray(&p->aMem[1], p->nMem); sqlite3VdbeFifoClear(&p->sFifo); if( p->contextStack ){ for(i=0; i<p->contextStackTop; i++){ sqlite3VdbeFifoClear(&p->contextStack[i].sFifo); } sqlite3DbFree(db, p->contextStack); } p->contextStack = 0; p->contextStackDepth = 0; p->contextStackTop = 0; sqlite3DbFree(db, p->zErrMsg); p->zErrMsg = 0; p->pResultSet = 0;}/*** Set the number of result columns that will be returned by this SQL** statement. This is now set at compile time, rather than during** execution of the vdbe program so that sqlite3_column_count() can** be called on an SQL statement before sqlite3_step().*/void sqlite3VdbeSetNumCols(Vdbe *p, int nResColumn){ Mem *pColName; int n; sqlite3 *db = p->db; releaseMemArray(p->aColName, p->nResColumn*COLNAME_N); sqlite3DbFree(db, p->aColName); n = nResColumn*COLNAME_N; p->nResColumn = nResColumn; p->aColName = pColName = (Mem*)sqlite3DbMallocZero(db, sizeof(Mem)*n ); if( p->aColName==0 ) return; while( n-- > 0 ){ pColName->flags = MEM_Null; pColName->db = p->db; pColName++; }}/*** Set the name of the idx'th column to be returned by the SQL statement.** zName must be a pointer to a nul terminated string.**** This call must be made after a call to sqlite3VdbeSetNumCols().**** If N==P4_STATIC it means that zName is a pointer to a constant static** string and we can just copy the pointer. If it is P4_DYNAMIC, then ** the string is freed using sqlite3DbFree(db, ) when the vdbe is finished with** it. Otherwise, N bytes of zName are copied.*/int sqlite3VdbeSetColName(Vdbe *p, int idx, int var, const char *zName, int N){ int rc; Mem *pColName; assert( idx<p->nResColumn ); assert( var<COLNAME_N ); if( p->db->mallocFailed ) return SQLITE_NOMEM; assert( p->aColName!=0 ); pColName = &(p->aColName[idx+var*p->nResColumn]); if( N==P4_DYNAMIC || N==P4_STATIC ){ rc = sqlite3VdbeMemSetStr(pColName, zName, -1, SQLITE_UTF8, SQLITE_STATIC); }else{ rc = sqlite3VdbeMemSetStr(pColName, zName, N, SQLITE_UTF8,SQLITE_TRANSIENT); } if( rc==SQLITE_OK && N==P4_DYNAMIC ){ pColName->flags &= (~MEM_Static); pColName->zMalloc = pColName->z; } return rc;}/*** A read or write transaction may or may not be active on database handle** db. If a transaction is active, commit it. If there is a** write-transaction spanning more than one database file, this routine** takes care of the master journal trickery.*/static int vdbeCommit(sqlite3 *db, Vdbe *p){ int i; int nTrans = 0; /* Number of databases with an active write-transaction */ int rc = SQLITE_OK; int needXcommit = 0; /* Before doing anything else, call the xSync() callback for any ** virtual module tables written in this transaction. This has to ** be done before determining whether a master journal file is ** required, as an xSync() callback may add an attached database ** to the transaction. */ rc = sqlite3VtabSync(db, &p->zErrMsg); if( rc!=SQLITE_OK ){ return rc; } /* This loop determines (a) if the commit hook should be invoked and ** (b) how many database files have open write transactions, not ** including the temp database. (b) is important because if more than ** one database file has an open write transaction, a master journal ** file is required for an atomic commit. */ for(i=0; i<db->nDb; i++){ Btree *pBt = db->aDb[i].pBt; if( sqlite3BtreeIsInTrans(pBt) ){ needXcommit = 1; if( i!=1 ) nTrans++; } } /* If there are any write-transactions at all, invoke the commit hook */ if( needXcommit && db->xCommitCallback ){ (void)sqlite3SafetyOff(db); rc = db->xCommitCallback(db->pCommitArg); (void)sqlite3SafetyOn(db); if( rc ){ return SQLITE_CONSTRAINT; } } /* The simple case - no more than one database file (not counting the ** TEMP database) has a transaction active. There is no need for the ** master-journal. ** ** If the return value of sqlite3BtreeGetFilename() is a zero length ** string, it means the main database is :memory: or a temp file. In ** that case we do not support atomic multi-file commits, so use the ** simple case then too. */ if( 0==strlen(sqlite3BtreeGetFilename(db->aDb[0].pBt)) || nTrans<=1 ){ for(i=0; rc==SQLITE_OK && i<db->nDb; i++){ Btree *pBt = db->aDb[i].pBt; if( pBt ){ rc = sqlite3BtreeCommitPhaseOne(pBt, 0); } } /* Do the commit only if all databases successfully complete phase 1. ** If one of the BtreeCommitPhaseOne() calls fails, this indicates an ** IO error while deleting or truncating a journal file. It is unlikely, ** but could happen. In this case abandon processing and return the error. */ for(i=0; rc==SQLITE_OK && i<db->nDb; i++){ Btree *pBt = db->aDb[i].pBt; if( pBt ){ rc = sqlite3BtreeCommitPhaseTwo(pBt); } } if( rc==SQLITE_OK ){ sqlite3VtabCommit(db); } } /* The complex case - There is a multi-file write-transaction active. ** This requires a master journal file to ensure the transaction is ** committed atomicly. */#ifndef SQLITE_OMIT_DISKIO else{ sqlite3_vfs *pVfs = db->pVfs; int needSync = 0; char *zMaster = 0; /* File-name for the master journal */ char const *zMainFile = sqlite3BtreeGetFilename(db->aDb[0].pBt); sqlite3_file *pMaster = 0; i64 offset = 0; int res; /* Select a master journal file name */ do { u32 random; sqlite3DbFree(db, zMaster); sqlite3_randomness(sizeof(random), &random); zMaster = sqlite3MPrintf(db, "%s-mj%08X", zMainFile, random&0x7fffffff); if( !zMaster ){ return SQLITE_NOMEM; } rc = sqlite3OsAccess(pVfs, zMaster, SQLITE_ACCESS_EXISTS, &res); }while( rc==SQLITE_OK && res ); if( rc==SQLITE_OK ){ /* Open the master journal. */ rc = sqlite3OsOpenMalloc(pVfs, zMaster, &pMaster, SQLITE_OPEN_READWRITE|SQLITE_OPEN_CREATE| SQLITE_OPEN_EXCLUSIVE|SQLITE_OPEN_MASTER_JOURNAL, 0 ); } if( rc!=SQLITE_OK ){ sqlite3DbFree(db, zMaster); return rc; } /* Write the name of each database file in the transaction into the new ** master journal file. If an error occurs at this point close ** and delete the master journal file. All the individual journal files ** still have 'null' as the master journal pointer, so they will roll ** back independently if a failure occurs. */ for(i=0; i<db->nDb; i++){ Btree *pBt = db->aDb[i].pBt; if( i==1 ) continue; /* Ignore the TEMP database */ if( sqlite3BtreeIsInTrans(pBt) ){ char const *zFile = sqlite3BtreeGetJournalname(pBt); if( zFile[0]==0 ) continue; /* Ignore :memory: databases */ if( !needSync && !sqlite3BtreeSyncDisabled(pBt) ){
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -