📄 vdbemem.c
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/*** 2004 May 26**** The author disclaims copyright to this source code. In place of** a legal notice, here is a blessing:**** May you do good and not evil.** May you find forgiveness for yourself and forgive others.** May you share freely, never taking more than you give.******************************************************************************* This file contains code use to manipulate "Mem" structure. A "Mem"** stores a single value in the VDBE. Mem is an opaque structure visible** only within the VDBE. Interface routines refer to a Mem using the** name sqlite_value**** $Id: vdbemem.c,v 1.122 2008/08/22 14:41:01 drh Exp $*/#include "sqliteInt.h"#include <ctype.h>#include "vdbeInt.h"/*** Call sqlite3VdbeMemExpandBlob() on the supplied value (type Mem*)** P if required.*/#define expandBlob(P) (((P)->flags&MEM_Zero)?sqlite3VdbeMemExpandBlob(P):0)/*** If pMem is an object with a valid string representation, this routine** ensures the internal encoding for the string representation is** 'desiredEnc', one of SQLITE_UTF8, SQLITE_UTF16LE or SQLITE_UTF16BE.**** If pMem is not a string object, or the encoding of the string** representation is already stored using the requested encoding, then this** routine is a no-op.**** SQLITE_OK is returned if the conversion is successful (or not required).** SQLITE_NOMEM may be returned if a malloc() fails during conversion** between formats.*/int sqlite3VdbeChangeEncoding(Mem *pMem, int desiredEnc){ int rc; if( !(pMem->flags&MEM_Str) || pMem->enc==desiredEnc ){ return SQLITE_OK; } assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );#ifdef SQLITE_OMIT_UTF16 return SQLITE_ERROR;#else /* MemTranslate() may return SQLITE_OK or SQLITE_NOMEM. If NOMEM is returned, ** then the encoding of the value may not have changed. */ rc = sqlite3VdbeMemTranslate(pMem, desiredEnc); assert(rc==SQLITE_OK || rc==SQLITE_NOMEM); assert(rc==SQLITE_OK || pMem->enc!=desiredEnc); assert(rc==SQLITE_NOMEM || pMem->enc==desiredEnc); return rc;#endif}/*** Make sure pMem->z points to a writable allocation of at least ** n bytes.**** If the memory cell currently contains string or blob data** and the third argument passed to this function is true, the ** current content of the cell is preserved. Otherwise, it may** be discarded. **** This function sets the MEM_Dyn flag and clears any xDel callback.** It also clears MEM_Ephem and MEM_Static. If the preserve flag is ** not set, Mem.n is zeroed.*/int sqlite3VdbeMemGrow(Mem *pMem, int n, int preserve){ assert( 1 >= ((pMem->zMalloc && pMem->zMalloc==pMem->z) ? 1 : 0) + (((pMem->flags&MEM_Dyn)&&pMem->xDel) ? 1 : 0) + ((pMem->flags&MEM_Ephem) ? 1 : 0) + ((pMem->flags&MEM_Static) ? 1 : 0) ); if( n<32 ) n = 32; if( sqlite3DbMallocSize(pMem->db, pMem->zMalloc)<n ){ if( preserve && pMem->z==pMem->zMalloc ){ pMem->z = pMem->zMalloc = sqlite3DbReallocOrFree(pMem->db, pMem->z, n); if( !pMem->z ){ pMem->flags = MEM_Null; } preserve = 0; }else{ sqlite3DbFree(pMem->db, pMem->zMalloc); pMem->zMalloc = sqlite3DbMallocRaw(pMem->db, n); } } if( preserve && pMem->z && pMem->zMalloc && pMem->z!=pMem->zMalloc ){ memcpy(pMem->zMalloc, pMem->z, pMem->n); } if( pMem->flags&MEM_Dyn && pMem->xDel ){ pMem->xDel((void *)(pMem->z)); } pMem->z = pMem->zMalloc; pMem->flags &= ~(MEM_Ephem|MEM_Static); pMem->xDel = 0; return (pMem->z ? SQLITE_OK : SQLITE_NOMEM);}/*** Make the given Mem object MEM_Dyn. In other words, make it so** that any TEXT or BLOB content is stored in memory obtained from** malloc(). In this way, we know that the memory is safe to be** overwritten or altered.**** Return SQLITE_OK on success or SQLITE_NOMEM if malloc fails.*/int sqlite3VdbeMemMakeWriteable(Mem *pMem){ int f; assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) ); expandBlob(pMem); f = pMem->flags; if( (f&(MEM_Str|MEM_Blob)) && pMem->z!=pMem->zMalloc ){ if( sqlite3VdbeMemGrow(pMem, pMem->n + 2, 1) ){ return SQLITE_NOMEM; } pMem->z[pMem->n] = 0; pMem->z[pMem->n+1] = 0; pMem->flags |= MEM_Term; } return SQLITE_OK;}/*** If the given Mem* has a zero-filled tail, turn it into an ordinary** blob stored in dynamically allocated space.*/#ifndef SQLITE_OMIT_INCRBLOBint sqlite3VdbeMemExpandBlob(Mem *pMem){ if( pMem->flags & MEM_Zero ){ int nByte; assert( pMem->flags&MEM_Blob ); assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) ); /* Set nByte to the number of bytes required to store the expanded blob. */ nByte = pMem->n + pMem->u.i; if( nByte<=0 ){ nByte = 1; } if( sqlite3VdbeMemGrow(pMem, nByte, 1) ){ return SQLITE_NOMEM; } memset(&pMem->z[pMem->n], 0, pMem->u.i); pMem->n += pMem->u.i; pMem->flags &= ~(MEM_Zero|MEM_Term); } return SQLITE_OK;}#endif/*** Make sure the given Mem is \u0000 terminated.*/int sqlite3VdbeMemNulTerminate(Mem *pMem){ assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) ); if( (pMem->flags & MEM_Term)!=0 || (pMem->flags & MEM_Str)==0 ){ return SQLITE_OK; /* Nothing to do */ } if( sqlite3VdbeMemGrow(pMem, pMem->n+2, 1) ){ return SQLITE_NOMEM; } pMem->z[pMem->n] = 0; pMem->z[pMem->n+1] = 0; pMem->flags |= MEM_Term; return SQLITE_OK;}/*** Add MEM_Str to the set of representations for the given Mem. Numbers** are converted using sqlite3_snprintf(). Converting a BLOB to a string** is a no-op.**** Existing representations MEM_Int and MEM_Real are *not* invalidated.**** A MEM_Null value will never be passed to this function. This function is** used for converting values to text for returning to the user (i.e. via** sqlite3_value_text()), or for ensuring that values to be used as btree** keys are strings. In the former case a NULL pointer is returned the** user and the later is an internal programming error.*/int sqlite3VdbeMemStringify(Mem *pMem, int enc){ int rc = SQLITE_OK; int fg = pMem->flags; const int nByte = 32; assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) ); assert( !(fg&MEM_Zero) ); assert( !(fg&(MEM_Str|MEM_Blob)) ); assert( fg&(MEM_Int|MEM_Real) ); if( sqlite3VdbeMemGrow(pMem, nByte, 0) ){ return SQLITE_NOMEM; } /* For a Real or Integer, use sqlite3_mprintf() to produce the UTF-8 ** string representation of the value. Then, if the required encoding ** is UTF-16le or UTF-16be do a translation. ** ** FIX ME: It would be better if sqlite3_snprintf() could do UTF-16. */ if( fg & MEM_Int ){ sqlite3_snprintf(nByte, pMem->z, "%lld", pMem->u.i); }else{ assert( fg & MEM_Real ); sqlite3_snprintf(nByte, pMem->z, "%!.15g", pMem->r); } pMem->n = strlen(pMem->z); pMem->enc = SQLITE_UTF8; pMem->flags |= MEM_Str|MEM_Term; sqlite3VdbeChangeEncoding(pMem, enc); return rc;}/*** Memory cell pMem contains the context of an aggregate function.** This routine calls the finalize method for that function. The** result of the aggregate is stored back into pMem.**** Return SQLITE_ERROR if the finalizer reports an error. SQLITE_OK** otherwise.*/int sqlite3VdbeMemFinalize(Mem *pMem, FuncDef *pFunc){ int rc = SQLITE_OK; if( pFunc && pFunc->xFinalize ){ sqlite3_context ctx; assert( (pMem->flags & MEM_Null)!=0 || pFunc==pMem->u.pDef ); assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) ); memset(&ctx, 0, sizeof(ctx)); ctx.s.flags = MEM_Null; ctx.s.db = pMem->db; ctx.pMem = pMem; ctx.pFunc = pFunc; pFunc->xFinalize(&ctx); assert( 0==(pMem->flags&MEM_Dyn) && !pMem->xDel ); sqlite3DbFree(pMem->db, pMem->zMalloc); *pMem = ctx.s; rc = (ctx.isError?SQLITE_ERROR:SQLITE_OK); } return rc;}/*** If the memory cell contains a string value that must be freed by** invoking an external callback, free it now. Calling this function** does not free any Mem.zMalloc buffer.*/void sqlite3VdbeMemReleaseExternal(Mem *p){ assert( p->db==0 || sqlite3_mutex_held(p->db->mutex) ); if( p->flags&MEM_Agg ){ sqlite3VdbeMemFinalize(p, p->u.pDef); assert( (p->flags & MEM_Agg)==0 ); sqlite3VdbeMemRelease(p); }else if( p->flags&MEM_Dyn && p->xDel ){ p->xDel((void *)p->z); p->xDel = 0; }}/*** Release any memory held by the Mem. This may leave the Mem in an** inconsistent state, for example with (Mem.z==0) and** (Mem.type==SQLITE_TEXT).*/void sqlite3VdbeMemRelease(Mem *p){ sqlite3VdbeMemReleaseExternal(p); sqlite3DbFree(p->db, p->zMalloc); p->z = 0; p->zMalloc = 0; p->xDel = 0;}/*** Convert a 64-bit IEEE double into a 64-bit signed integer.** If the double is too large, return 0x8000000000000000.**** Most systems appear to do this simply by assigning** variables and without the extra range tests. But** there are reports that windows throws an expection** if the floating point value is out of range. (See ticket #2880.)** Because we do not completely understand the problem, we will** take the conservative approach and always do range tests** before attempting the conversion.*/static i64 doubleToInt64(double r){ /* ** Many compilers we encounter do not define constants for the ** minimum and maximum 64-bit integers, or they define them ** inconsistently. And many do not understand the "LL" notation. ** So we define our own static constants here using nothing ** larger than a 32-bit integer constant. */ static const i64 maxInt = LARGEST_INT64; static const i64 minInt = SMALLEST_INT64; if( r<(double)minInt ){ return minInt; }else if( r>(double)maxInt ){ return minInt; }else{ return (i64)r; }}/*** Return some kind of integer value which is the best we can do** at representing the value that *pMem describes as an integer.** If pMem is an integer, then the value is exact. If pMem is** a floating-point then the value returned is the integer part.** If pMem is a string or blob, then we make an attempt to convert** it into a integer and return that. If pMem is NULL, return 0.**** If pMem is a string, its encoding might be changed.*/i64 sqlite3VdbeIntValue(Mem *pMem){ int flags; assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) ); flags = pMem->flags; if( flags & MEM_Int ){ return pMem->u.i; }else if( flags & MEM_Real ){ return doubleToInt64(pMem->r); }else if( flags & (MEM_Str|MEM_Blob) ){ i64 value; pMem->flags |= MEM_Str; if( sqlite3VdbeChangeEncoding(pMem, SQLITE_UTF8) || sqlite3VdbeMemNulTerminate(pMem) ){ return 0; } assert( pMem->z ); sqlite3Atoi64(pMem->z, &value); return value; }else{ return 0;
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